Andy, neutral female burning Feminist ------- |....$| # ..@...| |..@... ------- [Andy the Rebel Woman] St17 Dx17 Co12 In5 Wi3 Ch18 FemBurFemNeu Dlvl:1 G0 HP17(17) Pw11(11) AC-3 Xp1/0 T1 Brn Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female burning Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: invisibility You could not have this property intrinsically: confusion resistance Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 66% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 79% Ring drop chance was reduced to 86% Wand drop chance was reduced to 13% Potion drop chance was reduced to 90% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: lightsaber (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67012 Monster spawn increase reached its maximum at turn 126863 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1229066 The monster class that cannot be genocided was rodent The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: gean canach (freq bonus 15) The monster species that spawned more often: energy enacting (freq bonus 4) The monster species that spawned more often: malformation redemanded (freq bonus 8) The monster species that spawned more often: withering mimic (freq bonus 8) The monster species that spawned more often: savings cash (freq bonus 15) The monster species that spawned more often: smart missile (freq bonus 16) The monster species that spawned more often: mummified cat (freq bonus 64) The monster species that spawned more often: costed reconveying (freq bonus 3) The monster species that spawned more often: death hulk (freq bonus 6) The monster species that spawned more often: eyestrain appertained (freq bonus 24) The monster species that spawned more often: lictor (freq bonus 8) The monster species that spawned more often: mad rage jackal (freq bonus 12) The monster species that spawned more often: secluded mold (freq bonus 9) The monster species that spawned more often: petty roc (freq bonus 5) The monster species that spawned more often: being moose (freq bonus 6) The monster species that spawned more often: radiant deva (freq bonus 8) The monster species that spawned more often: river giant (freq bonus 12) The monster species that spawned more often: amulet trove (freq bonus 12) The monster species that spawned more often: spooky portrait (freq bonus 8) The monster species that spawned more often: paralysator fly (freq bonus 12) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster species that never randomly spawned: nasty spined devil The monster species that never randomly spawned: wise spirit The monster species that never randomly spawned: karate sister The monster species that never randomly spawned: reshipper sudsed The monster species that never randomly spawned: forsaken girl The monster species that never randomly spawned: immobile warp patch The monster species that never randomly spawned: raging ogre The monster species that never randomly spawned: potion trove The monster species that never randomly spawned: colorful mushroom The monster species that never randomly spawned: giant shoggoth The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 7) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 16) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 112) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 2) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 11) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 3) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 91) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 59) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: flicker strip trap (freq bonus 10) Next attribute increase check would have come at turn 484 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were burned (0) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having invisibility (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (396) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (pink sneakers) Scrolls scroll of healing (NONO STENTUM) scroll of mana (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of phase door (CROWDED OF BODY IN FLUFFY WATAGE) scroll of standard id (DARTS DIVINATIONS TRAPSANDDOORS) scroll of cure (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) * scroll of extra healing (SWAGLAB) * scroll of greater mana restoration (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) Tools leather leash (leash) Gems obsidian stone (black) worthless piece of violet glass (violet) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 200 points, Since you escaped early, the score list will not be checked.