Andy, neutral female skillor Chaos Sorceror -----.- |.....| |.....| .....Q. |{....| |.....| |...@.| ------- [Andy the Chaotic Dweller] St12 Dx13 Co17 In13 Wi8 Ch9 ChaSkiFemNeu Dlvl:1 G0 HP12(12) Pw4(19) AC3 Xp1/0 T4 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female skillor Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Engrave your wishes with a wand of wishing. Trying to teleport on a no-teleport level may sometimes work while in combat. It always works if an eel is grabbing you. robe of randomness - This is a piece of armor. Color: white. Material: leather. Appearance: white robe. It can be worn for protection (armor class, magic cancellation etc.). A robe with a random enchantment, which happens to be cold resistance. AC is 1, and MC is 0. What do you want to zap? [no or ?*] Never mind. If you kill the Wizard of Yendor over a moat, the amulet will appear on the near shore instead of falling into the water. You don't have enough energy to cast that spell. The required amount was 5. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: polymorph control You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 218 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 11% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: body armor (turn 55) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63941 Monster spawn increase reached its maximum at turn 256241 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2977128 The monster class that cannot be genocided was elemental The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: microscopic space fleet (freq bonus 16) The monster species that spawned more often: giant centipede (freq bonus 32) The monster species that spawned more often: gnoll basher (freq bonus 60) The monster species that spawned more often: anthrazite force fungus (freq bonus 10) The monster species that spawned more often: large cat (freq bonus 15) The monster species that spawned more often: teenage mutant ninja turtle (freq bonus 12) The monster species that spawned more often: lava mushroom (freq bonus 10) The monster species that spawned more often: The Jade Dragon (freq bonus 10) The monster species that spawned more often: sand tide (freq bonus 30) The monster species that spawned more often: radiant patch (freq bonus 9) The monster species that spawned more often: connection issues (freq bonus 4) The monster species that spawned more often: Vampire Kaptain (freq bonus 20) The monster species that spawned more often: toddling scalawag (freq bonus 12) The monster species that spawned more often: baby glowing dragon (freq bonus 18) The monster species that spawned more often: trajectory whapped (freq bonus 36) The monster species that spawned more often: Nightshade, Farmer Maggot's cousin (freq bonus 9) The monster species that spawned more often: parental coddle (freq bonus 8) The monster species that spawned more often: sternest ganglionic fuselage thermometer wirable (freq bonus 18) The monster species that spawned more often: stone growth (freq bonus 9) The monster species that spawned more often: resonant spirit (freq bonus 20) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 6) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 6) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster species that never randomly spawned: dazzle reused The monster species that never randomly spawned: Fanny's brand-new sneaker The monster species that never randomly spawned: undead bard The monster species that never randomly spawned: reclined sunny The monster species that never randomly spawned: Waldinach The monster species that never randomly spawned: shadow beast The monster species that never randomly spawned: farting boy The monster species that never randomly spawned: horned devil The monster species that never randomly spawned: dark woman The monster species that never randomly spawned: wannabe asthma The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 13) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 19) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 46) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 11) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 2) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 2) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 8) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 4) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 2) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 30) Next attribute increase check would have come at turn 626 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were cold resistant You were prevented from having regeneration (0) You were prevented from having polymorph control (0) You had 1476 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Celine Jules The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (378) You survived Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 115% b - chaos bolt 5 chaos 95% 400% c - polyform 7 chaos 99% 600% d - selfdestruct 6 chaos 98% 500% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (jungle) Weapons droven crossbow (spider-legged crossbow) Armor robe of randomness (white robe) Scrolls scroll of mass murder (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of create monster (STRIPE SORROW) scroll of rumor (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of message (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of healing (OUPH CHTHETHONIMEETHECHRINIA) scroll of mana (TOME IS A CREATION BY DARKGOD) scroll of phase door (POWER DAMAGE BY HEALTH POINT) scroll of standard id (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of cure (FUCK OFF YOU MISS ASS) * scroll of extra healing (LAD OS GA TIL CITADELLET) * scroll of greater mana restoration (POKEDEX REGISTRATION COMPLETE) Spellbooks spellbook of rumor (uninscribed) spellbook of chaos bolt (disrupted) spellbook of polyform (ethereal) spellbook of selfdestruct (psychedelic) Potions potion of monster detection (greasy) Wands wand of undead turning (fourked) wand of locking (kukui wood) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Rodney) (26 of 160) Goodbye Andy the Chaos Sorceror... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.