AmyBSOD, chaotic female aureal Wizard ####### #,%,,[,, ###[##### #, #*# ,^G%# ##,########,## ###%# # ,,<,,[,^,,,,,# -%--.---- ##,#########,# #G%%....... ,# #**,# ##......G*.. #$$#,, G ,,,%@........ ,##, ,,,G%..-|..- ####,,,,,, ,, G AmyBSOD the Magician St6 Dx9 Co9 In10 Wi5 Ch8 WizAurFemCha S33781 Mines:12 $0 HP-3(81) Pw2(86) AC-2 MC3 Mov12 Xp10/7969 Wt421/1300 T2702 Latest messages Unknown command ' '. (2x) You hear a slow drip. Your weapon rattles warningly. You see here a stone called gray bad stone. The golden heart's terrifying gaze makes you feel like you'll never be able to experience luck again! In what direction? [47896321><] The sleep ray hits the golden heart. You see here a gnome lord corpse {700}. You just miss the golden heart. The golden heart claws you! [-9 -> 26] The golden heart claws you! The golden heart rips into your breast with maniacal fervor! [-8 -> 18] Wizard, your life force is running out. [-11 -> 7] Warning: HP low! The golden heart claws you! The golden heart rips into your breast with maniacal fervor! You die... Your inventory Amulets y - an uncursed amulet of drain resistance {1} V - a blessed amulet of ESP (being worn) {1} Weapons a - the uncursed rustproof +1 Magicbane (weapon in foreclaw) {4} c - 15 uncursed +0 shuriken (in quiver) {8} f - an uncursed +0 elven dagger {4} R - 2 uncursed +0 daggers {8} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} h - an uncursed strongly greased +0 dwarvish iron helm (being worn) {16} j - an uncursed +0 dwarvish mithril-coat (being worn) {60} H - an uncursed +0 pair of iron shoes (being worn) {20} S - an uncursed +0 enchanted (of teleportitis) gnomish helm {1} Comestibles m - an uncursed lichen corpse {20} B - 4 uncursed melons {2} O - an uncursed tripe ration {1} Scrolls p - 6 uncursed scrolls of mana {4} r - 5 uncursed scrolls of phase door {5} s - 2 uncursed scrolls of standard id {1} w - a heavily cursed scroll of food detection {1} z - an uncursed scroll of tele level {1} A - an uncursed scroll of cure {1} K - an uncursed scroll of magic mapping {1} L - an uncursed scroll of enchant armor {1} T - an uncursed scroll of identify {1} U - 2 uncursed scrolls of taming {2} Z - 2 uncursed scrolls of healing {2} Rings d - an uncursed ring of warning (on left foreclaw) {1} e - an uncursed +1 ring of increase damage (on right foreclaw) {1} k - a cursed ring of disarming {1} N - an uncursed ring of regeneration {1} Wands n - an uncursed wand of sleep (0:0) {1} v - an uncursed wand of digging (0:2) {1} C - an uncursed wand of speed monster (0:-1) {1} G - an uncursed wand of magic missile (0:5) {1} P - an uncursed wand of healing (4:1) {1} X - an uncursed wand of lightning (0:-2) {1} Y - an uncursed wand of secret door detection (0:0) {1} Tools i - an uncursed towel {1} l - a blessed large box {199} o - an uncursed blindfold {1} t - an uncursed stethoscope {1} u - a blessed credit card {1} x - a blessed +0 pick-axe {32} M - an uncursed partly used tallow candle (lit) {1} Gems g - an uncursed +0 touchstone F - an uncursed +0 luckstone I - an uncursed +0 healthstone W - an uncursed +1 magicite crystal {1} Contents of the large box: an uncursed can of grease (0:8) {1} an uncursed wand of opening (0:0) {1} an uncursed scroll of warding {1} an uncursed scroll of genocide {1} an uncursed wand of probing (0:0) {1} an uncursed wand of slow monster (3:1) {1} an uncursed +0 ruby {1} 2 uncursed +0 diamonds {2} 3 uncursed +0 emeralds {3} 2 uncursed +0 amethyst stones {2} 2 cursed -1 amethyst stones {2} a cursed -2 ruby {1} an uncursed bottle {1} an uncursed spellbook of command undead (0:3) {1} an uncursed +0 robe {16} an uncursed +1 shuriken {1} an uncursed scroll of trap detection {1} 17 uncursed +0 bullets {9} an uncursed +0 pistol {8} an uncursed lembas wafer {1} an uncursed +0 elven cloak {4} an uncursed +0 orcish dagger {4} an uncursed +0 dwarvish mattock {48} an uncursed +0 dagger {4} a blessed potion of blood {1} an uncursed cram ration {1} an uncursed potion of water {1} an uncursed food ration {1} an uncursed colony lichen corpse {20} a blessed +1 quarterstaff {16} an uncursed wand of lightning named empty (0:-2) {1} 2 uncursed bottles {2} an uncursed ring of regeneration {1} 1285 gold pieces {0} an uncursed wand of polymorph (0:4) {1} an uncursed potion of object detection {1} a potion of holy water {1} an uncursed potion of confusion {1} a blessed spellbook of sleep (0:1) {1} a blessed spellbook of magic missile (0:2) {1} a blessed spellbook of knock (0:5) {1} a blessed spellbook of resist poison (0:4) {1} an uncursed scroll of create monster {1} an uncursed scroll of demonology {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Ring drop chance was reduced to 51% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 2 Monster spawn increase started at turn 34519 Monster spawn increase reached its maximum at turn 61137 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 418125 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: gull (freq bonus 6) The monster species that spawned more often: undead mimic (freq bonus 24) The monster species that spawned more often: Meltem's combat boot (freq bonus 10) The monster species that spawned more often: sea drake (freq bonus 7) The monster species that spawned more often: player permamimic (freq bonus 16) The monster species that spawned more often: undead mummy (freq bonus 12) The monster species that spawned more often: mecha leo (freq bonus 6) The monster species that spawned more often: clefable (freq bonus 20) The monster species that spawned more often: stone colony (freq bonus 6) The monster species that spawned more often: mini vampire (freq bonus 5) The monster species that spawned more often: eastern night sparrow (freq bonus 12) The monster species that spawned more often: skeletal warrior (freq bonus 12) The monster species that spawned more often: giant insect swarm (freq bonus 12) The monster species that spawned more often: Greta's hugging boot (freq bonus 5) The monster species that spawned more often: fire monster (freq bonus 28) The monster species that spawned more often: top secret agent (freq bonus 6) The monster species that spawned more often: apprentice dark wall (freq bonus 10) The monster species that spawned more often: magical lady (freq bonus 14) The monster species that spawned more often: abnormal force patch (freq bonus 28) The monster species that spawned more often: Gridin (freq bonus 16) The monster species that never randomly spawned: aewrog The monster species that never randomly spawned: large tool trove The monster species that never randomly spawned: hairy force patch The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: ember mycon The monster species that never randomly spawned: giant gold frog The monster species that never randomly spawned: really dangerous growth The monster species that never randomly spawned: green puyo The monster species that never randomly spawned: giant red ant The monster species that never randomly spawned: dnethack horror The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 2) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 3) Next attribute increase check would have come at turn 3007 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were level-drain resistant You were magic-protected You were telepathic You were warned You had infravision You had 1257 points of nutrition remaining You had a +1 damage bonus You had reflection Your luck was zero You had extra luck Bad luck did not time out for you Good luck did not time out for you You had extra health (1) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 33% 98% b - magic missile 3 attack 0% 503% c - resist poison 1 protect 33% 73% d - knock 1 matter 33% 73% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Not Ready(1053) invoke deity 10 R Reloading(447) draw energy 8X Not Ready(3763) power surge 6X Not Ready(1526) sigil of control 4X Prepared(0) disarm 3 O Prepared(0) Vanquished creatures 0 ants (1 created) 5 giant ants a fly of Mordor an acid blob 2 jackals (3 created) a fox 0 evasive foxes (1 created) a large racoon dog 0 spit demons (1 created) a kitten a Lilly's fleecy combat boot 0 slingers (1 created) 0 wimps (1 created) a hobbit (2 created) 0 group hobbits (2 created) 0 normal hobbits (1 created) a hobbit thief an ondy (2 created) 3 dwarves (5 created) a porter flying dwarf a dwarf thief (2 created) 0 vile sewer pygmies (2 created) 0 hobbit lords (1 created) a hobbit bandit (2 created) 2 hobbit wizards 2 dwarf lords a dwarf lord mutant (2 created) a dwarven wizard a church novice a hobbit king 0 dwarven elite guardians (1 created) a manes a larva imp 2 homunculi 2 imps a weapon imp a quasit 0 static force leprechauns (1 created) 0 annoying leprechauns (1 created) 0 petit mimics (1 created) 0 mimics (2 created) 0 small flying mimics (2 created) 0 dryads (1 created) a fiendish hobgoblin 0 supercops (1 created) 0 sheep (1 created) 0 sewer rats (1 created) 2 field mice 3 rattatas (4 created) 0 rabid rats (1 created) 0 ferret kits (1 created) a hellrat 0 cave spiders (4 created) a healthy cave spider a spider 0 barking spiders (1 created) 0 domestic spiders (1 created) 0 white unicorns (1 created) a minor fog cloud a myu 2 grid bugs (3 created) 5 bats a hidden bat 2 housebats a chaffinch (2 created) a thrush a large bat a giant force bat an undead bat 0 running emus (1 created) 0 petty rhumbats (1 created) 0 ravenous bats (1 created) 0 baby rocs (1 created) a gull a zubat a raven 3 vampire bats 0 baby sky dragons (1 created) 0 four castle sightseeings (1 created) a lichen 2 stalking lichens a spore lichen (3 created) a colony lichen 2 brown patches (1 created) a blue fungus a yellow stalk (3 created) 0 yellow mushrooms (1 created) 0 yellow spores (1 created) 0 slow stalks (4 created) 0 gray mushrooms (1 created) 0 spike growths (1 created) 7 sub-gnomes (14 created) 16 gnomes (26 created) 0 gnome stalkers (3 created) 0 normal gnomes (2 created) 2 gnome thieves (3 created) a petty gnome thief (2 created) 6 intermediate gnomes (9 created) 3 gnome guards (5 created) 17 gnome lords (29 created) a group gnome lord (2 created) a gnomish brigand thief 6 gnomish wizards (13 created) 0 gnome clerics (1 created) 3 gnomish mana wizards 2 angsty gnomes 2 deep gnomes a deep force gnome (3 created) 0 deep gnome thieves (2 created) 2 deep gnome diggers 4 gnome warriors (14 created) 3 spectral warriors (4 created) 2 gnome kings (3 created) 0 golden hearts (1 created) 0 gnomish gunmen (1 created) a gnome mage Ruggo the Gnome King 0 hill giants (1 created) 0 Policeman Sergeants (3 created) 0 Inspector Kaptains (1 created) a mummy an adom mummy 0 tasloi mummies (1 created) 2 gnome mummies (3 created) a tomb mummy 2 orc mummies (3 created) 2 dwarf mummies (3 created) an elf mummy (2 created) 0 drow mummies (1 created) a human mummy 0 mini rust monsters (1 created) 0 trolls (1 created) a lesser umber hulk a wraith (2 created) a black bear cub 0 owlbears (1 created) a kobold zombie (3 created) a controller (2 created) a newt zombie 0 gnome zombies (2 created) an archer an orc zombie 0 cat zombies (1 created) a human zombie (2 created) 0 zombies (4 created) a drow zombie 0 ettin zombies (2 created) 0 rotting corpses (1 created) 0 animated limbs (1 created) 0 bronze golems (1 created) a human thief a cutpurse 0 sweet coquettes (1 created) 0 novice paladins (1 created) 0 Grey-elves (1 created) a pebble elf 0 elf boxers (1 created) 0 rogues (1 created) 0 wizards (1 created) 0 item masters (2 created) 0 good item masters (1 created) 0 shopkeepers (4 created) 0 prisoners (2 created) 0 aligned priests (1 created) 0 watchmen (3 created) 0 watch captains (2 created) 0 small boos (1 created) a lost soul a humanoid devil 0 barracudas (1 created) a newt (3 created) 0 gray twens (1 created) a gecko a deminewt 0 lizards (1 created) 0 master newts (1 created) 0 prehistoric cave lizards (1 created) a killer tomato a roast turkey a pile of copper coins a mini rub monster a small turret a flying piranha 0 jumping eels (1 created) a jumping school eel 0 cheep-cheeps (1 created) 0 poison troves (1 created) 0 glib troves (1 created) 196 creatures vanquished. 388 creatures born. 1 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 16 times You eaten food with animal by-products 16 times You eaten meat 15 times You have communicated with the gods 9 times You prayed to the gods 2 times You hit with a wielded weapon 381 times You killed 186 monsters You read items or engraved 60 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (228 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Master) (173 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (42 of 160) Spellcasting Skills attack spells [Skilled] (max Wizard) (221 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (37 of 160) protection spells [Basic] (max Master) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye AmyBSOD the Wizard... You died in The Gnomish Mines on dungeon level 12 with 33653 points, and 1285 pieces of gold, after 2702 moves. Killer: cowardly attack on her breasts You were level 10 with a maximum of 81 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] * 5 33653 AmyBSOD-Wiz-Aur-Fem-Cha died in The Gnomish Mines on * level 12. Killed by a cowardly attack on her breasts. - [81] 6 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 7 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 8 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 9 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 10 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 22 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 25 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 29 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 34 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 35 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 38 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 47 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 48 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 50 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 56 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 62 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 71 7786 AmyBSOD-Tha-Vgo-Mal-Cha died in The Gnomish Mines on level 10. Killed by disturbing their deity. - [61] 77 2348 AmyBSOD-Act-Gig-Fem-Cha choked on her food in The Dungeons of Doom on level 7. Choked on a statue of a plains centaur. 32 [69] 86 827 AmyBSOD-Bos-Trp-Fem-Cha died in The Dungeons of Doom on level 3. Killed by the wrath of the black web. 10 [40] 87 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 94 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 95 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 101 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 102 130 AmyBSOD-Sci-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [18] 104 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 107 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 109 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 110 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 112 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 114 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 115 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 116 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a soldier. - [15] 117 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 118 72 AmyBSOD-Wiz-Aur-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a boulder. - [15] 119 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 121 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 122 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 123 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 125 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 126 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 129 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 132 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 135 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 136 16 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 137 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 139 9 AmyBSOD-Sci-Poi-Mal-Law died in The Dungeons of Doom on level 1. Killed by levitating down a narrow set of stairs. 15 [15] 142 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 143 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] 146 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1]