Andy, chaotic male spider Poison Mage --------.---- ............| |...........| |...F...{...| |..@........| ------------- [Andy the Poison Mixer] St5 Dx15 Co11 In11 Wi12 Ch8 PoiSpiMalCha Dlvl:1 G0 HP19(19) Pw17(17) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male spider Poison Mage. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: acid resistance You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 107 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 71% chance Wand drop chance was reduced to 19% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: occult spells (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37085 Monster spawn increase reached its maximum at turn 78195 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 95534 The monster class that cannot be genocided was golem The monster class that was spawned more often: rub monster (freq bonus 3) The monster species that spawned more often: domestic centaur (freq bonus 20) The monster species that spawned more often: followeth volatilizing (freq bonus 24) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 15) The monster species that spawned more often: agent black force patch (freq bonus 14) The monster species that spawned more often: effeminate draconian (freq bonus 24) The monster species that spawned more often: undead chevalier (freq bonus 5) The monster species that spawned more often: space orc boss (freq bonus 8) The monster species that spawned more often: tortured traitor (freq bonus 27) The monster species that spawned more often: ocho-maru (freq bonus 36) The monster species that spawned more often: demon sprite (freq bonus 4) The monster species that spawned more often: house fly (freq bonus 56) The monster species that spawned more often: tracer (freq bonus 21) The monster species that spawned more often: dead pharao (freq bonus 16) The monster species that spawned more often: Mina Harker (freq bonus 30) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 5) The monster species that spawned more often: dwarven messenger (freq bonus 9) The monster species that spawned more often: Iwan (freq bonus 15) The monster species that spawned more often: The Headless Horseman (freq bonus 16) The monster species that spawned more often: shimmering force patch (freq bonus 20) The monster species that spawned more often: Melanie (freq bonus 10) The monster trait that was more common: monsters that usually spawn tame (freq bonus 6) The monster trait that was more common: monsters whose attacks heal you (freq bonus 3) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster species that never randomly spawned: seven of diamonds The monster species that never randomly spawned: novice lich The monster species that never randomly spawned: churner decemvir The monster species that never randomly spawned: cerulean mushroom The monster species that never randomly spawned: tome of destruction The monster species that never randomly spawned: void warp patch The monster species that never randomly spawned: fire grue The monster species that never randomly spawned: vat slime The monster species that never randomly spawned: solvable burred The monster species that never randomly spawned: scrounging nobel The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 3) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 78) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 54) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 5) Next attribute increase check would have come at turn 560 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having acid resistance (0) You were prevented from having telepathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (232) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (greek cloak) Scrolls scroll of taming (DNETHACK HAS HIGH HEELSES) scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (WELCOME TO ANGBAND) scroll of phase door (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of standard id (JUGEMJUGEMGOGOUNO) scroll of cure (IN MY NEXT LIFE ILL BECOME A FEMINIST) Spellbooks spellbook of confuse monster (complicated) spellbook of protection (posh) spellbook of cure blindness (copied) spellbook of poison blast (cloth) Potions potion of fruit juice (gray) Rings ring of increase accuracy (poor) Wands wand of poison (pine) wand of venom scattering (nebulous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Poison Mage... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.