Andy, chaotic male bretonian Geek -------------------- |..........$.....@.| | --------...d.| |.=...| |.....| -.....| ......| -------- [Andy the Newbie] St13 Dx4 Co13 In11 Wi8 Ch5 GeeBreMalCha Dlvl:1 G0 HP19(19) Pw29(29) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male bretonian Geek. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: magic resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 36 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 71% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 94% Monster death drops spawned with only 83% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: trident (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64580 Monster spawn increase reached its maximum at turn 90947 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1150560 The monster class that cannot be genocided was major demon The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: red icky thing (freq bonus 4) The monster species that spawned more often: devious eel (freq bonus 9) The monster species that spawned more often: natto (freq bonus 4) The monster species that spawned more often: gorebelly (freq bonus 36) The monster species that spawned more often: death metal freak (freq bonus 16) The monster species that spawned more often: grotesque (freq bonus 48) The monster species that spawned more often: gravity chicken (freq bonus 12) The monster species that spawned more often: ore virus (freq bonus 3) The monster species that spawned more often: scavenging youthen (freq bonus 6) The monster species that spawned more often: rainbow mode dragon (freq bonus 12) The monster species that spawned more often: uncle of Carlo Santana (freq bonus 24) The monster species that spawned more often: stalactite smasher (freq bonus 6) The monster species that spawned more often: falling patch (freq bonus 36) The monster species that spawned more often: frenched noncoagulating eulogizing tacet (freq bonus 18) The monster species that spawned more often: sadistic asian girl (freq bonus 8) The monster species that spawned more often: dream growth (freq bonus 9) The monster species that spawned more often: ghostly sentai (freq bonus 12) The monster species that spawned more often: Jennifer (freq bonus 9) The monster species that spawned more often: secret car (freq bonus 12) The monster species that spawned more often: deluge agent (freq bonus 6) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters whose attacks blind you (freq bonus 6) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 3) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster species that never randomly spawned: masonry pinnate The monster species that never randomly spawned: giant leech The monster species that never randomly spawned: hiding wood nymph The monster species that never randomly spawned: mister vain The monster species that never randomly spawned: ill growth The monster species that never randomly spawned: ass troll The monster species that never randomly spawned: exhale recital The monster species that never randomly spawned: giant wand trove The monster species that never randomly spawned: inspiriting fertilizable washbasin The monster species that never randomly spawned: segregating supplicated fetishistic gourmand The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 140) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 250) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 11) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 6) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 40) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: dark mode trap (freq bonus 3) Next attribute increase check would have come at turn 677 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You were poison resistant You were prevented from having magic resistance (0) You were prevented from having telepathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was VMS The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (201) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (clumsy gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (internet helmet) * sedge hat (musical helmet) * skullcap stone (gemmed helmet) * flack helmet (orange visored helmet) * crystal helm (covered helmet) * mining helm (spinning helmet) * field helm (round helmet) * helm of safeguard (filtered helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * leather gloves (light gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (lead gloves) * field gloves (velvet gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sputa boots) * field boots (velvet pumps) * boots of safeguard (red sneakers) Scrolls scroll of healing (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of mana (SODALG) scroll of phase door (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of standard id (IGNORE SHELL BLOC RING) scroll of cure (NOBIMUS UPSCOTI) Potions * potion of Jolt Cola (peculiar) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Geek... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.