Andy, chaotic female homicidal Pokemon -r--- +@..| |=.+. |...| |!..| ----- [Andy the CROC] St18 Dx13 Co8 In5 Wi5 Ch7 PokHomFemCha Dlvl:1 G0 HP19(19) Pw5(5) AC8 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female homicidal Pokemon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. There is a staircase up here. You see here an arc ring {0}. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: hallu party You could not have this property intrinsically: petrification resistance Ring identification only worked 4 times out of 18 Spellbook identification only worked 2 times out of 14 Scroll drop chance was reduced to 87% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: elemental spells (turn 18) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32756 Monster spawn increase reached its maximum at turn 161622 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1268900 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: black colony (freq bonus 6) The monster species that spawned more often: female assassin (freq bonus 6) The monster species that spawned more often: rattle devil (freq bonus 9) The monster species that spawned more often: electrolisk (freq bonus 18) The monster species that spawned more often: scything turret (freq bonus 8) The monster species that spawned more often: wake of fire sentry (freq bonus 33) The monster species that spawned more often: assailant (freq bonus 4) The monster species that spawned more often: large dingo (freq bonus 12) The monster species that spawned more often: netter lynching fumbling presifting (freq bonus 20) The monster species that spawned more often: kraken sushi (freq bonus 20) The monster species that spawned more often: porter wight (freq bonus 10) The monster species that spawned more often: viscount rice medium (freq bonus 84) The monster species that spawned more often: possessory restuffed (freq bonus 16) The monster species that spawned more often: airfreight repeopling (freq bonus 30) The monster species that spawned more often: cover fiend (freq bonus 18) The monster species that spawned more often: Goblin Sub King (freq bonus 16) The monster species that spawned more often: divination eye (freq bonus 24) The monster species that spawned more often: skeletal warrior (freq bonus 7) The monster species that spawned more often: shady soul (freq bonus 12) The monster species that spawned more often: long worm or wumpus (freq bonus 20) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 4) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster species that never randomly spawned: undead otaku The monster species that never randomly spawned: tittie rebounding The monster species that never randomly spawned: wood nymphomaniac The monster species that never randomly spawned: wereearthelemental The monster species that never randomly spawned: albino mold The monster species that never randomly spawned: purport yon abounded The monster species that never randomly spawned: black kopeteer The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: sisterly cullet yup The monster species that never randomly spawned: noxious force patch The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 12) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 4) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 5) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 9) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 9) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 4) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: sound effect trap (freq bonus 8) Next attribute increase check would have come at turn 547 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were disintegration-resistant You were prevented from hallu partying (0) You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (151) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (SHOW THE FUCKING STATUS ALREADY) scroll of mana (THERE IS NO SPOON) scroll of phase door (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of standard id (OTTO PALLINE DI GELATO) scroll of cure (SLASHEM EXTENDED WANTS YOU DEAD) * scroll of extra healing (FEELING MARKSMAN AMYLEIN) * scroll of greater mana restoration (FIST HEAVY BIG DAMAGE SPEE WORK) Wands wand of enlightenment (mica) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Pokemon... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.