AmyBSOD, chaotic male rodneyan Gladiator }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}} }}..}}S.....}}}}}}}}}} -----}}}}} -...}}}}....#.}}}}}}}...<|S}}}} |}}.}}}}}}}......}}} |......}}} | |` |}}}}}}}}}}}.}}}}}}}}----.}}}}} |}}}}} |.......}}}}}}}}}}}}}..}}}}}.f.}}}} -}}}}}..[`}}}.. -----}}`....}}}}}}}......}}}}.}}}}} | | |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}.?..#.}}}}}}} +...N;}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}} | | |}....}}}}}}....}}}.).}}}}}...}}}}}}}}}}}}}}}}}@.../}}} -....}}}}}}}} #...}}}}.. ---}}}}}}}}}}}}}}}}SN}}}}}} |}}}}}.} }....}}}} |}}}}}}}}}.}}}}}}}}}}}}}} | }}}}}}}}}}} |}}}}}}}...>..}}}}...}}}} ...}}}}}}}}}} --- |}}}}}..@.}}}}}}....}}}}} -..`.}}}}} ..`}}}}}}.@.}}}}}}..}}}}}} .... # }}}}}}}}}..}.N.}.}}}}....}}}}} }}}}}}}}}}}.......}}}}}}}}}...}}}} .}}}}}}}}..}}}}}}!.#F..}}}..}}}}}}}}}} ..}}}}}}}....}}}}}}} }}}..}}}...}}}}}}}} }}}}}.}}}}}}....}}}}}}} }}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}} [AmyBSOD the Velite] St7 Dx6 Co15 In6 Wi5 Ch7 GlaRodMalCha S11854 Dlvl:38 $0 HP0(16) Pw8(8) AC5 MC0 Mov12 Xp1/1 Wt132/1200 T10 Latest messages The adventurer naga bites you! [-1 -> 13] The jellyfish slithers between the iron bars. The asp bites you! [-1 -> 12] The asp bites you! [-1 -> 11] You miss the hata-hata. You curse at the hata-hata. You kill the hata-hata! The adventurer naga bites you! [-2 -> 10] The adventurer naga bites you! [-3 -> 7] The asp bites you! [-3 -> 4] The asp bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 32% Potion drop chance was reduced to 52% Monster death drops spawned with only 76% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15046 Monster spawn increase reached its maximum at turn 40945 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 197727 The monster class that cannot be genocided was trove Today, this monster class was always generated invisible: quadruped The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: blank spore (freq bonus 3) The monster species that spawned more often: red devil (freq bonus 4) The monster species that spawned more often: Arle Nadja (freq bonus 8) The monster species that spawned more often: ogre on crack (freq bonus 6) The monster species that spawned more often: adult blue dragon (freq bonus 6) The monster species that spawned more often: mirror monster (freq bonus 6) The monster species that spawned more often: forest ogre (freq bonus 26) The monster species that spawned more often: shock ant (freq bonus 12) The monster species that spawned more often: canine quylthulg (freq bonus 4) The monster species that spawned more often: antimatter vampire (freq bonus 4) The monster species that spawned more often: bimmeling rat (freq bonus 2) The monster species that spawned more often: arcane vortex (freq bonus 4) The monster species that spawned more often: healing spore (freq bonus 10) The monster species that spawned more often: insurmountable fungus (freq bonus 4) The monster species that spawned more often: nezeramon fighter (freq bonus 3) The monster species that spawned more often: purple draconian (freq bonus 2) The monster species that spawned more often: dark gray mushroom (freq bonus 8) The monster species that spawned more often: white worm (freq bonus 2) The monster species that spawned more often: all-common trapdoor spider (freq bonus 24) The monster species that spawned more often: undead binder (freq bonus 12) The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: inertia mold The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: Walker The monster species that never randomly spawned: eldritch mushroom The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: Sith, the Cat The monster species that never randomly spawned: slow growth The monster species that never randomly spawned: four of hearts The monster species that never randomly spawned: purple force worm The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 16) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 38) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 60) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) Next attribute increase check would have come at turn 928 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1484 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina You could have safely prayed (220) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 90% 200% b - magic missile 3 attack 90% 200% c - clairvoyance 3 divine 90% 200% d - freeze sphere 1 matter 28% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Gladiator...