Fa+ Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-18.16:44:58.ttyrec Time: (1631983498) Sat Sep 18 16:44:58 2021 FaiAkBad syntax in OPTIONS in /dgldir/userdata/Algot/slex/Algot.slexrc: WINgraphics. Hit return to continue: Fa  Fa EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. Fa WShall I pick a character's race, role, gender and alignment for you? [ynq] FanChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant  B - a Convict  C - a Cook  D - a Courier  E - a Cracker  F - a Cruel Abuser  G - a Cyberninja  H - a Dancer  I - a Death Eater  J - a Demagogue  K - a Diablist  L - a Dissident  M - a Fa}Diver  N - a Doll Mistress  O - a Doom Marine  P - a DQ Slime  Q - a Dragonmaster  R - a Druid  S - a Drunk  T - a Dunmer  U - an Electric Mage (1 of 4)Fa+Choosing Race Pick the race of your Death Eater   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - changeling  L - chiquai  M - chiropteran  N - clockwork automaton  O - cockatrice  P - colorator  Q - cortex  R - cupid  S - Fa Kcurser  T - dark seducer  U - deathmold (1 of 6)FaL )+Use hybrid races? [yn] (n) FanChoosing Gender Pick the gender of your android Death Eater  m - male f - female * - Random ! - Quit(end) Fap= ;+Choosing Alignment Pick the alignment of your female android Death Eater  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Fa\b+Fa& ------.--|......F||.......||..F@...|-----...|...|----Fa_ [Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1  It is written in the Book of Lord Voldemort:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lord Voldemort seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Filthy Worm, have been heralded from birth as the instrument of Lord Voldemort. You are destined to recover the Amulet for yoFa ur deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lord Voldemort!--More--Fa!-|||||Fae|Hello Algot, welcome to SlashEMExtended! You are a chaotic female android Death Eater.--More--Fac29You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Fa Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--Fa  Fa[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 The moon is waxing tonight.FaFaEThere is a staircase up here.[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 FadiFa2kThere is a wall in the way![Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 Fa Amulets i - a cursed amulet of life saving (being worn) {0} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Armor d - the uncursed +1 cloak of reflection named Kastor-Transport's Accellerotor (being worn) {4} Comestibles j - an uncursed tin of ble ogre meat {0} k - an uncursed tin of spinach {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks e - a blessed spellbook of finger of death (0:-3) {0} f - a blessed spellbook FaGof charm monster (0:1) {0} g - a blessed finalized spellbook of acid stream (0:1) {0} Wands h - a cursed wand of death (0:8) {0}(end) Fa------.--|......F||.......||..F@...|-----...|...|---- [Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 [Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(1Fal9)  Pw 18(18)  AC7 Exp1 T1 FaCount: 64Fa1Unknown command '^?'.--More--Fa`[You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Fasi9yFajnIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 Fa Fa1 There is a wall in the way![Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 FaF{ Count: 88FakiCount: 888Fa5FaV Unknown command '^?'.[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 Fa"[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 FaB  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [true]  l - DECgraphics [false]  m - eatingboFa ulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - extmenu [false]  s - gmmessage [true]  t - graffitihilite [true]  u - help [true]  v - hilite_pet [true]  w - hitpointbar [true]  x - IBMgraphics [false]  y - ignintr [false]  z - inertiaconfirm [false]  A - invweight [true]  B - knapsacklimit [false]  C - lit_corridor [true]  D - lootabc [false]  E - mail [true] (1 of 3)Fa a - materialglyph [false]  b - memorizationknown [false]  c - statuscolors [true]  d - menucolors [false]  e - menu_on_esc [true]  f - menu_glyphs [false]  g - missing_safety [true]  h - mon_polycontrol [false]  i - moreforced [true]  j - numpadmessage [false]  k - null [true]  l - paranoidquit [true]  m - perm_invent [true]  n - pickup_thrown [true]  o - pickup_cursed [false]  p - pokedex [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quiver_fired [false]  t - qwertz_layout [false]  u - rest_on_space [false]  v - safe_pet [true]  w - showexp [false]  x - showrace [false]  y - showrealtime [false]  z - showscore [false]  A - showsym [true]  B - showdmg [true]  C - showweight [false]  D - showmc [false]  E - shoFawmovement [false]  F - showlongstats [false]  G - showsanity [false]  H - showsymbiotehp [false]  I - silent [true]  J - simpledescs [false]  K - sortpack [true]  L - sound [true]  M - sparkle [true]  N - standout [false]  O - tabcursesconfirm [false]  P - tech_description [true]  Q - time [true]  R - timed_autosave [true]  S - quick_autosave [false]  T - tombstone [true]  U - toptenwin [false]  V - travel [true]  W - use_inverse [false] (2 of 3)Fah a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Algot]  role [Death Eater]  race [android]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3FaGi2-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$"])[%?+!=/(*`0_.]  k - pickup_burden [stressed]  l - pickup_types [none]  m - pilesize [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - tileset [(none)]  s - autopickup exceptions (0 currently set) (3 of 3)Faq+Fac  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) $Fa#[?1l>[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 ------.--|......F||.......||..F@...|-----...|...|----'Fa Pick an object.)Fa)Fa = *Fak*FaD =Unknown direction: '5' (use 2468 or .).--More---Fa8 .Faf(0Fa F a fungus or mold (porter lichen) (base level 0)  Accessing Pokedex entry for porter lichen...  Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, breathless, amphibious. This monster is of neuter gender. May be eaten by vegans. Covetous. Is a valid polymorph form.  Attacks: touches - sticks to you --More--6FaO& =[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 7Fa~) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) :Fa{ a[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha  19(19)  Pw 18(18)  AC7 Exp1 T1 <Fa # <Fa5 quit=Fa[uit=Fait>Fa&ut>Fa"[Really quit? WARNING: this will erase your game permanently! [yes/no]? ?Fa.Z y?FaUbe@Fa s@FaK [Algot the Filthy Worm  19(19)  Pw 18(18) @Fa( }------.--|......F||.......||..F@...|-----...|...|----@Fa /[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) BFajn Amulets i - a cursed amulet of life saving (being worn) {0} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Armor d - the uncursed +1 cloak of reflection named Kastor-Transport's Accellerotor (being worn) {4} Comestibles j - an uncursed tin of ble ogre meat {0} k - an uncursed tin of spinach {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks e - a blessed spellbook of finger of death (0:-3) {0} f - a blessed spellbBFaook of charm monster (0:1) {0} g - a blessed finalized spellbook of acid stream (0:1) {0} Wands h - a cursed wand of death (0:8) {0}(end) CFaVz+------.--|......F||.......||..F@...|-----...|...|---- [Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 Do you want to see your attributes? [ynq] (n) CFa5jnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: speed. You could not have the double effect of this property: curse resistance. Scroll identification only worked 100 times out of 411. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 13. Implant identification only worked 1 times out of 34. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 13. Gem identification only worked 100 times out of 117. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 89%. Wand drop chance was reduced to 80%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 94%. CFajWeapon drop chance was reduced to 91%. Armor drop chance was reduced to 90%. Food drop chance was reduced to 96%. Shop item generation was reduced to 92%. Monster death drops spawned with only 90% chance. Mastering the following skill taught you the hidden power: short sword. The following skill was limited to skilled proficiency: elemental spells. The following skill became untrainable after a while: matter spells (turn 14052). The following skill couldn't be trained before a certain turn number is reached: body armor (turn 60364). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 70059. Monster spawn increase had reached its maximum at turn 132069. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 8185698. The monster class CFakthat cannot be genocided was dog or other canine. The monster class that was spawned more often: major demon (freq bonus 2). The monster species that was spawned more often: litening brether (freq bonus 4). The monster species that was spawned more often: rotating-through unicorn (freq bonus 24). The monster species that was spawned more often: inviso trove (freq bonus 5). The monster species that was spawned more often: underground dweller (freq bonus 54). The monster species that was spawned more often: neverending ether soldier (freq bonus 12). The monster species that was spawned more often: gummed scrivener (freq bonus 14). The monster species that was spawned more often: fast shoggoth (freq bonus 3). The monster species that was spawned more often: nightrunner (freq bonus 16). The monster species that was spawned more often: uvo fish (freq bonus 12). The monster species that was spawned more often: end-all fire elemental (freq CFa7lwbonus 8). The monster species that was spawned more often: very bad clone (freq bonus 28). --More--DFaThe monster species that was spawned more often: white stalk (freq bonus 7). The monster species that was spawned more often: crushing noninterfaced guttery indexing (freq bonus 16). The monster species that was spawned more often: sue spore (freq bonus 10). The monster species that was spawned more often: megabat (freq bonus 3). The monster species that was spawned more often: madam lein (freq bonus 32). The monster species that was spawned more often: division jedi (freq bonus 9). The monster species that was spawned more often: ablatival factful midwinter touchier (freq bonus 5). The monster species that was spawned more often: cheap orc (freq bonus 14). The monster species that was spawned more often: +3 ad barrier (freq bonus 12). The monster trait that was more common: monsters with drain resistance (freq bonus 3). The monster species that was never randomly spawned: interlocutory rocking. The monster species that was never rDFaandomly spawned: spore warp patch. The monster species that was never randomly spawned: homily casava biotin psychiatrical strikeover. The monster species that was never randomly spawned: cardigan remilitarize. The monster species that was never randomly spawned: thruster dispelled. The monster species that was never randomly spawned: eye of doom. The monster species that was never randomly spawned: spinner growth. The monster species that was never randomly spawned: speed dinette. The monster species that was never randomly spawned: nonstop kangaroo. The monster species that was never randomly spawned: porter Olog-hai. The RNG hath decreed that this item was never generated: implant of elusion (dense). The RNG hath decreed that this item was never generated: blaster bolt ((null)). The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)DFa). The RNG hath decreed that this item was never generated: water dragon scale mail ((null)). The RNG hath decreed that this item was never generated: talc (gray). The RNG hath decreed that this item was never generated: exercise stone (gray). The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 8). The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 12). The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 43). The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 19). The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 32). The RNG hath decreed that this item was generated more often: turquoise DFa_(green, freq bonus 8). The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 20). The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 16). The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 9). The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 49). The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7). The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 4). The RNG hath decreed that this item was generated more oftenDFa 5: petrifyium bra ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 5). The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 8). The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 6). The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet). The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword). The RNG hath decreed that this item was always generated cursed: bigscript stone (gray). --More--DFa The RNG hath decreed that this item was always generated cursed: autocurse stone (gray). The RNG hath decreed that this item was always generated cursed: chaos bolt (credited). The RNG hath decreed that this item was always generated cursed: speed (dark green). The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet). The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)). The RNG hath decreed that this trap was always invisible: glyph of warding. The RNG hath decreed that this trap was generated more often: katharina trap (freq bonus 1). Trap randomization happened for 1 in 553 traps. Traps were spawned invisible 1 times in 82. Traps were extra hard to find 3% of the time. Next attribute increase check would have come at turn 684. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. DFa [16;1HYour sanity was 0. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. You could survive without air. You had resistance to death rays. You had reflection. Your life would have been saved. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (529). You survived. --More--EFae------.--|......F||.......||..F@...|-----...|...|----EFa#[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 Do you want to see your discoveries? [ynq] (n) FFaԫn Discoveries  Amulets amulet of life saving (underground) Weapons quarterstaff (staff) Armor cloak of reflection (brown burnoose) Scrolls scroll of healing (SYMANTEC KILLS RANSOM ISDA) scroll of mana (IAZNAB) scroll of phase door (POTESTAS) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (CONFUSION YOU FUXXOR) scroll of heal other (DIE RECHTSCHREIBREFORM IST SCHEISSE) * scroll of extra healing (UEBER RE A GIERUNG) * scroll of greater mana restoration (NORBERT DUANE MICHAEL) Spellbooks spellbook of finger of death (woodcut) spellbook of charm monster (preposterous) spellbook of acid stream (leaf-patterned) Wands wand of death (hemlock) FaemVenoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) OFa5O------.--|......F||.......||..F@...|-----...|...|----[Algot the Filthy Worm ] St7 Dx12 Co7 In12 Wi5 Ch3 DeaAndFemCha Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC7 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) PFa,n Vanquished creatures:  0 femalemondaines (1 created) 0 sessilichens (1 created) 0 porter lichens (1 created) 0 mummies (1 created) 0 incantifiers (1 created) 0 confined ghosts (2 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--QFaߏDo you want to see your conduct? [ynq] (n) RFa^6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--YFa>Goodbye Algot the Death Eater... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 19 hit points when you quit.--More--YFa  YFa7 Since you quit, the score list will not be checked.