Andy, neutral female specialist Librarian ------- |..(..+ |....$| ..@...+ |.f.$.| --.---- [Andy the Intellectual] St4 Dx5 Co5 In9 Wi16 Ch5 LibSpeFemNeu Dlvl:1 G0 HP19(19) Pw24(24) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female specialist Librarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: stun resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Gem identification only worked 100 times out of 196 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 50% Wand drop chance was reduced to 96% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: hammer (turn 27) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23690 Monster spawn increase reached its maximum at turn 294470 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1391544 The monster class that cannot be genocided was centaur The monster class that was spawned more often: jelly (freq bonus 4) The monster species that spawned more often: mean elven bastard (freq bonus 6) The monster species that spawned more often: Colonel Sebastian Moran (freq bonus 14) The monster species that spawned more often: bigger hulk (freq bonus 10) The monster species that spawned more often: pile of monster coins (freq bonus 7) The monster species that spawned more often: maneuvered devolving (freq bonus 12) The monster species that spawned more often: Chaska (freq bonus 12) The monster species that spawned more often: blue-green patch (freq bonus 48) The monster species that spawned more often: crunch crunch ghost (freq bonus 14) The monster species that spawned more often: Cthulhu (freq bonus 12) The monster species that spawned more often: blue-red stalk (freq bonus 11) The monster species that spawned more often: ghost beamer (freq bonus 14) The monster species that spawned more often: pokemon (freq bonus 36) The monster species that spawned more often: petty rattlesnake (freq bonus 20) The monster species that spawned more often: machine turret (freq bonus 27) The monster species that spawned more often: Jannik (freq bonus 66) The monster species that spawned more often: house fly (freq bonus 12) The monster species that spawned more often: potent remorse (freq bonus 12) The monster species that spawned more often: killer duck (freq bonus 10) The monster species that spawned more often: forest maggot (freq bonus 60) The monster species that spawned more often: purple unicorn (freq bonus 18) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 3) The monster species that never randomly spawned: spore lichen The monster species that never randomly spawned: deep ettin The monster species that never randomly spawned: boss The monster species that never randomly spawned: frenzytroll The monster species that never randomly spawned: bad mold The monster species that never randomly spawned: undead musician The monster species that never randomly spawned: martian cylinder The monster species that never randomly spawned: Corina's special combat boot The monster species that never randomly spawned: revenued repaginated skydiving The monster species that never randomly spawned: wormth The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: psionic cloak (eldritch cloak) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 40) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 6) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 141) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 51) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 21) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 98) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 6) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 1) Next attribute increase check would have come at turn 197 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having mana regeneration (0) You were prevented from having stun resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 600% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of charging (DNETHACK HAS HIGH HEELSES) scroll of blank paper (unlabeled) scroll of healing (CAN SEE WHAT ITEM) scroll of mana (HUFFI MUFFI GUFFI) scroll of phase door (FUS RO DAH) scroll of standard id (MAKE THE PRIZE TWICE USED) scroll of cure (SMIRITELNAYA RUBASHKA) * scroll of extra healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) * scroll of greater mana restoration (EFFECT MORE APPEARING) Spellbooks spellbook of enchant armor (molded) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Andy the Librarian... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.