Andy, chaotic female moonelven Doll Mistress ------------+-- +.......@...F.. |.............| ...........@... --------------- [Andy the Puppet Trainer] St8 Dx13 Co5 In10 Wi8 Ch7 DolMooFemCha Dlvl:1 G0 HP15(15) Pw10(10) AC8 Xp1/0 T4 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female moonelven Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waxing tonight. victorian underwear - This is a piece of armor. Color: white. Material: cloth. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). This wonderful piece of clothing can be worn under a suit of armor to grant 3 points of magic cancellation. If you wear a cursed one, you have a small chance of reviving on death. It can be read. What do you want to read? [mnq-u or ?*] It reads: "Hawaiian T-Shits Just Suck!" Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: divination spells (turn 14) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49065 Monster spawn increase reached its maximum at turn 172605 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 610056 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: scrounging nobel (freq bonus 24) The monster species that spawned more often: multi-hued dragon (freq bonus 4) The monster species that spawned more often: overly pack (freq bonus 8) The monster species that spawned more often: amended startled unwanted (freq bonus 78) The monster species that spawned more often: drydrip warp patch (freq bonus 4) The monster species that spawned more often: ancient white dragon (freq bonus 4) The monster species that spawned more often: taker colony (freq bonus 12) The monster species that spawned more often: eastern rabbit (freq bonus 30) The monster species that spawned more often: servant of the unknown god (freq bonus 12) The monster species that spawned more often: hurling gating (freq bonus 18) The monster species that spawned more often: pisaca lord (freq bonus 12) The monster species that spawned more often: ice ape (freq bonus 36) The monster species that spawned more often: wood wife (freq bonus 18) The monster species that spawned more often: glibbery slime (freq bonus 8) The monster species that spawned more often: gentian invidiously (freq bonus 30) The monster species that spawned more often: soul killer blowdart (freq bonus 18) The monster species that spawned more often: constitution quaint recapitulating (freq bonus 24) The monster species that spawned more often: naming dragon (freq bonus 96) The monster species that spawned more often: naked grandma (freq bonus 18) The monster species that spawned more often: dim stalk (freq bonus 24) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 4) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 2) The monster species that never randomly spawned: cheating black light The monster species that never randomly spawned: sportal wombat The monster species that never randomly spawned: mimic mummy The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: young blue dragon The monster species that never randomly spawned: quarter-ogre The monster species that never randomly spawned: orangutan The monster species that never randomly spawned: orange light The monster species that never randomly spawned: magic mushroom The monster species that never randomly spawned: Conse The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 20) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 4) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 13) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 23) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 8) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 15) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: death (long, freq bonus 7) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 7) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 9) Next attribute increase check would have come at turn 208 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were prevented from having disintegration resistance (0) You were prevented from having freezopathy (0) You saw invisible You had infravision You had 1497 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (1485) You survived Spells known in the end Name Level Category Fail Memory a - dig 5 matter 95% 400% b - detect unseen 3 divine 0% 200% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (ADA ILIKET) scroll of mana (CTRL ALT DEL) scroll of phase door (OM NOM NOM) scroll of standard id (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of cure (MOMMYXOMUHU) * scroll of extra healing (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) * scroll of greater mana restoration (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) Spellbooks spellbook of dig (doorstopping) spellbook of detect unseen (stylish) Potions potion of gain ability (forget-me-not) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Doll Mistress... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.