Andy, chaotic female unicorn Feminist -------- - |...!...)| ..@@.....| |........| |."......| ---------- [Andy the Rebel Woman] St10 Dx9 Co11 In5 Wi4 Ch18 FemUniFemCha Dlvl:1 G0 HP16(16) Pw11(11) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female unicorn Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 blessed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a heavily cursed +0 pair of killer heels (being worn) {8} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 2 uncursed +0 worthless pieces of yellow glass {2} h - 2 uncursed -1 worthless pieces of white glass {2} i - 10 uncursed +0 rocks {0} j - an uncursed +0 worthless piece of orange glass {1} Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: improved vision You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 194 Monsters only dropped their equipment with 59% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46934 Monster spawn increase reached its maximum at turn 161924 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 757593 The monster class that cannot be genocided was snake The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: mensurative forfeitable (freq bonus 21) The monster species that spawned more often: ice colony (freq bonus 16) The monster species that spawned more often: handkerchief hierarch (freq bonus 20) The monster species that spawned more often: chimaera (freq bonus 12) The monster species that spawned more often: Miss Mud/Dirt (freq bonus 28) The monster species that spawned more often: prick witch (freq bonus 14) The monster species that spawned more often: complainant saintly overargumentative (freq bonus 9) The monster species that spawned more often: sobriety forthrightly (freq bonus 4) The monster species that spawned more often: kobold thief (freq bonus 8) The monster species that spawned more often: The Red Death (freq bonus 24) The monster species that spawned more often: hungry growth (freq bonus 21) The monster species that spawned more often: rock dweller (freq bonus 20) The monster species that spawned more often: carnivorous gel (freq bonus 6) The monster species that spawned more often: aunt of Amy's brother (freq bonus 12) The monster species that spawned more often: dream quasielemental (freq bonus 20) The monster species that spawned more often: gay mate (freq bonus 12) The monster species that spawned more often: heavy stoner (freq bonus 36) The monster species that spawned more often: remailed squooshing ecumenicalism (freq bonus 6) The monster species that spawned more often: eight of hearts (freq bonus 8) The monster species that spawned more often: brown draconian (freq bonus 8) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster species that never randomly spawned: giant tree frog The monster species that never randomly spawned: admirer irritating The monster species that never randomly spawned: beer drinker The monster species that never randomly spawned: bad patch The monster species that never randomly spawned: steam-powered missile sentry The monster species that never randomly spawned: muad agent The monster species that never randomly spawned: berated plane The monster species that never randomly spawned: chaos sorceror The monster species that never randomly spawned: tromp medicator unchanging The monster species that never randomly spawned: clapper snake The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: flicker strip stone (gray) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 6) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 20) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 17) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 169) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 16) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 90) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 15) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 14) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 4) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: black spell trap (freq bonus 1) Next attribute increase check would have come at turn 999 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having a sight bonus (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (122) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) lucky gamble 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (yellow sneakers) Scrolls scroll of healing (MOVE RISED SLOW) scroll of mana (SOME NETHACK4 DEV HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of phase door (RGB ZNFUVAALL CRERIBQ) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (YOU REALLY BECOME STRONGER) * scroll of extra healing (WANNA UNDRESS PALE NIGHT) * scroll of greater mana restoration (MAER GEM HON YN GWESTEIWR ALMAENEG) Tools leather leash (leash) Gems worthless piece of yellow glass (yellow) worthless piece of white glass (white) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.