AmyBSOD, chaotic male bretonian Murderer ##---------- #&&&.......|## ##|I&.......,# I@I.&.....|,# k #|I&......|,# & .........|,# |&.&.....|,# |........|,# |........|,# .........|,# ----------,# #,# --------- #,# |.....}.| . #,## |.}...k.. #,,,#|....}}.|, ##,#|...}.<}., ##,..}....}|# ##--------- AmyBSOD the Knife Killer St7 Dx8 Co5 In10 Wi7 Ch4 MurBreMalCha S16 Dlvl:1 $0 HP-1(13) Pw8(8) AC-12 MC4 Mov12 Xp1/4 Wt1303/700 T95 Blind Stone Stressed Latest messages It hits you with the cockatrice corpse. Your cloak of luck negation blocks its attack. You are slowing down. You are feeling a dangerous process in your body. You finish your prayer. The voice of Falaris booms: "Thou hast angered me." "Go forth, my minions, slay this mortal scum for me!" Unknown command ' '. (13x) # Are you sure you want to pray? [yn] (n) You begin praying to Falaris. It hits you! [-6 -> 3] It bites you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! It hits you with the cockatrice corpse. It hits you! You die... Your inventory Amulets n - a cursed amulet of poison warning (being worn) {1} Weapons a - a cursed -9 sniper rifle (weapon in hands) {20} Armor e - a cursed -5 striped shirt (being worn) {5} f - a cursed -10 cyan dragon scale mail (being worn) {20} g - a cursed rusty +3 helm of thirst (being worn) {20} h - a cursed +2 pair of undroppable gloves (being worn) {4} k - a cursed +0 cloak of luck negation (being worn) {4} l - a cursed +5 pair of boots of weakness (being worn) {8} Comestibles G - a cursed hata-hata corpse {10} Scrolls J - 5 uncursed scrolls of healing {5} N - an uncursed scroll of cure {1} Rings o - a cursed ring of sustain ability (on left hand) {1} p - a cursed +1 ring of gain intelligence (on right hand) {1} Tools I - a cursed mirror {1} Gems i - a cursed -20 stone of magic resistance m - a cursed -10 healthstone Iron balls O - an uncursed +0 heavy iron ball {1200} Final attributes You have transgressed Your alignment was -49 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 27 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 16 Scroll drop chance was reduced to 62% Potion drop chance was reduced to 81% Number of artifacts generated was 0 Monster spawn increase started at turn 20750 Monster spawn increase reached its maximum at turn 31699 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 555968 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 5) The monster species that spawned more often: winged eel (freq bonus 6) The monster species that spawned more often: great wyrm of balance (freq bonus 14) The monster species that spawned more often: goblin pyro (freq bonus 8) The monster species that spawned more often: ancient water dragon (freq bonus 6) The monster species that spawned more often: lilac mushroom (freq bonus 6) The monster species that spawned more often: eldrak (freq bonus 14) The monster species that spawned more often: Ravenous Bugblatter Beast Of Traal (freq bonus 24) The monster species that spawned more often: christmas child (freq bonus 18) The monster species that spawned more often: boar (freq bonus 12) The monster species that spawned more often: lasher (freq bonus 12) The monster species that spawned more often: cockatoo chick (freq bonus 9) The monster species that spawned more often: automated blast furnace (freq bonus 9) The monster species that spawned more often: shayateen (freq bonus 14) The monster species that spawned more often: instadeath vortex (freq bonus 32) The monster species that spawned more often: Tomas (freq bonus 28) The monster species that spawned more often: daddy longlegs (freq bonus 7) The monster species that spawned more often: petty boobed permamimic (freq bonus 7) The monster species that spawned more often: phantom ghost (freq bonus 14) The monster species that spawned more often: pterodactyl (freq bonus 16) The monster species that spawned more often: lilac force patch (freq bonus 28) The monster species that never randomly spawned: horror fish The monster species that never randomly spawned: crystal golem The monster species that never randomly spawned: bar-lgura The monster species that never randomly spawned: diabolic shaman The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: Judge Death The monster species that never randomly spawned: slime growth The monster species that never randomly spawned: politician The monster species that never randomly spawned: fractal eye The monster species that never randomly spawned: wartortle The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 17) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 23) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 11) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 4) Next attribute increase check would have come at turn 2512 Strength training was 6 Dexterity training was -1 Wisdom training was -1 Constitution training was 2 You were fire resistant You were cold resistant You were shock resistant You were magic-protected You were resistant to fear You were paralyzed (-3) You were blinded (14) You were punished You were turning to stone (5) You had a strong sense of thirst. (0) You had the following problem: You were shitting out of luck (SOL). (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: You could not drop items. (0) You took double damage You were aware of the presence of poisonous monsters You had 396 points of nutrition remaining You aggravated monsters You had fixed abilities You were extremely unlucky (-10) You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris Falaris was very angry with you (5) You could not have safely prayed (3959) You are dead Spells known in the end Name Level Category Fail Memory a - darkness 1 divine 2% 100% b - aggravate monster 4 body 90% 300% c - stun self 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 mimic ants (1 created) a fox 0 racoon dogs (1 created) 0 restons (1 created) 0 cave kobolds (1 created) 0 sewer rats (1 created) 0 millipedes (1 created) a kestrel (6 created) 0 Keystone Kops (4 created) 0 flying rogues (8 created) 0 beauties (1 created) 0 tortoises (2 created) 0 twens (2 created) 0 food troves (1 created) 0 cold troves (1 created) 2 creatures vanquished. 32 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You have communicated with the gods 8 times You prayed to the gods 8 times You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (1 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Murderer... You died in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 95 moves. Killer: Keystone Kop, while praying unsuccessfully You were level 1 with a maximum of 13 hit points when you died. You reached the 119th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 20 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 23 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 27 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 32 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 33 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 36 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 45 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 46 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 48 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 38. Killed by a bolt of lightning. - [19] 54 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 60 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 81 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 88 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 89 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 95 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 97 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 100 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 102 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 103 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 105 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 107 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 108 72 AmyBSOD-Rog-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 110 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 111 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 114 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 117 17 BSOD2-Ota-Mis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [23] 118 17 lynn-Sex-Akt-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a thick jackal, while praying unsuccessfully. - [16] *119 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom * on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 120 11 Wolfechu-Fir-Nor-Mal-Law escaped the dungeon [max level 1]. 19 [19] 121 8 Vis-Sli-Mon-Fem-Law quit in The Dungeons of Doom on level 1. 3 [3]