Andy, neutral female angelic Kurwa ------ +....+ |....| ##|I.<.| +I.....| #|....| --+-|-###### #,,,,)@,,, #,,,,,,,# #######,# #,# #,# ### [Andy the Cheap Sex Slave] St15 Dx10 Co7 In7 Wi4 Ch18 KurAngFemNeu Dlvl:1 G0 HP15(19) Pw9(9) AC-8 Xp1/0 T52 Latest messages ¼4"ÔÖ<í You bump into it. v(a» It picks up a crude spear {12}. ’l~¹$rQ What do you want to read? [h-nr-v or ?*] As you read the scroll, it disappears. Your shield crumbles away! ;à€-Ý_Óý'}SW°Q³ nê3Ž» You bump into it. (2x) It drops a crude spear {12}. You bump into it. (3x) ú½³› You bump into it. (2x) éãßwâ‚hû›Ý¬³]­ÕcƱ۴#°d¼7æÑmpVį-§ You bump into it. (3x) ì·€ You bump into it. (3x) # Really quit [yes/no]? Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} c - a cursed -1 eerie cloak (being worn) {4} d - a cursed +0 momhat (being worn) {20} e - a cursed +0 pair of scaler mittens (being worn) {4} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls i - an uncursed scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed scroll of relocation {0} m - 3 uncursed scrolls of repair item {0} n - 2 blessed scrolls of repair item {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: reflection You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 78% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: short sword (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34060 Monster spawn increase reached its maximum at turn 81720 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 228780 The monster class that cannot be genocided was dragon The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: squarer madre (freq bonus 12) The monster species that spawned more often: porter radioactive vortex (freq bonus 6) The monster species that spawned more often: random black mage (freq bonus 36) The monster species that spawned more often: centaur caster (freq bonus 14) The monster species that spawned more often: Sofia's leather pump (freq bonus 10) The monster species that spawned more often: tainted creature (freq bonus 12) The monster species that spawned more often: adult psychic dragon (freq bonus 30) The monster species that spawned more often: normal elemental (freq bonus 90) The monster species that spawned more often: reddish growth (freq bonus 6) The monster species that spawned more often: sulfur force patch (freq bonus 48) The monster species that spawned more often: fools garden (freq bonus 18) The monster species that spawned more often: fetish (freq bonus 7) The monster species that spawned more often: geriatrician animistic submitted (freq bonus 15) The monster species that spawned more often: wimble purposeful (freq bonus 30) The monster species that spawned more often: super saiyan (freq bonus 18) The monster species that spawned more often: Anita (freq bonus 5) The monster species that spawned more often: porter hungry stalk (freq bonus 20) The monster species that spawned more often: ogre on crack (freq bonus 6) The monster species that spawned more often: flightless shantak (freq bonus 8) The monster species that spawned more often: merciless eel (freq bonus 15) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 12) The monster species that never randomly spawned: pale worm The monster species that never randomly spawned: gray warp fungus The monster species that never randomly spawned: samba opaquely The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: net sprow The monster species that never randomly spawned: redshirt The monster species that never randomly spawned: evaporator capacitance The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: siena colony The monster species that never randomly spawned: mourner spirit The monster class that more likely to generate with musable stuff: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 19) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 18) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 20) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 7) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 8) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: eyecloser ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this trap was always invisible: quasar trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 3) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 3 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: If you simply walk into monsters to attack, you lose a turn. (0) You were in a ghost world (0) You were prevented from having half spell damage (0) You were prevented from having reflection (0) You saw invisible You had infravision You had 1428 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (105) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (poke mongo cloak) momhat (visored helmet) scaler mittens (tightly fitting gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (riding boots) Scrolls scroll of destroy armor (POWER IS GREATER THE BASE IS LESS) scroll of taming (FAHR TZU) scroll of trap detection (MIXING FUCK) scroll of boss companion (DOENERTELLER VERSACE) scroll of relocation (BANDARCHOR GO HOME) scroll of repair item (GOT SOMETHING FOUR YOU) scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) scroll of phase door (S VEKTORI R TENSORI) scroll of standard id (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of cure (GROUP SING MAKE MORE DAMAGED) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Kurwa... Since you quit, the score list will not be checked.