Andy, lawful female asgardish Undertaker ------ |....| |.... |...8| |....| |..d.| |...@| ------ [Andy the Hearse Driver] St16 Dx6 Co16 In12 Wi14 Ch9 UntAsgFemLaw Dlvl:1 G0 HP26(26) Pw21(21) AC13 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female asgardish Undertaker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: warning You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 97% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 78% Monster death drops spawned with only 87% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: chaos spells (turn 266) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 37944 Monster spawn increase reached its maximum at turn 80001 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 686048 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: colluded warp patch (freq bonus 42) The monster species that spawned more often: sacristy antipoverty airing teletypewriter (freq bonus 60) The monster species that spawned more often: Countess Bathory (freq bonus 48) The monster species that spawned more often: inertia warp patch (freq bonus 6) The monster species that spawned more often: chaotic hulk (freq bonus 16) The monster species that spawned more often: lethe monster (freq bonus 28) The monster species that spawned more often: roaring fishtaur (freq bonus 8) The monster species that spawned more often: dark zealot (freq bonus 10) The monster species that spawned more often: truant girl (freq bonus 42) The monster species that spawned more often: camo fish (freq bonus 5) The monster species that spawned more often: orc spellsword (freq bonus 10) The monster species that spawned more often: bonus mana trove (freq bonus 12) The monster species that spawned more often: rainbow force fungus (freq bonus 18) The monster species that spawned more often: The Boar of Everholt (freq bonus 18) The monster species that spawned more often: Amelie (freq bonus 18) The monster species that spawned more often: Michaela (freq bonus 14) The monster species that spawned more often: dragon awgwa (freq bonus 10) The monster species that spawned more often: botfly leasehold foredate (freq bonus 6) The monster species that spawned more often: real light hound (freq bonus 14) The monster species that spawned more often: myrkalfar granny (freq bonus 10) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 3) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 1) The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: Tanja The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: two-headed troll The monster species that never randomly spawned: Uld The monster species that never randomly spawned: bebelith The monster species that never randomly spawned: quill rat The monster species that never randomly spawned: depowered growth The monster species that never randomly spawned: evil light The monster species that never randomly spawned: drill sextette The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 20) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 162) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 19) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 14) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 17) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 9) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 14) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 15) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: web (freq bonus 33) Next attribute increase check would have come at turn 177 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having petrification resistance (0) You were prevented from having warning (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Hel The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (416) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (CONVICT PATCH) scroll of mana (LENS ALITUS) scroll of phase door (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of standard id (ENEMATZU MEMALEZU) scroll of cure (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) Wands wand of undead turning (locust) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Andy the Undertaker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.