Andy, lawful female orcish Doll Mistress -.---- --- - |@...L.....| |@.......... |....$.....| ------------ [Andy the Puppet Trainer] St7 Dx19 Co7 In8 Wi3 Ch16 DolOrcFemLaw Dlvl:1 $0 HP15(15) Pw5(5) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female orcish Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: fear resistance You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 281 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 88% Wand drop chance was reduced to 97% Potion drop chance was reduced to 80% The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: protection spells (turn 82) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19140 Monster spawn increase reached its maximum at turn 58064 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 422092 The monster class that cannot be genocided was piercer The monster class that was spawned more often: Keystone Kop (freq bonus 21) The monster species that spawned more often: aligning ant (freq bonus 138) The monster species that spawned more often: camo fish (freq bonus 52) The monster species that spawned more often: kingdra (freq bonus 75) The monster species that spawned more often: earth hound (freq bonus 48) The monster species that spawned more often: wainrider (freq bonus 44) The monster species that spawned more often: axonal deja (freq bonus 92) The monster species that spawned more often: gazer (freq bonus 144) The monster species that spawned more often: boot girl (freq bonus 23) The monster species that spawned more often: chemical force patch (freq bonus 48) The monster species that spawned more often: blubbering idiot (freq bonus 92) The monster species that spawned more often: radially nonreciprocal (freq bonus 372) The monster species that spawned more often: killer quabbit (freq bonus 22) The monster species that spawned more often: striking womanizing (freq bonus 44) The monster species that spawned more often: war lord (freq bonus 92) The monster species that spawned more often: moldy pudding (freq bonus 92) The monster species that spawned more often: slow spore (freq bonus 138) The monster species that spawned more often: lilac fungus (freq bonus 92) The monster species that spawned more often: chaos warlord (freq bonus 25) The monster species that spawned more often: recompense jawboned (freq bonus 300) The monster species that spawned more often: Kop Kchief (freq bonus 69) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 6) The monster species that never randomly spawned: unidirectional misshape The monster species that never randomly spawned: ulcerated offended The monster species that never randomly spawned: dark elven priest The monster species that never randomly spawned: pithy morphin The monster species that never randomly spawned: myu The monster species that never randomly spawned: sloppy fungus The monster species that never randomly spawned: restaurateur orig The monster species that never randomly spawned: surfiest loudliest The monster species that never randomly spawned: difficult lich The monster species that never randomly spawned: flinted ringlet The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 11) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 33) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 15) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 7) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 12) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 2) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 4) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: disconnect stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 2) Next attribute increase check would have come at turn 121 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were prevented from having fear resistance (0) You were prevented from having telepathy (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Sakuya The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (331) You survived Spells known in the end Name Level Category Fail Memory a - teleport away 6 body 98% 500% b - remove curse 5 protect 95% 400% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish spear (crude spear) * orcish dagger (crude dagger) Armor dwarvish cloak (hooded cloak) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * orcish shield (red-eyed shield) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) Scrolls scroll of healing (EIESOUS OUAIR AMOUN OUTHI) scroll of mana (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of phase door (VITIO PUS RO) scroll of standard id (MINMAY REMOVEREMOVEREMOVE RUINATION) scroll of cure (REQUICO SIDES) Spellbooks spellbook of teleport away (hugging) spellbook of remove curse (convicted) Potions potion of sickness (topaz) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Doll Mistress... You and Patchouli Knowledge escaped from the dungeon with 13 points, Since you escaped early, the score list will not be checked.