Andy, chaotic female suxxor Feminist -------.-- |..F.....| |.......@| |.......@| |........| |........| ---------- [Andy the Rebel Woman] St18 Dx10 Co14 In6 Wi5 Ch19 FemSuxFemCha Dlvl:1 G0 HP21(21) Pw16(16) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female suxxor Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: cold resistance You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 155 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 92% chance Amulet drop chance was reduced to 79% Potion drop chance was reduced to 89% Monster death drops spawned with only 94% chance The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: crossbow (turn 96) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72870 Monster spawn increase reached its maximum at turn 204118 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 661500 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: richest man of the world (freq bonus 8) The monster species that spawned more often: sucker colony (freq bonus 8) The monster species that spawned more often: purple worm (freq bonus 10) The monster species that spawned more often: gravity vortex (freq bonus 4) The monster species that spawned more often: large spider (freq bonus 6) The monster species that spawned more often: RNG Kop (freq bonus 8) The monster species that spawned more often: black starlit sky (freq bonus 20) The monster species that spawned more often: amnesia fungus (freq bonus 24) The monster species that spawned more often: nice girl in velcro shoes (freq bonus 24) The monster species that spawned more often: harrowbark walker (freq bonus 15) The monster species that spawned more often: bone fish (freq bonus 36) The monster species that spawned more often: Marihuana (freq bonus 54) The monster species that spawned more often: water vortex (freq bonus 6) The monster species that spawned more often: gloombat (freq bonus 16) The monster species that spawned more often: gravity vortex (freq bonus 18) The monster species that spawned more often: great blue wyrm (freq bonus 16) The monster species that spawned more often: gray growth (freq bonus 12) The monster species that spawned more often: floodwave (freq bonus 16) The monster species that spawned more often: hungry Olog-hai (freq bonus 5) The monster species that spawned more often: fellating sheer (freq bonus 21) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster species that never randomly spawned: affirm trespassory mounding The monster species that never randomly spawned: black tear angel The monster species that never randomly spawned: yuki-playa The monster species that never randomly spawned: Vampire Kchief The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: associatively iodinating palladia The monster species that never randomly spawned: werelich The monster species that never randomly spawned: thick roper The monster species that never randomly spawned: topaz warp fungus The monster species that never randomly spawned: flame archer The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: blue spell stone (gray) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 3) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 19) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 3) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 9) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 4) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 4) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 12) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 88) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this trap was always invisible: beamer The RNG hath decreed that this trap was generated more often: complete gray spell trap (freq bonus 1) Next attribute increase check would have come at turn 2623 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having cold resistance (0) You were prevented from having sickness resistance (0) You had 1500 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (932) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (heavy boots) Scrolls scroll of healing (LAD OS GA TIL CITADELLET) scroll of mana (SNOWMAN WITHOUT SNOW) scroll of phase door (MAYBE LOVELY WHEN TOUCH) scroll of standard id (FINGER OF DEATH SELFZAP) scroll of cure (APOFFEA BUTT) * scroll of extra healing (FPMAM) * scroll of greater mana restoration (FUCK OFF YOU MISS ASS) Tools leather leash (leash) Gems opal (white) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 1600 points, Since you escaped early, the score list will not be checked.