Andy, lawful male levitating Mahou Shoujo --------- - .@......... |.@.......| .`.......| ----------- [Andy the Schoolkid] St6 Dx4 Co5 In5 Wi13 Ch12 MahLevMalLaw Dlvl:1 G1 HP26(26) Pw12(12) AC11 Xp1/0 T1 Lev Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male levitating Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: speed You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 199 Ring drop chance was reduced to 96% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: searching The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: two-handed sword (turn 366) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15686 Monster spawn increase reached its maximum at turn 42490 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 146795 The monster class that cannot be genocided was lich The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: gray fungus (freq bonus 4) The monster species that spawned more often: gnoll rogue (freq bonus 18) The monster species that spawned more often: queen B (freq bonus 24) The monster species that spawned more often: rancid jelly (freq bonus 8) The monster species that spawned more often: negotiation calcimined merganser inefficaciously profanity heretofore (freq bonus 21) The monster species that spawned more often: Vampire Lieutenant (freq bonus 8) The monster species that spawned more often: inertia mold (freq bonus 3) The monster species that spawned more often: Digging Mage (freq bonus 8) The monster species that spawned more often: mud kobold (freq bonus 18) The monster species that spawned more often: kiri mochi (freq bonus 12) The monster species that spawned more often: roman lemure (freq bonus 4) The monster species that spawned more often: chimera snake (freq bonus 12) The monster species that spawned more often: doubled zombie (freq bonus 6) The monster species that spawned more often: low ooze (freq bonus 6) The monster species that spawned more often: starboard bootlegging (freq bonus 12) The monster species that spawned more often: fieldstone revetment (freq bonus 16) The monster species that spawned more often: wiretap halest (freq bonus 8) The monster species that spawned more often: immobile growth (freq bonus 24) The monster species that spawned more often: homosexual emplaning (freq bonus 8) The monster species that spawned more often: uber stalkish (freq bonus 12) The monster trait that was more common: monsters with death resistance (freq bonus 3) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 5) The monster trait that was more common: monsters whose attacks create traps (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster species that never randomly spawned: Sound Impacts The monster species that never randomly spawned: gnome watcher The monster species that never randomly spawned: energy hound The monster species that never randomly spawned: totally bad spore The monster species that never randomly spawned: interrogational pharisaic The monster species that never randomly spawned: raichu The monster species that never randomly spawned: chimera toad The monster species that never randomly spawned: speedlich The monster species that never randomly spawned: wigwam yen The monster species that never randomly spawned: Patricia The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 18) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 17) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 13) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 13) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 27) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 5) Next attribute increase check would have come at turn 646 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were magic-protected You were acid resistant You were prevented from having teleport control (0) You were prevented from having speed (0) You were telepathic You were hallu partying You were a drunken boxer You were stunnopathic You were numbopathic You were dimmopathic You were freezopathic You were a stoned chiller You were extremely corrosive You had an increased fear factor You were burnopathic You were sickopathic You had wonderlegs You were a glibbery fighter You were aware of the presence of flying monsters You had 1500 points of nutrition remaining You aggravated monsters You were levitating (0) You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 healing 33% 300% b - create monster 4 attack 90% 400% c - resist poison 1 protect 6% 200% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) vanish 1 R Prepared(0) telekinesis 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor lab coat (white coat) Scrolls scroll of healing (THERE IS NO SPOON) scroll of mana (EUROVISION FARCE CONTEST) scroll of phase door (CONFUSION YOU FUXXOR) scroll of standard id (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of cure (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) Spellbooks spellbook of cure hallucination (trembling) spellbook of create monster (unseen) spellbook of resist poison (japanese) Wands wand of striking (iridium) Tools grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Mahou Shoujo... You and Marija escaped from the dungeon with 50 points, Since you escaped early, the score list will not be checked.