^T  Player: AlphaFalcon Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-01.01:51:17.ttyrec Time: (1593568277) Wed Jul 1 01:51:17 2020 ^ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^P y^lĿ@)@[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC4 Exp1 T1  It is written in the Book of Shaco:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.[9^&l;58H  Your god Shaco seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Little Fool, have been heralded from birth as the instrument of Shaco. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Shaco!--More--)^d7Hello AlphaFalcon, welcome to SlashEMExtended! You are a chaotic male rusmot Jester.--More--,^ ;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More---^q Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More---^po  [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T1 The dunce cap glows black for a moment.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T1 You feel like sitting in a corner.The moon is waxing tonight..^NB<@The priest called Septimus the aspirant drops 10 gold pieces.There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 .^W8%There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 /^B%There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 0^_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 1^9[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3  Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4}(end) 1^[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3  Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4}(end) 2^ 2[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 3^G Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 6^: $+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) 9^Y^+ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ;^ɵ+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of th;^e dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--<^uJ  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` <^J A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--=^g You can find out what a symbol represents by typing--More-->^wO '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster>^O  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More-->^ Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This>^  command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means --More--?^g that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing--More--@^ N the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  @^MN gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory. --More--@^ Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subseq@^uent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you. --More--A^6 x S Save the game.  t Throw an object or shoot a projectile.--More--B^ T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ B^' Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing. --More--B^<  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it bB^V y setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually). --More--B^1  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.--More--C^q n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc. ^qB42;1H Have Fun, and Happy Hacking!--More--C^[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 C^i@There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 E^X Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) L^B+ Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) N^ E Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) O^(&+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) P^͙+[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC4 Exp1 T3 Ŀ<)@@V^-  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Gems ('*')(end) W^F[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 X^ /You don't have anything to drink.--More--Y^[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 Y^ݙCount: 44Z^UCount: 447[^1Unknown command '^?'.--More--]^X [You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) `^~ yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--i^i  [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 p^ Count: 48r^Unknown command '^?'.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 t^Q[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 t^Count: 89u^ Count: 895v^SUnknown command '^?'.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 v^Q[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 v^E [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 w^łThere is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 x^K%There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 x^/ @[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T3 The priest called Septimus the aspirant picks up 10 gold pieces {0}.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T4 @y^5 O[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T5 <@@z^R@You see here a silver dagger {4}.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T5 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T6 @z^2  Weapons z - 2 blessed +1 daggers (wielded) {8} C - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles A - 10 uncursed cream pies {0} B - an uncursed small predator corpse {200} Scrolls G - 5 uncursed scrolls of healing {0} H - 4 uncursed scrolls of mana {0} I - 3 uncursed scrolls of phase door {0} J - 2 uncursed scrolls of standard id {0} K - an uncursed scroll of cure {0} L - an uncursed scroll of heal other {0} Spellbooks E - an uncursed finalized spellbook of cure confusion (0:4) {0} F - an uncursed finalized spellbook of stone to flesh (0:2) {0} Tools z^T D - an uncursed towel {0} Gems d - 51 uncursed +0 rocks (in quiver) {0} e - 2 uncursed -1 worthless pieces of violet glass {2} f - 7 uncursed -1 rocks {0} g - 2 uncursed -1 kunzite stones {2} h - an uncursed +0 sling ammo i - a blessed +1 worthless piece of cyan glass {1} j - 11 uncursed -5 rocks {0} k - 2 uncursed +0 cyan stones {2} l - 10 uncursed +3 rocks {0} m - an uncursed +0 worthless piece of cyan glass {1} n - an uncursed +1 worthless piece of black glass {1} o - 2 uncursed +0 worthless pieces of blue glass {2} p - 16 uncursed +0 worthless pieces of white glass {16} q - an uncursed +2 sling ammo r - 2 blessed +0 worthless pieces of green glass {2} s - an uncursed -1 sling ammo t - the uncursed -3 worthless piece of red glass named Upper z^# KGiant UFO {1} u - an uncursed +0 worthless piece of yellowish brown glass {1} v - an uncursed +0 worthless piece of radiant glass {1} w - a cursed +0 completely bad part stone x - 7 blessed +3 rocks {0} y - an uncursed +0 worthless piece of green glass {1}(end) |^Ŀ<@@[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14) [24;19|^5@H Pw 4(4)  AC4 Exp1 T6 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T6 }^Dl Weapons z - 2 blessed +1 daggers (wielded) {8} C - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles A - 10 uncursed cream pies {0} B - an uncursed small predator corpse {200} Scrolls G - 5 uncursed scrolls of healing {0} H - 4 uncursed scrolls of mana {0} I - 3 uncursed scrolls of phase door {0} J - 2 uncursed scrolls of standard id {0} K - an uncursed scroll of cure {0} L - an uncursed scroll of heal other {0} Spellbooks E - an uncursed finalized spellbook of cure confusion (0:4) {0} F - an uncursed finalized spellbook of stone to flesh (0:2) {0} Tools D - an}^vl uncursed towel {0} Gems d - 51 uncursed +0 rocks (in quiver) {0} e - 2 uncursed -1 worthless pieces of violet glass {2} f - 7 uncursed -1 rocks {0} g - 2 uncursed -1 kunzite stones {2} h - an uncursed +0 sling ammo i - a blessed +1 worthless piece of cyan glass {1} j - 11 uncursed -5 rocks {0} k - 2 uncursed +0 cyan stones {2} l - 10 uncursed +3 rocks {0} m - an uncursed +0 worthless piece of cyan glass {1} n - an uncursed +1 worthless piece of black glass {1} o - 2 uncursed +0 worthless pieces of blue glass {2} p - 16 uncursed +0 worthless pieces of white glass {16} q - an uncursed +2 sling ammo r - 2 blessed +0 worthless pieces of green glass {2} s - an uncursed -1 sling ammo t - the uncursed -3 worthless piece of red glass named Upper Giant }^mEUFO {1} u - an uncursed +0 worthless piece of yellowish brown glass {1} v - an uncursed +0 worthless piece of radiant glass {1} w - a cursed +0 completely bad part stone x - 7 blessed +3 rocks {0} y - an uncursed +0 worthless piece of green glass {1}(end) ~^T+Ŀ<@@[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14) ~^$[A Pw 4(4)  AC4 Exp1 T6 worthless piece of cyan glass - This is a gem. Color: cyan. Material: glass. Appearance: cyan. Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck.--More--^(p Not much is known about this type of gem, but chances are you're looking at a piece of worthless glass. They are, indeed, worthless.--More--^"  [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T6 ^4D F)@[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T6 The priest called Septimus the aspirant drops 10 gold pieces.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^=%There is a wall in the way![AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^  Weapons z - 2 blessed +1 daggers (wielded) {8} C - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles A - 10 uncursed cream pies {0} B - an uncursed small predator corpse {200} Scrolls G - 5 uncursed scrolls of healing {0} H - 4 uncursed scrolls of mana {0} I - 3 uncursed scrolls of phase door {0} J - 2 uncursed scrolls of standard id {0} K - an uncursed scroll of cure {0} L - an uncursed scroll of heal other {0} Spellbooks E - an uncursed finalized spellbook of cure confusion (0:4) {0} F - an uncursed finalized spellbook of stone to flesh (0:2) {0} Tools ^M D - an uncursed towel {0} Gems d - 51 uncursed +0 rocks (in quiver) {0} e - 2 uncursed -1 worthless pieces of violet glass {2} f - 7 uncursed -1 rocks {0} g - 2 uncursed -1 kunzite stones {2} h - an uncursed +0 sling ammo i - a blessed +1 worthless piece of cyan glass {1} j - 11 uncursed -5 rocks {0} k - 2 uncursed +0 cyan stones {2} l - 10 uncursed +3 rocks {0} m - an uncursed +0 worthless piece of cyan glass {1} n - an uncursed +1 worthless piece of black glass {1} o - 2 uncursed +0 worthless pieces of blue glass {2} p - 16 uncursed +0 worthless pieces of white glass {16} q - an uncursed +2 sling ammo r - 2 blessed +0 worthless pieces of green glass {2} s - an uncursed -1 sling ammo t - the uncursed -3 worthless piece of red glass named Upper ^ KGiant UFO {1} u - an uncursed +0 worthless piece of yellowish brown glass {1} v - an uncursed +0 worthless piece of radiant glass {1} w - a cursed +0 completely bad part stone x - 7 blessed +3 rocks {0} y - an uncursed +0 worthless piece of green glass {1}(end) ^Ŀ<)@@[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw ^44(4)  AC4 Exp1 T7 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^` + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^ + Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true] ^€  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [true]  w - ignintr [false]  x - inertiaconfirm [false]  y - invweight [true]  z - knapsacklimit [false]  A - lit_corridor [true]  B - lootabc [false] (1 of 3)^3[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC4 Exp1 T7 Ŀ<)@@ Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4}(end) ^ 2[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^KwUnknown command '^Q'.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^f+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true] ^ g i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [true]  w - ignintr [false]  x - inertiaconfirm [false]  y - invweight [true]  z - knapsacklimit [false]  A - lit_corridor [true]  B - lootabc [false] (1 of 3)^=+^ _[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC4 Exp1 T7 -------|.....||.....|..<.)@||...@.|-------^T Count: 74^KUnknown command '^?'.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^I Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^Z + Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true] ^u  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [true]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [false]  w - ignintr [false]  x - inertiaconfirm [false]  y - invweight [true]  z - knapsacklimit [false]  A - lit_corridor [true]  B - lootabc [false] (1 of 3)^+^\-^4 3[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC4 Exp1 T7 -------|.....||.....|..<.)@||...@.|------- Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4}(end) ^2[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 ^X #[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T7 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T9 ).@@^ You displaced your priest called Septimus the aspirant.@@You see here 10 gold pieces {0}.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T9 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T10 @.^|@$ [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T10 The priest called Septimus the aspirant picks up a silver dagger {4}.[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T11 @.^ +[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T11 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T12 .@@^!1 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T13 @@.^C [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T13 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T15 @@<..^ )[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T15 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T16 .@@^L[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T17 .<@@^ 6[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T17 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T18 .@.@^͘S[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T19 @@..^*& {[AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T19 [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T21 ..<.@r.@^b-----....|.........-...@You see here 10 gold pieces {0}.@. [AlphaFalc the Little Fool ] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  14(14)  Pw 4(4)  AC4 Exp1 T21 The chipmunk bites you! [AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T21 [-1 -> 13][AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4) [^)A AC4 Exp1 T22 ^ [AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T22 ^ <There appears to be no shopkeeper here to receive your payment.[AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T22 ^@$[AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T22 The priest called Septimus the aspirant drops a silver dagger {4}.--More--^eThe priest called Septimus the aspirant swings his mace at the chipmunk.--More--^z< pThe priest called Septimus the aspirant hits the chipmunk.The chipmunk is killed![AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T23 .^Unknown command ' '.[AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T23 ^E Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^lV+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^O +Really quit? WARNING: this will erase your game permanently! [yes/no]? ^3 y ^?[AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha  13(14)  Pw 4(4)  AC4 Exp1 T23  ^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^R+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^nw +Really quit? WARNING: this will erase your game permanently! [yes/no]? ^;y^0#e^s^[AlphaFalc the Little Fo  13(14)  Pw 4(4) -----....|.....-------....|.....|-..|.....|...<@@..|...$.|-------[AlphaFalc the Little Fo ol] St10 Dx12 Co12 In9 Wi9 Ch14 JesRusMalCha Dlvl:1 $0 HP 13(14)  Pw 4(4)  AC4 Exp1 T23 Do you want your possessions identified? DYWYPI? [ynq] (n) ^=q