Andy, neutral female troll Prostitute ------------ ------- ----- |..........| |.....|#---...--- -------------- |..........|#### |......,|...`...| |............| |...........,,,# |.....|,.....)..| -----------##|....`.......| |..........|#### |.....|#|.......| |..........,,|............|## |...........,# |.....| --+...--- |....{....|#,|.............,# |..........|,# |.....| -|--- |.........|#,|..\.........|,# ----------|-,# ----.-- #,,# |..........,,.............|%# #,,#,##### #,r# ##,# -.---.-----#,--------------,# ####,##,,,,,# ##,#### #,#### #,,,,,,,,,,,#,,,,,,,,,,`,##,### #####,,,,######,# #,|r,,# #,,,,### ------.----------------,,,,,,,# #,,,,,#### ###,----#-.-,# ####,,,# |.....................|####,-.-------### ###,,,.......|,# ###,# |.....................| #,|.......| ####,,,#,|..<...|,########,# |.....................| ##|.......|####,,,,###^.......|,,,,,,,##,# ----------------------- |.......-,,,,,#### ##|......|#####-.--.--- |.>.....|###### -------- |......| |....---- |......| ------ -------- [Andy the Light Girl] St17 Dx9 Co16 In9 Wi8 Ch12 ProTroFemNeu Dlvl:1 G25 HP-1(25) Pw8(10) AC9 Xp2/20 T366 Latest messages q - a secret wand {0}. What do you want to write with? [- a-ekpq or ?*] You write in the dust with a secret wand {0}. What do you want to write in the dust here? What do you want to write with? [- a-ekpq or ?*] You write in the dust with a birch wand {0}. What do you want to write in the dust here? Something is written here in the dust. Use "r." to read it. What do you want to read? [f-jlmo or ?*.] Something is written here in the dust. You read: "FlbeIeth". You see a message scrawled in blood here. Use "r." to read it. The visor sewer rat zaps a dogwood wand! The bolt of lightning hits you! [-12 -> 13] The bolt of lightning bounces! The bolt of lightning hits you! You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} e - an uncursed +0 partisan {32} p - 35 uncursed +0 flimsy darts {1} Armor n - an uncursed +0 orcish helm (being worn) {12} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} m - an uncursed scroll of enchant armor {0} o - a blessed scroll of teleportation {0} Spellbooks l - an uncursed spellbook of resist sleep (0:4) {0} Wands k - an uncursed wand of teleportation (0:7) {0} q - an uncursed wand of undead turning (0:5) {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: magical breathing You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 29 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 73% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: divination spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25860 Monster spawn increase reached its maximum at turn 117446 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3943300 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: petty pink icky thing (freq bonus 4) The monster species that spawned more often: scaly horror (freq bonus 6) The monster species that spawned more often: recant grubworm (freq bonus 9) The monster species that spawned more often: Flat Man (freq bonus 32) The monster species that spawned more often: threshold spore (freq bonus 3) The monster species that spawned more often: growing tyrannosaurus (freq bonus 12) The monster species that spawned more often: inscription sarcasm (freq bonus 16) The monster species that spawned more often: world-ending terror (freq bonus 120) The monster species that spawned more often: sea giant (freq bonus 36) The monster species that spawned more often: grandmaster spore lichen (freq bonus 24) The monster species that spawned more often: Lisa's purple stiletto (freq bonus 8) The monster species that spawned more often: photo unapproving (freq bonus 6) The monster species that spawned more often: retrogressing culture coronach savingly (freq bonus 24) The monster species that spawned more often: underrated southward (freq bonus 24) The monster species that spawned more often: bad Olog-hai (freq bonus 10) The monster species that spawned more often: sherpa infallibly (freq bonus 6) The monster species that spawned more often: devious bastard (freq bonus 8) The monster species that spawned more often: downwind furzier (freq bonus 20) The monster species that spawned more often: roller xorn (freq bonus 8) The monster species that spawned more often: disintegrator lord (freq bonus 8) The monster trait that was more common: monsters that can see invisible (freq bonus 7) The monster trait that was more common: monsters that spawn in small groups (freq bonus 6) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 6) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 3) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster species that never randomly spawned: scarab beetle The monster species that never randomly spawned: queen feidam The monster species that never randomly spawned: acid-tripper The monster species that never randomly spawned: epaulette debunk The monster species that never randomly spawned: rabid rat The monster species that never randomly spawned: extraneously contractually The monster species that never randomly spawned: gluing blob The monster species that never randomly spawned: large harpy The monster species that never randomly spawned: black and white force patch The monster species that never randomly spawned: scarlet force fungus The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 6) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 8) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 58) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 59) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 3) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 4) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 6) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 75) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 5) Next attribute increase check would have come at turn 1029 Strength training was 2 Dexterity training was 2 Wisdom training was 7 Constitution training was 3 You were sleep resistant You were immune to sickness You were prevented from having petrification resistance (0) You were prevented from having magical breathing (0) You had infravision You had 910 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Misty The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (595) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 4% 112% Techniques known in the end Name Level Status attire charm 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons partisan (vulgar polearm) Armor orcish helm (iron skull cap) Scrolls scroll of healing (EIGOWA KIRAIDES) scroll of mana (HM MINUS 1R) scroll of phase door (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of standard id (SEXY FARTING BUTT EDITION) scroll of cure (MAND PENDING MAGIC SPELL) * scroll of extra healing (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) * scroll of greater mana restoration (KRUIEMEDISYNE) scroll of enchant armor (RESURRECTION) scroll of teleportation (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) Spellbooks spellbook of resist sleep (fleecy-colored) Wands wand of lightning (dogwood) wand of teleportation (birch) wand of undead turning (secret) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 blobs (1 created) 0 baby mimics (1 created) a goblin 0 visor sewer rats (1 created) Elif (0 times) a minor ogre 0 newts (1 created) a twen 9 creatures born. 3 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (23 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Prostitute... You died in The Dungeons of Doom on dungeon level 1 with 103 points, and 25 pieces of gold, after 366 moves. Killer: bolt of lightning You were level 2 with a maximum of 25 hit points when you died. You reached the 109th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 107 114 Rew-Alt-Imm-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (killer bee). - [11] 108 112 Demo-Coo-Liz-Mal-Law died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [17] *109 103 Andy-Pro-Tro-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bolt of lightning. - [25] 110 102 Coolfrog-Arc-Sok-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (flame spider), while sleeping off a magical draught. - [17] 111 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26]