Andy, neutral female asgardish Cruel Abuser -- ------.------ |....:......| |...........+ |.@.........| -@---- ------ ## [Andy the Whipper] St10 Dx10 Co11 In10 Wi6 Ch8 AbuAsgFemNeu Dlvl:1 G0 HP16(16) Pw7(7) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female asgardish Cruel Abuser. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: corrosivity You could not have this property intrinsically: corrosivity Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 426 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 80% chance Ring drop chance was reduced to 87% Wand drop chance was reduced to 55% Potion drop chance was reduced to 82% Monster death drops spawned with only 96% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: enchantment spells (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58684 Monster spawn increase reached its maximum at turn 72982 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2292500 The monster class that cannot be genocided was ghost The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: half-life leech (freq bonus 18) The monster species that spawned more often: petty giant error (freq bonus 6) The monster species that spawned more often: exchanging shingly (freq bonus 8) The monster species that spawned more often: lethe mushroom (freq bonus 6) The monster species that spawned more often: karmic force fungus (freq bonus 10) The monster species that spawned more often: wierdo horror (freq bonus 3) The monster species that spawned more often: bamboo golem (freq bonus 24) The monster species that spawned more often: breezier buffeted (freq bonus 8) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 30) The monster species that spawned more often: Lisa (freq bonus 12) The monster species that spawned more often: orc of the ages of stars (freq bonus 12) The monster species that spawned more often: storm demon (freq bonus 12) The monster species that spawned more often: clay warp patch (freq bonus 12) The monster species that spawned more often: lightningjaw (freq bonus 24) The monster species that spawned more often: Maladjusted Leon (freq bonus 6) The monster species that spawned more often: bright white fungus (freq bonus 8) The monster species that spawned more often: pure white unicorn (freq bonus 24) The monster species that spawned more often: difficult elephant (freq bonus 4) The monster species that spawned more often: incurability belayed (freq bonus 22) The monster species that spawned more often: officeholder furling tangible flayed (freq bonus 24) The monster trait that was more common: monsters that talk like whores (freq bonus 6) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 10) The monster trait that was more common: monsters that count as gnome (freq bonus 4) The monster species that never randomly spawned: seaside advert The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: Kristin The monster species that never randomly spawned: Lisa's girl sneaker The monster species that never randomly spawned: pink force fungus The monster species that never randomly spawned: interdicting perversely sternum The monster species that never randomly spawned: magma demon The monster species that never randomly spawned: taker force patch The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: z-type The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 33) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 14) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 8) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 16) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 8) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 14) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 18) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 23) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this trap was always invisible: message suppression trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 1965 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having half spell damage (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Bella Swan The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (561) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of power (spined) Armor kicking boots (sexy heels) Scrolls scroll of punishment (DRAW WAT STUNT) scroll of healing (EPSTEST EPS) scroll of mana (VAS CORP BET MANI) scroll of phase door (KOLLA OLPHILOGEMALA ACHEROIO) scroll of standard id (MONST DOT C AINT BIG ENOUGH) scroll of cure (ELF EXPLODE WHEN FALL) Spellbooks spellbook of godmode (aquatic) Wands wand of punishment (cedar) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Cruel Abuser... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.