Andy, neutral female soviet Foxhound Agent --------- |.......| |.......| |.......| |.......| |.......| |@......| |.f.....| |.......- |......x| --------- [Andy the Recruit] St12 Dx7 Co16 In14 Wi7 Ch4 FoxSovFemNeu Dlvl:1 G0 HP20(20) Pw2(2) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashTHEM Extended! You are a neutral female soviet Foxhound Agent. Tip bloka l'da zhelayet udachi vam... on on on. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: quad attacks You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 98% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 86% Monster death drops spawned with only 90% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: martial arts (turn 65) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 26930 Monster spawn increase reached its maximum at turn 79310 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 906542 The monster class that cannot be genocided was lizard The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: admissibility illumed (freq bonus 4) The monster species that spawned more often: warty fungus (freq bonus 15) The monster species that spawned more often: very long roper (freq bonus 10) The monster species that spawned more often: large item trove (freq bonus 5) The monster species that spawned more often: bhut (freq bonus 12) The monster species that spawned more often: carrion wyrm (freq bonus 8) The monster species that spawned more often: shadow gazer (freq bonus 12) The monster species that spawned more often: iron wolf (freq bonus 16) The monster species that spawned more often: Roadblock Kop (freq bonus 8) The monster species that spawned more often: disarm bawling (freq bonus 6) The monster species that spawned more often: quantum warp fungus (freq bonus 12) The monster species that spawned more often: collodium rowdyism gatecrasher (freq bonus 4) The monster species that spawned more often: remorhaz (freq bonus 3) The monster species that spawned more often: The Terrible Old Man (freq bonus 8) The monster species that spawned more often: dream stalk (freq bonus 6) The monster species that spawned more often: pile of discolored coins (freq bonus 6) The monster species that spawned more often: parlance demeriting (freq bonus 10) The monster species that spawned more often: giant green bat (freq bonus 4) The monster species that spawned more often: animated block-heeled combat boot (freq bonus 12) The monster species that spawned more often: sexy asian lady (freq bonus 20) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster species that never randomly spawned: undead undertaker The monster species that never randomly spawned: orc The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: masterminded fakery The monster species that never randomly spawned: assassin The monster species that never randomly spawned: athena guardian The monster species that never randomly spawned: cave leaper The monster species that never randomly spawned: disenchanter spore The monster species that never randomly spawned: tall white alien The monster species that never randomly spawned: walking disk drive The RNG hath decreed that this item was never generated: boogeyman helmet (chastyy shlem) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: izolirovat' (long) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: sensor cloak (myslyashchikh plashch) The RNG hath decreed that this item was never generated: killer heels (lyzhnyye kabluki) The RNG hath decreed that this item was never generated: multi shoes (raduga sapogi) The RNG hath decreed that this item was never generated: mary sue gloves (perchatki printsessy) The RNG hath decreed that this item was generated more often: paralich (shivering, freq bonus 28) The RNG hath decreed that this item was generated more often: vylechit' monstra (adorable, freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of swimming (chernyye perchatki, freq bonus 33) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (goluboy shchit vazhno, freq bonus 42) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 39) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stomping boots (sapogi na platforme, freq bonus 15) The RNG hath decreed that this item was generated more often: fire hook (sotrudniki klyuv, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish short sword (syroy korotkiy mech, freq bonus 9) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 5) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 10) The RNG hath decreed that this item was generated more often: buc randomizatsii (lupine, freq bonus 7) The RNG hath decreed that this item was generated more often: lion cloak (yachmen' plashch, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 23) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (sotryaseniye plashch) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of power (yezda perchatki) The RNG hath decreed that this item was always generated cursed: cloak of health (belyy plashch) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: giper luch (shrill) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 1) Next attribute increase check would have come at turn 524 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having quad attacks (0) You were prevented from having burnopathy (0) You were telepathic You were clairvoyant (83886080) You had 1500 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Deepthroat The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (771) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor butsy (skrytyy botinki) el'fiyskiy plashch (ischez priyelos') kozhanyye perchatki (sero-zatenennykh perchatki) Scrolls scroll of istseleniye (NO ONE CAN STOP ME) scroll of volshebnaya sila (VO BIEN VOI MUOI CHAN UON) scroll of faza dver' (JUYED AWK YACC) scroll of identifikatsiya odin punkt (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of lecheniye (NETHACK FOURK CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Foxhound Agent... You and the kitten escaped from the dungeon with 5 points, Since you escaped early, the score list will not be checked.