AmyBSOD, neutral female rodneyan Gladiator }} }}} } }}..C.. }}}}@... }} }}}}>.. }}}}} --- } [AmyBSOD the Velite] St12 Dx14 Co23 In11 Wi4 Ch9 GlaRodFemNeu S11751 Dlvl:34 $1 HP-3(16) Pw8(8) AC10 MC0 Mov12 Xp1/0 Wt113/1850 T19 Latest messages The leocentaur king hits you! [-1 -> 15] The leocentaur king claws you! [-7 -> 8] The leocentaur king claws you! [-3 -> 5] The leocentaur king drinks a brilliant blue potion {1}! The leocentaur king seems more experienced. Its blinding potion boils and explodes. Its bubbly potion boils and explodes. The leocentaur king hits you! [-2 -> 8] You're pushed back! The leocentaur king claws you! [-5 -> 3] Warning: HP low! The leocentaur king claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 60% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 79% Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17251 Monster spawn increase reached its maximum at turn 47616 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 223465 The monster class that cannot be genocided was major demon The monster class that was spawned more often: blob (freq bonus 4) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: vacuum mushroom (freq bonus 10) The monster species that spawned more often: Desert Dwarf (freq bonus 7) The monster species that spawned more often: archpriest (freq bonus 7) The monster species that spawned more often: pain worm (freq bonus 10) The monster species that spawned more often: gnome priest (freq bonus 10) The monster species that spawned more often: frost bird (freq bonus 12) The monster species that spawned more often: pustulent mushroom (freq bonus 18) The monster species that spawned more often: rhino beetle (freq bonus 16) The monster species that spawned more often: deceiving warp fungus (freq bonus 14) The monster species that spawned more often: ghast (freq bonus 16) The monster species that spawned more often: mini robo-ky (freq bonus 14) The monster species that spawned more often: wandkeeper (freq bonus 6) The monster species that spawned more often: runt (freq bonus 10) The monster species that spawned more often: gray ooze (freq bonus 12) The monster species that spawned more often: nethack horror (freq bonus 7) The monster species that spawned more often: storm caster (freq bonus 6) The monster species that spawned more often: dark jedi (freq bonus 6) The monster species that spawned more often: stoa (freq bonus 6) The monster species that spawned more often: petit mimic (freq bonus 10) The monster species that spawned more often: ultramarine force fungus (freq bonus 5) The monster species that never randomly spawned: counter ace The monster species that never randomly spawned: banished potatoes The monster species that never randomly spawned: eloi The monster species that never randomly spawned: puma The monster species that never randomly spawned: Jannik The monster species that never randomly spawned: freeze troll The monster species that never randomly spawned: giant fire tick The monster species that never randomly spawned: gore force patch The monster species that never randomly spawned: umbra mold The monster species that never randomly spawned: topaz mushroom The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 7) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 22) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 2) Next attribute increase check would have come at turn 133 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1473 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (397) You are dead Spells known in the end Name Level Category Fail Memory a - drain life 3 attack 90% 200% b - shocking sphere 1 matter 0% 100% c - levitation 4 body 90% 300% d - cure sickness 3 healing 90% 200% e - healing 1 healing 0% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...