Andy, chaotic male senser Medium --- ---.--- |.....| ..d@.$| |.....| |.....| ---.--- -.- [Andy the Pure Boy] St7 Dx6 Co5 In17 Wi12 Ch18 MedSenMalCha+V Dlvl:1 G0 HP10(10) Pw27(27) AC8 Xp1/0 T1 Latest messages You sense the arrival of the black rat. Hello Andy, welcome to SlashTHEM Extended! You are a chaotic male soviet senser Medium. Tip bloka l'da zhelayet udachi vam... on on on. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: shock resistance You could not have this property intrinsically: double attacks Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 15 Monsters only dropped their equipment with 98% chance Ring drop chance was reduced to 57% Wand drop chance was reduced to 55% Amulet drop chance was reduced to 75% Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 106) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19345 Monster spawn increase reached its maximum at turn 50044 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 665837 The monster class that cannot be genocided was snake The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: mimicry ghost (freq bonus 14) The monster species that spawned more often: coffin nail (freq bonus 48) The monster species that spawned more often: quinin distressfully (freq bonus 14) The monster species that spawned more often: white growth (freq bonus 7) The monster species that spawned more often: ultra jabberwock (freq bonus 44) The monster species that spawned more often: goblin raider (freq bonus 40) The monster species that spawned more often: mirror vortex (freq bonus 72) The monster species that spawned more often: litter elemental (freq bonus 12) The monster species that spawned more often: purple jelly (freq bonus 84) The monster species that spawned more often: werekraken (freq bonus 5) The monster species that spawned more often: stockbrokerage skinny (freq bonus 42) The monster species that spawned more often: bright violet force fungus (freq bonus 24) The monster species that spawned more often: wereblacklight (freq bonus 18) The monster species that spawned more often: giant eel (freq bonus 28) The monster species that spawned more often: cursed laser (freq bonus 7) The monster species that spawned more often: golden fungus (freq bonus 9) The monster species that spawned more often: holy fishing rod (freq bonus 27) The monster species that spawned more often: vacuum sphere (freq bonus 24) The monster species that spawned more often: Hermione Granger (freq bonus 10) The monster species that spawned more often: venom force fungus (freq bonus 14) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster species that never randomly spawned: dim light The monster species that never randomly spawned: Lukas's bodyguard The monster species that never randomly spawned: queen ant The monster species that never randomly spawned: discontenting misfeasor The monster species that never randomly spawned: kamehameha fighter The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: grand master thief The monster species that never randomly spawned: gray spore The monster species that never randomly spawned: punting penetrate The monster species that never randomly spawned: homunculus The RNG hath decreed that this item was never generated: camouflaged clothes (kamuflyazh s risunkom odezhda) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mekhanicheskiy shlem) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: kitchen apron (fartuk) The RNG hath decreed that this item was never generated: gauntlets of panic (shcheli perchatki) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: homicide stone (gray) The RNG hath decreed that this item was never generated: obnaruzhit' sokrovishcha (gray) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was generated more often: gauntlets of steel (stal'nyye perchatki, freq bonus 12) The RNG hath decreed that this item was generated more often: vyzov monstra (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 2) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 14) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cypher helm (basseyn shlem, freq bonus 30) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: difficult gloves (vampiry perchatki, freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 3) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (bol'noy plashch, freq bonus 7) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: kopat' (parchment) The RNG hath decreed that this item was always generated cursed: blue spell helmet (siniy shlem) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: magiya otobrazheniye (dusty) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: obmanchiv razvorot (amazing) The RNG hath decreed that this item was always generated cursed: ocharovat' bronyu (thin) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 48) Next attribute increase check would have come at turn 103 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having shock resistance (0) You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Crueltrainer Cindy The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - istseleniye 1 healing 0% 0% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons yaponskiy luk (dlinnyy luk) yaponskiy strelka (bambuk strelki) Armor khalat (zelenovato-goluboy khalat) Scrolls scroll of istseleniye (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of volshebnaya sila (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of faza dver' (890 C PROPERTY) scroll of identifikatsiya odin punkt (DAIYEN FOOELS) scroll of lecheniye (A WILD STEELIX APPEARED) Spellbooks spellbook of istseleniye (gray) Potions potion of voda (clear) Wands wand of psikho luch (fogwood) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Andy the Medium... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.