M_e Player: AlphaFalcon Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-22.09:14:56.ttyrec Time: (1603358096) Thu Oct 22 09:14:56 2020 M_}Bad syntax in OPTIONS in /dgldir/userdata/AlphaFalcon/slex/AlphaFalcon.slexrc: windowtype:curses. Hit return to continue: M_//  M_B GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. M_WE Restoring save file...M_,] M_@_ )[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC4 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More--M_ -------------|...........||$.r.....`.@||..........d|-+------#--#-M_s G[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha Dlvl:1 $0 HP 16(16)  Pw 19(19)  AC4 Exp1 T1 Hello AlphaFalcon, the immunizer Ice Mage, welcome back to SlashEMExtended!M_ [AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 The moon is waxing tonight.M_sB /Unknown command ' '.--More--M_" SYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) M_/yM_nIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_2 Count: 44M_I M_6J Unknown command '^?'.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_0[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_O5 Count: 44M_;d Count: 444M_c[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_db - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_j[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_3b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_R [AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_ b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_5[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_3b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_ Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_{[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_Ab Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) M_r a[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_C b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_Q [AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_{R b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_b - an uncursed +0 studded leather armor (being worn) {80}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M_H [AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T1 M_[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T2 @<M_~-!@.M_0rYou see here a statue of a sewer rat {30}.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T3 .rd.M_$Do[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T4 .`.r@dM_ E[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T5 .r@d.M_/<@..dM_ɣ[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T5 The sewer rat misses.[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T6 M_}M_MYou hit the sewer rat.d.M_[AlphaFalc the Cooler ] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  16(16)  Pw 19(19)  AC4 Exp1 T6 The sewer rat bites you!M_p[AlphaFalc the Cool er] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  15(16)  Pw 19(19)  AC4 Exp1 T6 [-1 -> 15][AlphaFalc the Cool er] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  15(16)  Pw 19(19)  AC4 Exp1 T7 M_} M_p LYou kill the sewer rat![AlphaFalc the Cool er] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  15(16)  Pw 19(19)  AC4 Exp1 T8 ..dM_u C[AlphaFalc the Cool er] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha  15(16)  Pw 19(19)  AC4 Exp1 T9 @.d.XN_ # YN_quitYN_uitYN_ itYN_2 tZN_F[Really quit? WARNING: this will erase your game permanently! [yes/no]? \N_fy\N_< e\N_%x]N_&  ]N_X\ s^N_[AlphaFalc the Cool  15(16)  Pw 19(19) ^N_x-------------|...........||$.......`.<||.....@..d..|-+------#--#-[AlphaFalc the Cool er] St6 Dx15 Co10 In16 Wi10 Ch7 IceImmMalCha Dlvl:1 $0 HP 15(16)  Pw 19(19)  AC4 Exp1 T9 Do you want your possessions identified? DYWYPI? [ynq] (n) _N_q_N_K$ _N_(; Since you quit, the score list will not be checked.