AmyBSOD, chaotic male rodneyan Gladiator ..| ..>| }...| ..}. ### #,, }} } }} }-}.} ##}}}##},#}#}#}}}#}##}}}#}}} #}#}}}}#,},},,,,,},,,,,}},,} }} #}-}--###},#####}#####}}}.}} }} }}|@`| |... }} }|$U} ---- } [AmyBSOD the Velite] St18/03 Dx12 Co17 In9 Wi8 Ch10 GlaRodMalCha S15190 Dlvl:35 $3440 HP-1(16) Pw8(8) AC4 MC0 Mov12 Xp1/0 Wt133/1900 T38 Ill Latest messages The skeletal terror drinks a green potion {1}! The skeletal terror seems more experienced. The skeletal terror kicks you! [-2 -> 14] The skeletal terror claws you! You get zapped! [-3 -> 11] The skeletal terror kicks you! [-1 -> 11] The skeletal terror claws you! You get zapped! [-3 -> 8] The skeletal terror kicks you! You feel deathly sick. [-4 -> 5] The skeletal terror claws you! You get zapped! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 91% Potion drop chance was reduced to 98% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 37570 Monster spawn increase reached its maximum at turn 244623 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 904320 The monster class that cannot be genocided was elemental The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: baby golden dragon (freq bonus 6) The monster species that spawned more often: manga woman (freq bonus 3) The monster species that spawned more often: xorn thief (freq bonus 4) The monster species that spawned more often: amorphous fish (freq bonus 2) The monster species that spawned more often: cockatoo (freq bonus 3) The monster species that spawned more often: watcher overlord (freq bonus 3) The monster species that spawned more often: falling turret (freq bonus 3) The monster species that spawned more often: militant paladin (freq bonus 4) The monster species that spawned more often: Walduin (freq bonus 4) The monster species that spawned more often: petro centipede (freq bonus 12) The monster species that spawned more often: irresistible patch (freq bonus 6) The monster species that spawned more often: plush bear golem (freq bonus 6) The monster species that spawned more often: silver mushroom (freq bonus 6) The monster species that spawned more often: nexus chicken (freq bonus 6) The monster species that spawned more often: sucker patch (freq bonus 3) The monster species that spawned more often: serrated archer (freq bonus 3) The monster species that spawned more often: annoying idiot (freq bonus 6) The monster species that spawned more often: venom warp patch (freq bonus 3) The monster species that spawned more often: volt force fungus (freq bonus 3) The monster species that spawned more often: desert force fungus (freq bonus 5) The monster species that never randomly spawned: capuchin monkey The monster species that never randomly spawned: Jutta flax The monster species that never randomly spawned: gunner The monster species that never randomly spawned: thrush The monster species that never randomly spawned: Belial The monster species that never randomly spawned: small lich The monster species that never randomly spawned: red blob The monster species that never randomly spawned: ettin The monster species that never randomly spawned: brownie The monster species that never randomly spawned: Sogetsu Kazama The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 57) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 6) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 2) Next attribute increase check would have come at turn 285 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were sick from illness (52) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1444 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (277) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% b - cure sickness 3 healing 90% 200% c - jumping 1 body 4% 100% d - insulate 2 protect 90% 100% e - create monster 4 attack 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...