La Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-23.18:21:55.ttyrec Time: (1632421315) Thu Sep 23 18:21:55 2021 LaEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. LavRestoring save file...LaPLa$[Algot the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha Dlvl:1 $0 HP 21(21)  Pw 24(24)  AC9 Exp1 T4 You return to level 1 in The Dungeons of Doom.--More--LaD s---.----------..<..........||............||...@).......||...d...@....||............|.............|--------------LaE :[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha Dlvl:1 $0 HP 21(21)  Pw 24(24)  AC9 Exp1 T4 Hello Samantha, the naga Geek, welcome back to SlashEMExtended!LaMF [Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 You are lucky! Full moon tonight.LaOo [Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 La3[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 La{[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 La[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 La Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) !Laݾ+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) "LaE + Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) $LaT[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha  21(21)  Pw 24(24)  AC9 Exp1 T4 %Lax# %La$ quit&Lauit&Lait&La6 t&La@ [Really quit? WARNING: this will erase your game permanently! [yes/no]? (La8y(La.e(La: s)LaA[Samantha the Newbie  21(21)  Pw 24(24) )LaԴ---.----------..<..........||............||...@).......||...d...@....||............|.............|--------------[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha Dlvl:1 $0 HP 21(21)  Pw 24(24)  AC9 Exp1 T4 Do you want your possessions identified? DYWYPI? [ynq] (n) *La&6n Weapons a - a blessed +1 electric sword (weapon in hand) {16} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} Comestibles e - 2 uncursed Hacker's Foods {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Potions d - 4 uncursed finalized potions of Jolt Cola {0} Tools b - 3 uncursed ICs {0} f - an uncursed pack of floppies {0}(end) *La8#Do you want to see your attributes? [ynq] (n) +La nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drain resistance. You could not have the double effect of this property: confusion resistance. Scroll identification only worked 100 times out of 141. Implant identification only worked 1 times out of 28. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 28. Gem identification only worked 100 times out of 188. Tool identification only worked 5 times out of 12. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 99%. Ring drop chance was reduced to 96%. Potion drop chance was reduced to 82%. Weapon drop chance was reduced to 99%. Armor drop chance was reduced to 98%. Tool drop chance was reduced to 10%. Shop item gener+Laation was reduced to 90%. Concealing monsters were spawned underneath items 51% of the time only. Mastering the following skill taught you the hidden power: memorization. The following skill could not be trained at all: long sword. The following skill was limited to basic proficiency: martial arts. The following skill was limited to skilled proficiency: body spells. The following skill was limited to expert proficiency: searching. The following skill became untrainable if you tried to train it too early: symbiosis (turn 154). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 93727. Monster spawn increase had reached its maximum at turn 181647. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 323253. The monster class that cannot be genocided+La was long worm tail. The monster species that was spawned more often: Kroo the Kobold King (freq bonus 10). The monster species that was spawned more often: giant brass ant (freq bonus 4). The monster species that was spawned more often: flareon (freq bonus 9). The monster species that was spawned more often: tenterhook confidante ensconce circuiteer (freq bonus 2). The monster species that was spawned more often: deplaning justiciary (freq bonus 4). The monster species that was spawned more often: indoctrinated alien (freq bonus 6). The monster species that was spawned more often: wite gnome (freq bonus 6). The monster species that was spawned more often: lethal gopher (freq bonus 8). The monster species that was spawned more often: drydrip stalk (freq bonus 24). The monster species that was spawned more often: hooloovoo (freq bonus 4). The monster species that was spawned more often: nidogod (freq bonus 21). The monster spec+Lauies that was spawned more often: high voltage generator (freq bonus 6). The monster species that was spawned more often: bright violet force patch (freq bonus 1). The monster species that was spawned more often: king of porn (freq bonus 8). The monster species that was spawned more often: Australian devil (freq bonus 6). The monster species that was spawned more often: young adult glop dragon (freq bonus 8). The monster species that was spawned more often: party mushroom (freq bonus 2). The monster species that was spawned more often: dash bug (freq bonus 2). --More--+LawThe monster species that was spawned more often: slug impersonator (freq bonus 18). The monster species that was spawned more often: nonlethal nonperishable (freq bonus 12). The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 2). The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2). The monster trait that was more common: monsters that have lash attacks (freq bonus 3). The monster trait that was more common: monsters that count as werecreatures (freq bonus 2). The monster trait that was more common: monsters that move like grid bugs (freq bonus 2). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2). The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2). The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2). +La&xThe monster trait that was more common: joke monsters (freq bonus 16). The monster trait that was more common: monsters that count as minion (freq bonus 2). The monster species that was never randomly spawned: clock stalk. The monster species that was never randomly spawned: frankish soldier. The monster species that was never randomly spawned: great white shark. The monster species that was never randomly spawned: greedy little imp. The monster species that was never randomly spawned: platinum dragom. The monster species that was never randomly spawned: colored orc. The monster species that was never randomly spawned: unnethackplus horror. The monster species that was never randomly spawned: antidotally datsun prejudgment invitational riel transferrable. The monster species that was never randomly spawned: looser scarab. The monster species that was never randoml+LaLyy spawned: avada kedavra snake. The monster class that was always generated with extra speed: flying fish. The RNG hath decreed that this item was never generated: purification (fresh). The RNG hath decreed that this item was never generated: ether bolt ((null)). The RNG hath decreed that this item was never generated: vibroblade (gray short sword). The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT). The RNG hath decreed that this item was never generated: special shield ((null)). The RNG hath decreed that this item was never generated: BUC randomization (lupine). The RNG hath decreed that this item was never generated: limitation boots (velcro boots). The RNG hath decreed that this item was never generated: sustain ability (bronze). The RNG hath decreed that this item was generated more often: Dora's jewel (orange, freq bonus 20). The RNG hath decreed that this item was generated more often:+Lay Nelly's jewel (yellowish brown, freq bonus 21). The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 24). The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 8). The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 31). The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 11). The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 22). The RNG hath decreed that this item was generated more often: im+LaHzplant of desire (camphor, freq bonus 7). The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 9). The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 10). The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 65). The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 58). The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 3). The RNG hath decreed that this item was generated more+La{z often: implant of prospering (realgar, freq bonus 2). The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 36). The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield). The RNG hath decreed that this item was always generated cursed: material stability (rock solid). --More--+LaL The RNG hath decreed that this item was always generated cursed: elm street stone (gray). The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak). The RNG hath decreed that this trap was always invisible: julietta trap. The RNG hath decreed that this trap was generated more often: Only percentapercents can go there! (freq bonus 6). Trap randomization happened for 1 in 256 traps. Traps were spawned invisible 1 times in 95. Traps were extra hard to find 13% of the time. Next attribute increase check would have come at turn 1051. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were shock resistant. You were poison resistant. You had not decided on your sexuality yet. You were prevented from having drain resistance (0). You had 1497 points of nutrition remaining. You were +LaIM lucky (1). You had spell retention for remembering 50 spells. You could not have safely prayed (570). You survived. --More--,La3m---.----------..<..........||............||...@).......||...d...@....||............|.............|--------------,La3"[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha Dlvl:1 $0 HP 21(21)  Pw 24(24)  AC9 Exp1 T4 Do you want to see your discoveries? [ynq] (n) -LaPn Discoveries  Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword-La) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe)[46;-LaG3162H * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm)(1 of 5)-La5  * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star)-La.5  * silver chakram (silver circular blade) Armor gauntlets of typing (slit gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes)[45;-La5 162H * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak)(2 of 5).Laz * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (eternal helmet) * sedge hat (viking helmet) * skullcap (meso helmet) * flack helmet (pope hat) * crystal helm (deformed helmet) * mining helm (crested helmet) * field helm (tasseled helmet) * helm of safeguard (ruined helmet) * war hat (RNG helmet) * plasteel gloves (white gloves) * leather gloves (vitric gloves) * gauntlets of safeguard (english gloves) * gauntlets of pl.La0{ugsuit (fingerless gloves) * commander gloves (volcanic gloves) * field gloves stone (gemmed gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear).La{J * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (velcro sandals) * field boots (dyke boots)(3 of 5).La>S * boots of safeguard (paper shoes) * Femmy stiletto boots (fin boots) * Madeleine plateau boots (side zip boots) * Marlena hiking boots (garden slippers) * Anastasia dancing shoes (golden delicately filigreed stilettos) * Jessica lady shoes (turbo boots) * Solvejg mocassins (clink boots) * Wendy leather pumps (winter boots) * Katharina platform boots (ankle boots) * Elena combat boots (profiled boots) * Thai combat boots (tightly fitting boots) * Elif sneakers (plateau boots) * Nadja buckled lady shoes (unisex sneakers) * Sandra combat boots (ether boots) * Natalje block heel sandals (exceptional sneakers) * Jeanetta girl boots (korean sandals) * Yvonne girl sneakers (nature boots) * Maurah hugging boots (mary janes) * Meltem combat boots (hot boots) * Sarah hugging boots (wooden c.LapSlogs) * Claudia wooden sandals (rainbow boots) * Ludgera hiking boots (sexy heels) * Kati girl boots (camouflage patterned boots) * Nelly lady pumps (climbing boots) * Eveline wedge sandals (ballet heels) * Karin lady sandals (junk shoes) * Juen peep-toes (flipflops) * Kristina platform sneakers (sputa boots) * Lou sneakers (fetish heels) * Almut sneakers (roman sandals) * Julietta peep-toes stone (wedge sneakers) * Arabella hugging boots (weight attachment boots) * Kristin combat boots (irregular boots) * Anna hugging boots (castlevania boots) * Ruea combat boots (roller boots) * Dora combat boots (flat-soled shoes) * Marike sneakers (balanced boots) * Jette combat boots (industrial boots) * Ina hugging boots (lolita boot.LaTs) * Sing platform boots (alloy boots) * Victoria combat boots (3D-printed wedges) * Melissa wedge boots (winter stilettos) * Anita lady pumps (sandals with socks) * Henrietta combat boots (hiking boots) * Verena stiletto sandals (red sneakers) Scrolls scroll of healing (NOM STYL STUNT IS FLY STYL) scroll of mana (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of phase door (INVALID NEXT SIZE FAST) scroll of standard id (PORKMANS BALLS HAVE EVERY EXTRINSIC IN THE BOOK) scroll of cure (HEAL A WOUND BY CALLING MANSERVENT) scroll of heal other (MUMAK R34)(4 of 5).La  * scroll of extra healing (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) * scroll of greater mana restoration (YOU STEPPED INTO A HEAP OF SHIT) Potions * potion of Jolt Cola (cineraria) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)[44;.LaX 162H(5 of 5)/La<[Samantha the Newbie ] St13 Dx5 Co11 In9 Wi10 Ch5 GeeNagFemCha Dlvl:1 $0 HP 21(21)  Pw 24(24)  AC9 Exp1 T4 Do you want an account of creatures vanquished? [ynq] (n) /Las n Vanquished creatures:  0 little dogs (1 created) 0 beginners (1 created)  2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--0Las Do you want to see your conduct? [ynq] (n) 1LaF Gn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--2LaGoodbye Samantha the Geek... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--3La  3La}7 Since you quit, the score list will not be checked.