b NaI Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-24.19:00:50.ttyrec Time: (1632510050) Fri Sep 24 19:00:50 2021 b Na)tEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. b NauWShall I pick a character's race, role, gender and alignment for you? [ynq] e Na~ye NaW?Your character: neutral female frendian Barbarian--More--g NaWhat is your alias name? h Na -------|...$..-`-|........|.....`.d.||.......@||........|--------.-h Na[Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T1  It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderess, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die ih Na+n the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Crom!--More--i Naii Na{Hello Algot, welcome to SlashEMExtended! You are a neutral female frendian Barbarian.--More--l Na2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--l Na$  l NaC% Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amyl Na% [Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu  22(22)  Pw 6(6)  AC6 Exp1 T1 The moon is waning tonight.l Naf ![Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu  22(22)  Pw 6(6)  AC6 Exp1 T2 <@n Na># o Naquito Nanuitp Nanmitp Nantq Na[Really quit? WARNING: this will erase your game permanently! [yes/no]? s Na@ys Na { et Na̯st Na[Algot the Plunderess  22(22)  Pw 6(6) t NaT-------|...$..-`-|........|.....`.d.||.......<||.......@|--------.-t Na-[Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) v Na-y Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) x Na.Do you want to see your attributes? [ynq] (n) x Na< nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: energy regeneration. You could not have this property intrinsically: petrification resistance. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 7. Amulet identification only worked 15 times out of 21. Implant identification only worked 1 times out of 34. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 177. Tool identification only worked 5 times out of 12. Amulet drop chance was reduced to 96%. Potion drop chance was reduced to 99%. Armor drop chance was reduced to 91%. Food drop chance was reduced to 87%. Shop item generation was reduced to 94%.  Naϸ 1HMonster death drops spawned with only 92% chance. Mastering the following skill taught you the hidden power: attack spells. The following skill was trained at one fifth the usual rate: shuriken. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: high heels. The following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 35). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 96198. Monster spawn increase had reached its maximum at turn 190704. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 928965. The monster class that cannot be genocided was eye or sphere.  Na @6;1HThe monster class that was spawned more often: apelike creatx Na@ ure (freq bonus 6). The monster species that was spawned more often: undead gnasher scorpion (freq bonus 21). The monster species that was spawned more often: player mimic (freq bonus 16). The monster species that was spawned more often: hahaha mold (freq bonus 14). The monster species that was spawned more often: Lord Dagon (freq bonus 32). The monster species that was spawned more often: little beitir (freq bonus 72). The monster species that was spawned more often: apprentice patch (freq bonus 7). The monster species that was spawned more often: undead genderstarist (freq bonus 81). The monster species that was spawned more often: decayed colony (freq bonus 40). The monster species that was spawned more often: mentality southeast foreside materializing (freq bonus 9). The monster species that was spawned more often: giant cockroach (freq bonus 8). The monster species that was spawned more often: terrible garbage houses (freq bonusx Na  66). The monster species that was spawned more often: inflationist cheesing (freq bonus 18). The monster species that was spawned more often: clock forest snake (freq bonus 16). The monster species that was spawned more often: buttressed aahed subentry agate justinian (freq bonus 24). The monster species that was spawned more often: dwarflike related excreter (freq bonus 24). The monster species that was spawned more often: ultraviolet beam (freq bonus 12). The monster species that was spawned more often: pile of monster coins (freq bonus 44). The monster species that was spawned more often: Charon (freq bonus 20). --More--y Na{The monster species that was spawned more often: bright blue growth (freq bonus 32). The monster species that was spawned more often: elegant dame (freq bonus 16). The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 4). The monster trait that was more common: monsters that grunt (freq bonus 3). The monster species that was never randomly spawned: Seraph of the Advice. The monster species that was never randomly spawned: very old rainbow dragon. The monster species that was never randomly spawned: pearl guilelessly. The monster species that was never randomly spawned: reddish colony. The monster species that was never randomly spawned: lemming shaman. The monster species that was never randomly spawned: persuading catarrh. The monster species that was never randomly spawned: bedrid repagy Nainate patella penitence. The monster species that was never randomly spawned: stronger gnome warrior. The monster species that was never randomly spawned: chimera lizard. The monster species that was never randomly spawned: archfiend of Gilfer. The monster class that was always generated with extra speed: angelic being. The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots). The RNG hath decreed that this item was never generated: orange ((null)). The RNG hath decreed that this item was never generated: whispers from beyond (detestable). The RNG hath decreed that this item was never generated: sludge (fallthrough). The RNG hath decreed that this item was never generated: longing stone (gray). The RNG hath decreed that this item was never generated: teleport away (gold). The RNG hath decreed that this item was never generated: bituknife (y Na(null)). The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE). The RNG hath decreed that this item was never generated: helm of decontamination (engraved helmet). The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 28). The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 6). The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 18). The RNG hath decreed that this item wasy Na generated more often: spear ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 18). The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 3). The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 9). The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 3). The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 8). The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 10). The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 9). The RNG hath decreed that this item was y Nagenerated more often: rocket gauntlets ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8). The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 7). The RNG hath decreed that this item was always generated cursed: possession (possessive). The RNG hath decreed that this item was always generated cursed: leather saddle (saddle). The RNG hath decreed that this item was always generated cursed: cold resistance (brass). The RNG hath decreed that this item was always generated cursed: difficult trident ((null)). The RNG hath decreed that this item was always generated cursed: implant of combat (echoing). The RNG hath decreed that this item was always generated cursed: traffic light ((null)). The RNG hath decreed that thiy Nas item was always generated cursed: objection (cinnabar). The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)). The RNG hath decreed that this item was always generated cursed: diminished bleeding (smeared). --More--{ NabThe RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet). The RNG hath decreed that this trap was always invisible: bad effect trap. The RNG hath decreed that this trap was generated more often: death trap (freq bonus 16). Trap randomization happened for 1 in 652 traps. Traps were spawned invisible 1 times in 86. Traps were extra hard to find 43% of the time. Next attribute increase check would have come at turn 1281. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were poison resistant. You had not decided on your sexuality yet. You had 1499 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 15 spells. You could not have safely prayed (171). You survived. --More-- Na -------|...$..-`-|........|.....`.d.||.......<||.......@|--------.- Na9 ![Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T2 Do you want to see your discoveries? [ynq] (n)  Nan Discoveries  Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword Na) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe)[46; Na 3166H * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm)(1 of 5) Na9  * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) Na  * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes)[ Na 45;166H * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak)(2 of 5) NaJ~ * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hydra helmet) * sedge hat (orange visored helmet) * skullcap (metal plate helmet) * flack helmet (ceramic helmet) * crystal helm (less helmet) * mining helm (gray helmet) * field helm (green bowel) * helm of safeguard (secret helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * leather gloves (heavenly gloves) * gauntlets of safeguard (even pair of gloves) * gauntlets of plugsuit (slit gloves)[2 Na~5;166H * commander gloves (uncanny gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers stone (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian NaX{ footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (side gore boots) * field boots (golden delicately filigreed stilettos) * boots of safeguard (gentle sneakers)(3 of 5) Na * Femmy stiletto boots (christmas child mode boots) * Madeleine plateau boots (generic high heels) * Marlena hiking boots (moon boots) * Anastasia dancing shoes (velcro sandals) * Jessica lady shoes (explosive boots) * Solvejg mocassins (princess pumps) * Wendy leather pumps (wedge boots) * Katharina platform boots (elite sneakers) * Elena combat boots (golden shoes) * Thai combat boots (winter boots) * Elif sneakers (industrial boots) * Nadja buckled lady shoes (sandals with socks) * Sandra combat boots (corona boots) * Natalje block heel sandals (extraterrestrial boots) * Jeanetta girl boots (platform boots) * Yvonne girl sneakers (combat boots) * Maurah hugging boots (buckled boots) * Meltem combat boots (demonologist boots) * Sarah hugging boots (camouflage patterned boots) * C Na.laudia wooden sandals (volcanic boots) * Ludgera hiking boots (ankle boots) * Kati girl boots (ski heels) * Nelly lady pumps (red sneakers) * Eveline wedge sandals (fluffy boots) * Karin lady sandals (unsexy boots) * Juen peep-toes (high iron boots) * Kristina platform sneakers (cast iron boots) * Lou sneakers (standing footwear) * Almut sneakers (mary janes) * Julietta peep-toes (meteoric steel boots) * Arabella hugging boots (unisex sneakers) * Kristin combat boots (plof heels) * Anna hugging boots (old brogues) * Ruea combat boots stone (wedge sneakers) * Dora combat boots stone (failed shoes) * Marike sneakers (thigh boots) * Jette combat boots (heavenly boots) * Ina hugging boots (unisex pumps) * Sing platform boots ( Naբrainbow boots) * Victoria combat boots (calf-leather sandals) * Melissa wedge boots (hiking boots) * Anita lady pumps (everlasting boots) * Henrietta combat boots (house slippers) * Verena stiletto sandals (street boots) Scrolls scroll of healing (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of mana (IM REALLY FEELING IT) scroll of phase door (TORRENTED TOO MANY MOVIES) scroll of standard id (AHORA HE ENCONTRADO MUNICIONES) scroll of cure (ERIKISEPHEARARACHARAPHTHISKERA) scroll of heal other (FLOW AND WAVE MOVES IS MORE POWER) * scroll of extra healing (PLAY DOT POKEMONSHOWDOWN DOT COM)(4 of 5) Na~ * scroll of greater mana restoration (ELF IS DOUBLEQUICKER WHEN RAIN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(5 of 5) Na[Algot the Plunderess ] St17 Dx11 Co18 In7 Wi5 Ch5 BarFreFemNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC6 Exp1 T2 Do you want an account of creatures vanquished? [ynq] (n)  Na En Vanquished creatures:  0 little dogs (1 created) 0 stroke gnomes (1 created) 0 baby ogres (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More-- Na<Do you want to see your conduct? [ynq] (n)  NaYNGn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More-- Na$Goodbye Algot the Barbarian... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 22 hit points when you quit.--More-- Naޥ  Na]7 Since you quit, the score list will not be checked.