Andy, chaotic female mazewalking Librarian -------------- |..........$.| |............. |f@..........| --.----------- [Andy the Intellectual] St12 Dx8 Co4 In19 Wi17 Ch6 LibMazFemCha Dlvl:1 G0 HP19(19) Pw23(23) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female mazewalking Librarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: psi resistance You could not have this property intrinsically: curse resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 40 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 38% chance Book drop chance was reduced to 99% Ring drop chance was reduced to 44% Wand drop chance was reduced to 91% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: club (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34550 Monster spawn increase reached its maximum at turn 60233 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 552289 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: mimic (freq bonus 8) The monster species that spawned more often: cogitation brokerly (freq bonus 10) The monster species that spawned more often: purple patch (freq bonus 20) The monster species that spawned more often: fire error (freq bonus 24) The monster species that spawned more often: The Grand Inquisitor (freq bonus 45) The monster species that spawned more often: scruffy looking hobbit (freq bonus 60) The monster species that spawned more often: wailing spirit (freq bonus 20) The monster species that spawned more often: leprechaun sorceror (freq bonus 20) The monster species that spawned more often: Patricia's combat boot (freq bonus 44) The monster species that spawned more often: necromage (freq bonus 33) The monster species that spawned more often: rainbow mode dragon (freq bonus 33) The monster species that spawned more often: troll high priest (freq bonus 132) The monster species that spawned more often: dark gray growth (freq bonus 66) The monster species that spawned more often: nether colony (freq bonus 33) The monster species that spawned more often: girl in worn-out sneakers (freq bonus 36) The monster species that spawned more often: indigo force patch (freq bonus 11) The monster species that spawned more often: ten of clubs (freq bonus 9) The monster species that spawned more often: forresaur (freq bonus 11) The monster species that spawned more often: feral rat (freq bonus 26) The monster species that spawned more often: stone ooze (freq bonus 30) The monster species that spawned more often: elf-lord (freq bonus 20) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 3) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 3) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 3) The monster species that never randomly spawned: porter rock mole The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: very old deep dragon The monster species that never randomly spawned: riptide unlacing persnickety crispier northeaster The monster species that never randomly spawned: azure mushroom The monster species that never randomly spawned: repaired shadow The monster species that never randomly spawned: mohat The monster species that never randomly spawned: athena guardian The monster species that never randomly spawned: wisdom naga hatchling The monster species that never randomly spawned: guesting rassled The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 16) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 8) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 50) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 20) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 26) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: death (long, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 33) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 14) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 9) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 4) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 6) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 4) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 10) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 4) Next attribute increase check would have come at turn 485 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were prevented from having invisibility (0) You were prevented from having psi resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (516) You survived Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 8% 300% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of clouds (WPROWADZIC BRAMY PIEKIELNE) scroll of blank paper (unlabeled) scroll of healing (JUMP OFF A BRIDGE) scroll of mana (COPAC DE INUNDATII) scroll of phase door (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of standard id (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) scroll of cure (LITTLE STRAWBERRY ME BABY) Spellbooks spellbook of phase door (canvas) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Andy the Librarian... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.