Andy, chaotic male yuki-onnic Unbeliever ---------------- |.....[........| ...............| |.......@P.....| ---------------- [Andy the Rookie] St16 Dx12 Co16 In5 Wi5 Ch4 UnbYukMalCha Dlvl:1 $0 HP24(24) Pw2(2) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male yuki-onnic Unbeliever. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 55% chance Monsters only dropped their equipment with 82% chance Amulet drop chance was reduced to 96% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: bow (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 1 You were producing a permanent antimagic shell Monster spawn increase started at turn 43210 Monster spawn increase reached its maximum at turn 74408 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 422443 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: cat or other feline (freq bonus 7) The monster species that spawned more often: roller xorn (freq bonus 11) The monster species that spawned more often: sweeping fire vortex (freq bonus 8) The monster species that spawned more often: rnghost (freq bonus 30) The monster species that spawned more often: escarping provocateur (freq bonus 8) The monster species that spawned more often: Stefan (freq bonus 54) The monster species that spawned more often: well-hidden drow (freq bonus 40) The monster species that spawned more often: albino growth (freq bonus 66) The monster species that spawned more often: gravity chicken (freq bonus 13) The monster species that spawned more often: skeleton warrior (freq bonus 20) The monster species that spawned more often: carthaginian teacher (freq bonus 204) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 56) The monster species that spawned more often: translucency catchword (freq bonus 36) The monster species that spawned more often: shy asian girl (freq bonus 66) The monster species that spawned more often: deceiving growth (freq bonus 32) The monster species that spawned more often: wind bowman (freq bonus 36) The monster species that spawned more often: black balrog (freq bonus 16) The monster species that spawned more often: Femen warlord (freq bonus 27) The monster species that spawned more often: smg turret (freq bonus 36) The monster species that spawned more often: undead monk (freq bonus 108) The monster species that spawned more often: kabuki mono (freq bonus 54) The monster trait that was more common: monsters with death resistance (freq bonus 3) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 6) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster species that never randomly spawned: weird fungus The monster species that never randomly spawned: rust monster The monster species that never randomly spawned: snaga The monster species that never randomly spawned: jumping ego kraken The monster species that never randomly spawned: lightning grue The monster species that never randomly spawned: long sinuous tentacle The monster species that never randomly spawned: forest cattle The monster species that never randomly spawned: gremlin deactivator The monster species that never randomly spawned: wood cattle The monster species that never randomly spawned: Sammael The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 16) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 10) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 32) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 5) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 16) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 9) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 10) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 20) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 62) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 10) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 24) Next attribute increase check would have come at turn 448 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having cold resistance (0) You were prevented from having half physical damage (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons black aestivalis (runed broadsword) Scrolls scroll of healing (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of mana (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT NETHACK FOURK) scroll of phase door (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of standard id (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of cure (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Unbeliever... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.