AmyBSOD, lawful female rodneyan Gladiator ... .`<% .@.. ... [AmyBSOD the Velite] St15 Dx8 Co12 In12 Wi5 Ch6 GlaRodFemLaw S11782 Dlvl:36 $0 HP-10(16) Pw8(8) AC4 MC0 Mov12 Xp1/8 Wt133/1450 T12 Latest messages Done. Unknown command ' '. Suddenly, you notice a giant garbage rat. Meatdog misses the giant garbage rat. You miss the giant garbage rat. You curse at the giant garbage rat. You kill the giant garbage rat! You hear dice being thrown. Unknown command ' '. Meatdog picks up a scroll {1}. You hear a door open. Meatdog drops a scroll {1}. The dark grue's sinister gaze fills your mind with dreadful, evil thoughts! You fly down along the stairs. You see here a blue gem {1}. You hear a flinging sound. You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 96% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 34579 Monster spawn increase reached its maximum at turn 94707 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 593185 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: hobbit (freq bonus 6) The monster species that spawned more often: black wasp (freq bonus 4) The monster species that spawned more often: crunchy growth (freq bonus 6) The monster species that spawned more often: minotaur (freq bonus 2) The monster species that spawned more often: ego ice devil (freq bonus 3) The monster species that spawned more often: ultra cockroach (freq bonus 6) The monster species that spawned more often: unlight turret (freq bonus 8) The monster species that spawned more often: flame spider (freq bonus 12) The monster species that spawned more often: phase patch (freq bonus 4) The monster species that spawned more often: moldy force fungus (freq bonus 16) The monster species that spawned more often: ossium animatum (freq bonus 3) The monster species that spawned more often: changed (freq bonus 6) The monster species that spawned more often: elona lady (freq bonus 5) The monster species that spawned more often: dark gray fungus (freq bonus 7) The monster species that spawned more often: maud agent (freq bonus 3) The monster species that spawned more often: death eater (freq bonus 3) The monster species that spawned more often: giant tree frog (freq bonus 24) The monster species that spawned more often: great white wyrm (freq bonus 8) The monster species that spawned more often: baby wyvern (freq bonus 28) The monster species that spawned more often: Feagwath, the Undead Sorcerer (freq bonus 40) The monster species that never randomly spawned: giant bronze dragonfly The monster species that never randomly spawned: uber rust monster The monster species that never randomly spawned: noxious patch The monster species that never randomly spawned: teleport trove The monster species that never randomly spawned: scary monster The monster species that never randomly spawned: very old gray dragon The monster species that never randomly spawned: putty The monster species that never randomly spawned: haunted spirit The monster species that never randomly spawned: turtle The monster species that never randomly spawned: undead bully The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 15) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 3) Next attribute increase check would have come at turn 205 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1482 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could have safely prayed (155) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - chemistry 1 divine 0% 100% c - dig 5 matter 95% 400% d - magic mapping 5 divine 95% 400% e - levitation 4 body 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...