AmyBSOD, chaotic male rodneyan Gladiator ... ..@. ..@@ ---- [AmyBSOD the Velite] St10 Dx19 Co17 In8 Wi6 Ch8 GlaRodMalCha S11750 Dlvl:35 $0 HP-2(16) Pw8(8) AC-1 MC0 Mov12 Xp1/0 Wt133/1450 T10 Latest messages Pick an object. Done. Unknown command ' '. (3x) The missingno hits you! [-1 -> 11] The missingno hits you! [-1 -> 10] The critic hits you! [-3 -> 7] The critic kicks you! You feel unlucky. [-1 -> 6] The missingno hits you! [-1 -> 6] The missingno hits you! [-1 -> 5] The critic hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 95% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 94% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39010 Monster spawn increase reached its maximum at turn 110066 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 113775 The monster class that cannot be genocided was jelly The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: furious warp fungus (freq bonus 3) The monster species that spawned more often: dragonball kid (freq bonus 16) The monster species that spawned more often: fire ant (freq bonus 3) The monster species that spawned more often: baby lich (freq bonus 5) The monster species that spawned more often: psychic fungus (freq bonus 6) The monster species that spawned more often: Conse (freq bonus 4) The monster species that spawned more often: animated wedge sandal (freq bonus 8) The monster species that spawned more often: red stalk (freq bonus 3) The monster species that spawned more often: Ruea's plateau boot (freq bonus 8) The monster species that spawned more often: disgusting lich (freq bonus 3) The monster species that spawned more often: Dorothea (freq bonus 14) The monster species that spawned more often: multi-hued colony (freq bonus 12) The monster species that spawned more often: roast culf (freq bonus 4) The monster species that spawned more often: abyss worm mass (freq bonus 4) The monster species that spawned more often: pile of rare gold coins (freq bonus 10) The monster species that spawned more often: platinum growth (freq bonus 3) The monster species that spawned more often: decayed force patch (freq bonus 6) The monster species that spawned more often: energy trove (freq bonus 10) The monster species that spawned more often: behemoth (freq bonus 5) The monster species that spawned more often: fierce battlehorse (freq bonus 10) The monster species that never randomly spawned: archer The monster species that never randomly spawned: minor mind flayer The monster species that never randomly spawned: starmie The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: porter master lichen The monster species that never randomly spawned: fire rat The monster species that never randomly spawned: healing army The monster species that never randomly spawned: indigo warp fungus The monster species that never randomly spawned: cruel abuser The monster species that never randomly spawned: Romann The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 19) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 8) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 4) Next attribute increase check would have come at turn 359 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1484 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could not have safely prayed (152) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - godmode 8 protect 100% 700% c - create familiar 7 healing 99% 600% d - teleport away 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...