AmyBSOD, lawful male rodneyan Gladiator ################################################################## #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}.}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}.}}}}}}}}} #.}}}}}}}}}}}}}}}}}}}}..}}}}}}}}.}}}...} }}}}}}}}..}}}}..#.}}}}}}...#...# # #..}}}}}<``}}}}}.B...# }}}}......# #.}} #......}}}}..#;.}}.}}}.}}...}}}}}.# .}}}}}.....} #.}}}}.....}}B}}}.# }}}}}}}}}..# | | #`.}}}}}}}}}}}}}#d}}}}}}}}..}}}}}}}}}}}.....- -..}}}}}}...}}}}}}}}}}}}}}}}@}}# }}}}}}}}}}}}}}}}.# #}}}}}.!.....}}}}}}..}}}}}}}}}.}}}}}}};}}}}}}B}}}}}}}}}}}}}}}.}}}.}}. # # #...} #}}}}}}}}}}}....}}}}}}}}}}#}}}}}B# }...}}}}}}}}}}}}}}...}}}} }}}..}}}}}}}}}}}.#...}}}}}}}}.# .# .&..# ...}}}}}}}}}}}}}.}}}}}} }}}}}}}}}}}}}..[.}B}}}}}..`}}.}}}}}}}}}} . ... # .}}}}}.# }}}}}}}}}} #}}}}}}}}}}}}}}}}..#`.}}}}}}}}}}}}}}..}}}}}. -- -- # }}..`.} }}}}} #}}}}.}..}}}}}}}.#./...}}}}}}}}}}}..#.}}}}.# .}}}}}.. } #}}} #.}...}..} #.#.;}}}}}.}}}}}}} ...}}.. }}..# # }..}}}.%` B}}}}}}}...}}}}}}}}}}}}}# # #}}}}}..}}} # }B}}}}}}}}.#..}}}}}}}}}}}}} #}}}}}}}} }}}}}}}}}}}}} }.}}}}}}n}}}}}}} #}}}}}} B}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Velite] St12 Dx18 Co17 In14 Wi7 Ch11 GlaRodMalLaw S11750 Dlvl:36 $0 HP-10(16) Pw8(8) AC0 MC0 Mov12 Xp1/0 Wt133/1550 T4 Latest messages Error: Spell jumping already known. (2x) Hello AmyBSOD, welcome to SlashEMExtended! You are a lawful male rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! Be careful! New moon tonight. Unknown command ' '. (10x) The river stalker spits on you! [-4 -> 12] The river stalker lashes you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 57% Wand drop chance was reduced to 99% Potion drop chance was reduced to 75% Number of artifacts generated was 0 Monster spawn increase started at turn 35195 Monster spawn increase reached its maximum at turn 61921 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 105918 The monster class that cannot be genocided was xorn The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: clear mewlip (freq bonus 5) The monster species that spawned more often: marilith (freq bonus 16) The monster species that spawned more often: magic stalk (freq bonus 4) The monster species that spawned more often: Leutkak (freq bonus 6) The monster species that spawned more often: pleasing fungus (freq bonus 12) The monster species that spawned more often: teal force patch (freq bonus 2) The monster species that spawned more often: alien slug (freq bonus 16) The monster species that spawned more often: venom warp patch (freq bonus 8) The monster species that spawned more often: troll permamimic mummy (freq bonus 4) The monster species that spawned more often: Chaska (freq bonus 15) The monster species that spawned more often: epidote force fungus (freq bonus 3) The monster species that spawned more often: black bat (freq bonus 16) The monster species that spawned more often: young yellow dragon (freq bonus 6) The monster species that spawned more often: force imp (freq bonus 5) The monster species that spawned more often: white growth (freq bonus 2) The monster species that spawned more often: Zaphod Breeblebrox (freq bonus 5) The monster species that spawned more often: volcanic grue (freq bonus 3) The monster species that spawned more often: necroskeleton (freq bonus 3) The monster species that spawned more often: gnoll chieftain (freq bonus 7) The monster species that spawned more often: daughter of bedlam (freq bonus 2) The monster species that never randomly spawned: shambling mound The monster species that never randomly spawned: confusion monster The monster species that never randomly spawned: gecko zombie The monster species that never randomly spawned: house ant The monster species that never randomly spawned: undead ninja The monster species that never randomly spawned: opal mold The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: cheerful leprechaun The monster species that never randomly spawned: hidden shaman The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 9) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 6) Next attribute increase check would have come at turn 382 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla You could not have safely prayed (469) You are dead Spells known in the end Name Level Category Fail Memory a - jumping 1 body 0% 100% b - acid stream 4 matter 90% 300% c - anti disintegration 6 protect 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...