Andy, lawful female aureal Form Changer ------------------------- |.......................|######### |........................,,,,,,,,### -------------|-----------#######,,,### #,# ###,,,# ,,, ###,### #,,### #,,,#### ,#,,,-------------- ,,,,,,,,,## ###,.............| ------##,,,,,###----- #|............| |....| ##,,,,,,,....| |............|#,|....| #####,##|...| |............-,,|.<..| #,,,|...| |.`..........|,#|....| ###,->..| --------------,#|....|##########|...| r@,,,,#|.....,,,,,,,,,,....| #######----|-##########----- [Andy the Balanced Doppelganger] St9 Dx8 Co9 In12 Wi8 Ch13 ForAurFemLaw Dlvl:2 G39 HP0(3) Pw30(30) AC10 Xp1/8 T626 Latest messages Call a scroll labeled NONEXEMPT CONUNDRUM: There is a wall in the way! (3x) You find a secret passage! There is a wall in the way! You hear the chime of a cash register. You see here a tripe ration {0}. n - a tripe ration {0}. The door resists! The door opens. There is a wall in the way! You see here a statue of a gecko {15}. You see here 4 gold pieces {0}. 4 gold pieces. The RNG turns into a deep force gnome! What do you want to drop? [$a-ln or ?*] You drop a tripe ration {0}. The RNG eats a tripe ration {0}. You hit the sewer rat. The sewer rat bites you! You die... Your inventory Weapons k - an uncursed +0 dart {0} Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Potions g - a blessed potion of see invisible {0} h - an uncursed potion of fruit juice {0} i - an uncursed potion of sleeping {0} Rings l - a cursed ring of polymorph {0} Wands a - a blessed wand of polymorph (0:15) {0} j - an uncursed wand of cold called Ice (3:8) {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: infravision You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 83% chance Potion drop chance was reduced to 94% Monster death drops spawned with only 96% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: enchantment spells (turn 23) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 105139 Monster spawn increase reached its maximum at turn 190172 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2773563 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: ogre (freq bonus 8) The monster species that spawned more often: Officer Julia (freq bonus 36) The monster species that spawned more often: nausea colony (freq bonus 72) The monster species that spawned more often: eldritch colony (freq bonus 30) The monster species that spawned more often: neoclassicism immeasurably (freq bonus 20) The monster species that spawned more often: loud force patch (freq bonus 80) The monster species that spawned more often: uber lloigor (freq bonus 156) The monster species that spawned more often: pride turret (freq bonus 52) The monster species that spawned more often: undead zyborg (freq bonus 54) The monster species that spawned more often: proceed circumcising (freq bonus 156) The monster species that spawned more often: sniper turret (freq bonus 36) The monster species that spawned more often: bone gasher (freq bonus 10) The monster species that spawned more often: void spore (freq bonus 11) The monster species that spawned more often: weeping angel (freq bonus 11) The monster species that spawned more often: nurgling (freq bonus 22) The monster species that spawned more often: winker feverfew (freq bonus 9) The monster species that spawned more often: deep orc (freq bonus 40) The monster species that spawned more often: undead ranger (freq bonus 27) The monster species that spawned more often: recharging gnarl lemming coagulated (freq bonus 78) The monster species that spawned more often: porter block spore (freq bonus 44) The monster species that spawned more often: eye of the deep (freq bonus 22) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster species that never randomly spawned: Vera's servant The monster species that never randomly spawned: ghast The monster species that never randomly spawned: nexus force fungus The monster species that never randomly spawned: emulated dabbing moose The monster species that never randomly spawned: nexus metroid The monster species that never randomly spawned: The Shishigami The monster species that never randomly spawned: plasma patch The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: hiding rubber The monster species that never randomly spawned: Marija the Wench The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: robe of magic resistance (yellow robe) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 70) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 15) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 9) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 82) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 12) Next attribute increase check would have come at turn 1106 Strength training was 10 Dexterity training was 13 Wisdom training was 6 Constitution training was 34 You were level-drain resistant You were prevented from having infravision (0) You had 860 points of nutrition remaining You had polymorph control You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Polypiling The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (TOP SECRET DO NOT READ) scroll of mana (GON GET YA) scroll of phase door (KAME HAME HA) scroll of standard id (ELAM EBOW) scroll of cure (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) * scroll of extra healing (FOLDING WING ATLITUDE VERY DAMAGE USED) * scroll of greater mana restoration (KNOCK THE PROP CANNT BE USE) scroll called Maniac (NONEXEMPT CONUNDRUM) Potions potion of see invisible (deep blue) potion of fruit juice (hibiscus) potion of sleeping (thaumaturgic) Rings ring of polymorph (oblivion) Wands wand of polymorph (stable) wand of cold called Ice (ivy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (1 created) a pack kobold 0 sewer rats (1 created) a kobold zombie (2 created) 0 shopkeepers (1 created) 0 tortoises (2 created) 0 hata-hatas (3 created) 0 eel-lizards (1 created) 0 newts (1 created) a twen 0 chameleons (1 created) 15 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (22 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (1 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Andy the Form Changer... You died in The Dungeons of Doom on dungeon level 2 with 118 points, and 39 pieces of gold, after 626 moves. Killer: a monster (sewer rat) You were level 1 with a maximum of 3 hit points when you died. You reached the 105th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 103 144 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (eel-lizard). - [22] 104 137 mr0t-Sco-Xor-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a heap of shit. - [16] *105 118 Andy-For-Aur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (sewer rat). - [3] 106 114 Rew-Alt-Imm-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (killer bee). - [11] 107 112 Demo-Coo-Liz-Mal-Law died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [17]