AlphaFalcon, neutral female transformer Shapeshifter #####---------- ##,,,,.........| ----------,,###|........| |........|,# |..(.....| |........|,# -.-------- |........|,# #,## |.........,# #,,# ------- |@.......|## ##,# ......| |........| #,#........ -----+---- #,#{......| ###,#### #,#$......| #,,,,,,########,#---- --- ---.---,,,,,,,,,,,,,,` ---.....---#######,,,,#, |....<....| |...---...| |...| |...| |...| |...| |...---...| |.........| ---.....--- -----.- [AlphaFalc the Polymorph Trainee] St6 Dx9 Co11 In19 Wi15 Ch11 ShaTraFemNeu Dlvl:1 $0 HP14(14) Pw24(24) AC9 Exp1 T113 Latest messages Never mind. In what direction? [47896321><] There is a wooden box {500} here, loot it? [ynq] (q) (2x) Hmmm, it seems to be locked. In what direction? [47896321><] (14x) You don't find anything here to loot. You see here a wooden box {500}. There is a wooden box {500} here, loot it? [ynq] (q) Hmmm, it seems to be locked. You displaced The RNG. (2x) The RNG picks up a wooden box {500}. The RNG turns into a beartrapper! There is a wall in the way! (2x) The RNG drops a wooden box {500}. The RNG turns into a buzzing blob! There is a wall in the way! You see here a finalized scroll labeled HALP WHY AM I SO BAD {0}. What do you want to read? [defgh or ?*,] Never mind. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 208 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 11% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 79% Armor drop chance was reduced to 97% Monster death drops spawned with only 70% chance The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to skilled proficiency: memorization The following skill became untrainable if you tried to train it too early: elemental spells (turn 4472) The following skill became untrainable after a while: two-weapon combat (turn 33748) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 50218) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 171906 Monster spawn increase reached its maximum at turn 396357 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3671415 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: own smoke (freq bonus 3) The monster species that spawned more often: jikinki (freq bonus 4) The monster species that spawned more often: bloodrainer (freq bonus 2) The monster species that spawned more often: crater mold (freq bonus 6) The monster species that spawned more often: acidic force patch (freq bonus 1) The monster species that spawned more often: perturb sketchy (freq bonus 6) The monster species that spawned more often: ghetto fungus (freq bonus 8) The monster species that spawned more often: fluttered intercounty (freq bonus 3) The monster species that spawned more often: very old black dragon (freq bonus 2) The monster species that spawned more often: Chaugnar Faugn, Horror from the Hills (freq bonus 3) The monster species that spawned more often: novice light wall (freq bonus 18) The monster species that spawned more often: stone soup mummy (freq bonus 18) The monster species that spawned more often: magic ray (freq bonus 2) The monster species that spawned more often: platinum wort (freq bonus 4) The monster species that spawned more often: special troll (freq bonus 8) The monster species that spawned more often: ivel wuxtina (freq bonus 10) The monster species that spawned more often: convincing blackjacked (freq bonus 12) The monster species that spawned more often: moldy force fungus (freq bonus 6) The monster species that spawned more often: split draconian (freq bonus 8) The monster species that spawned more often: caterpillar sniper (freq bonus 18) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 1) The monster species that never randomly spawned: neo-otyugh The monster species that never randomly spawned: afro acrobatically The monster species that never randomly spawned: giant lodestone dragonfly The monster species that never randomly spawned: betokened deprecate The monster species that never randomly spawned: siena force patch The monster species that never randomly spawned: zyborg The monster species that never randomly spawned: evil fungus The monster species that never randomly spawned: lammed standardizable The monster species that never randomly spawned: mattering voiceprint The monster species that never randomly spawned: phasing frost giant The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: batleth ((null)) The RNG hath decreed that this item was never generated: implant of malice (eocene) The RNG hath decreed that this item was never generated: shining wave (virtual) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anti training stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 5) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 6) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: sexplay whip ((null)) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 14) Trap randomization happened for 1 in 158 traps Next attribute increase check would have come at turn 1025 Strength training was 0 Dexterity training was 1 Wisdom training was -2 Constitution training was 7 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had 1382 points of nutrition remaining You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Donkey Kong, Jack Bauer and the blue Power Ranger Your deity was Jack Bauer The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (95) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (I CAN HAZ HP PLZ) scroll of mana (DUCKHACK III THE DUCKENING) scroll of phase door (YOU WILL DIE A SLOW SLOW DEATH) scroll of standard id (INESSENTIAL INFILTRATED IVY) scroll of cure (AWAY KRATSCHED) * scroll of extra healing (CHUTZPAH) * scroll of greater mana restoration (LAME 3 96) Potions potion of polymorph (swirly) Wands wand of polymorph (pallet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye AlphaFalcon the Shapeshifter...