Andy, chaotic female vamgoyle Camperstriker -+-.----------- |.xx.........$| -..@f.........| |.............| --------------- [Andy the Aimbot User] St10 Dx10 Co8 In9 Wi8 Ch4 CamVgoFemCha Dlvl:1 G0 HP17(17) Pw12(12) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female vamgoyle Camperstriker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You have sinned Your alignment was -8 Your max alignment was 5 You carried 5 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: half spell damage You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 186 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 94% Potion drop chance was reduced to 79% Monster death drops spawned with only 94% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: matter spells (turn 328) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23526 Monster spawn increase reached its maximum at turn 62486 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 693935 The monster class that cannot be genocided was lizard The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: cerulean sentai (freq bonus 12) The monster species that spawned more often: roman warlord (freq bonus 33) The monster species that spawned more often: Bismas Thokup (freq bonus 44) The monster species that spawned more often: shaped spore (freq bonus 36) The monster species that spawned more often: giant pack rat (freq bonus 14) The monster species that spawned more often: empty creature (freq bonus 10) The monster species that spawned more often: Ancano (freq bonus 30) The monster species that spawned more often: dwarven priest (freq bonus 5) The monster species that spawned more often: figment of nastiness (freq bonus 12) The monster species that spawned more often: undead caveman (freq bonus 42) The monster species that spawned more often: infancy spearfish (freq bonus 28) The monster species that spawned more often: very old white dragon (freq bonus 36) The monster species that spawned more often: changed (freq bonus 15) The monster species that spawned more often: grey beetle (freq bonus 6) The monster species that spawned more often: wonderful unknown girl (freq bonus 24) The monster species that spawned more often: amulet trove (freq bonus 16) The monster species that spawned more often: sparring holeproof blobbed (freq bonus 12) The monster species that spawned more often: water naga hatchling (freq bonus 5) The monster species that spawned more often: octarine fungus (freq bonus 24) The monster species that spawned more often: The Mason (freq bonus 16) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 4) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: Blinky The monster species that never randomly spawned: diskwipe demon The monster species that never randomly spawned: shrub thorn The monster species that never randomly spawned: noisy lich The monster species that never randomly spawned: non anomic damaging scope The monster species that never randomly spawned: giant pygmy shaman The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: dwarf lord The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 19) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 25) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 101) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 7) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 35) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 20) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 31) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 5) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 4) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 7) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 4) Next attribute increase check would have come at turn 313 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having half spell damage (0) You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (235) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Scrolls scroll of healing (FIQ YOUR WAND BALANCE PATCH SUXXORZ) scroll of mana (GNOZAB) scroll of phase door (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of standard id (EY WHICH FAELLTEN YOU) scroll of cure (GICCC) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.