Checkera, chaotic female doppelganger Archeologist ############################################################################## #............................................................................# #.............................................................S..............# #.P...............................................S..........@M.S............# #..............................[..........%.................SS...............# #..................n.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.................# #.............. -------------------------------------}.................# # |}....<............# |}.................# |}.S...............# |}.$...............# +...$..............# |}.$!..............# |}..%..............# |}.................# |}.................# -}.................# }}.................# ...................# ....................# ....................# [Checkera the Investigator] St8 Dx6 Co5 In8 Wi8 Ch6 ArcDopFemCha Dlvl:3 $52 HP-3(56) Pw61(61) AC10 Exp6 T922 Latest messages [-4 -> 12] The chasing garter snake misses. The water moccasin misses. The water moccasin bites you! [-2 -> 10] Warning: HP low! What do you want to read? [ce-hnosxI or ?*.] Never mind. A mysterious force prevents you from phasing! The water moccasin bites you! [-1 -> 9] Warning: HP low! The water moccasin bites you! The water moccasin's bite was poisoned! You feel weaker! You lose Strength You hear the howling of the CwnAnnwn... [-6 -> 3] Warning: HP low! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} y - 2 cursed -3 orcish daggers {8} B - 4 uncursed +0 unknown knives {8} C - 3 uncursed +0 orcish spears {36} Armor k - a blessed +0 leather jacket (being worn) {12} r - an uncursed +0 fedora (being worn) {2} z - an uncursed +0 orcish helm {12} R - an uncursed +0 orcish helm {12} U - a cursed -2 pair of levitation boots {8} Comestibles d - 3 uncursed food rations {0} i - 6 uncursed oranges {0} E - 3 uncursed apples {0} P - an uncursed pear {0} Y - a selfmade uncursed tin of ate crawler meat {0} Scrolls c - an uncursed scroll of cure {0} f - an uncursed scroll of rumor {0} g - an uncursed scroll of blank paper {0} h - 3 uncursed scrolls of phase door {0} n - 4 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} s - an uncursed scroll of heal other {0} x - an uncursed scroll of scare monster {0} I - an uncursed greased scroll of confuse monster {0} Spellbooks e - a blessed finalized spellbook of light (0:1) {0} Wands Q - an uncursed wand of light (0:18) {0} V - an uncursed wand of undead turning (0:3) {0} Tools b - an uncursed sack {5} l - an uncursed towel {0} m - an uncursed +0 tin opener {0} p - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} t - an uncursed tinning kit (0:50) {0} w - an uncursed skeleton key {0} S - an uncursed diode {0} Gems j - an uncursed +0 touchstone u - 161 uncursed +0 rocks {3} v - 15 cursed -2 rocks {0} F - 16 blessed +0 rocks {0} Contents of the sack: a selfmade uncursed tin of backbringer meat {0} a selfmade uncursed tin of unknifold meat {0} an uncursed skeleton key {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: poison resistance You could not have this property intrinsically: petrification resistance You could not have the double effect of this property: jumping Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 157 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 81% Potion drop chance was reduced to 94% Armor drop chance was reduced to 70% Food drop chance was reduced to 96% Shop item generation was reduced to 80% Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: dagger The following skill could not be trained at all: spear The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: occult spells The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 20599) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 74998 Monster spawn increase reached its maximum at turn 149716 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1223145 The monster class that cannot be genocided was nymph The monster color that was spawned more often: bright magenta (freq bonus 3) The monster species that spawned more often: wieldy maned device apperception hedging (freq bonus 16) The monster species that spawned more often: marsh force patch (freq bonus 28) The monster species that spawned more often: thorn warp fungus (freq bonus 3) The monster species that spawned more often: lanturn light (freq bonus 4) The monster species that spawned more often: orange devil (freq bonus 8) The monster species that spawned more often: demonstrational uncase (freq bonus 30) The monster species that spawned more often: ruse lurker (freq bonus 8) The monster species that spawned more often: elodemon (freq bonus 2) The monster species that spawned more often: swallogoyle (freq bonus 6) The monster species that spawned more often: teleport plant (freq bonus 4) The monster species that spawned more often: hand druj (freq bonus 20) The monster species that spawned more often: bad clone (freq bonus 2) The monster species that spawned more often: penetratingly whelming sacristry nonpredictable (freq bonus 4) The monster species that spawned more often: big crow (freq bonus 12) The monster species that spawned more often: probe wort (freq bonus 6) The monster species that spawned more often: turkish woman (freq bonus 8) The monster species that spawned more often: mousier conceiving asterisked (freq bonus 4) The monster species that spawned more often: grapheme hobbit (freq bonus 3) The monster species that spawned more often: huntress (freq bonus 12) The monster species that spawned more often: Huginn (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 6) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 1) The monster species that never randomly spawned: tricubus The monster species that never randomly spawned: silver mold The monster species that never randomly spawned: non-mad beam The monster species that never randomly spawned: Carina's profiled combat boot The monster species that never randomly spawned: upper bangie The monster species that never randomly spawned: bright ray The monster species that never randomly spawned: static charge The monster species that never randomly spawned: Fei oh The monster species that never randomly spawned: snow troll The monster species that never randomly spawned: petty ice toad The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 2) The RNG hath decreed that this item was generated more often: Ludgera hiking boots (cuddle cloth boots, freq bonus 12) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: heavy nano ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 151) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 9) The RNG hath decreed that this item was generated more often: telephone ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: Karin lady sandals (gentleman shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 8) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 10) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 10) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 10) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: cigar ((null)) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: homicide trap (freq bonus 9) Trap randomization happened for 1 in 11 traps Traps were spawned invisible 1 times in 77 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 1196 Strength training was 31 Dexterity training was 37 Wisdom training was 18 Constitution training was 50 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having poison resistance (0) You had 1513 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 + divine 9% 91% Techniques known in the end Name Level Status research 6X Reloading(224) liquid leap 6 R Not Ready(1422) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Not Ready(1422) invoke deity 6 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor orcish helm (iron skull cap) levitation boots (golden shoes) Scrolls scroll of rumor (IM REALLY FEELING IT) scroll of blank paper (unlabeled) scroll of healing (CUCUMBER TRAVEL ASSOCIATION) scroll of mana (TITTER WEATHERING) scroll of phase door (PNLS DTH) scroll of standard id (THRESH EM EXTENDED FARMING) scroll of cure (ECANNOT SNATION ED) scroll of heal other (I AM NOOB) * scroll of extra healing (ERAU QSSI DRLO WEHT) * scroll of greater mana restoration (CAN I BECOME A BEEFSTEAK) scroll of scare monster (YASD GUARANTEED OR YOUR MONEY BACK) scroll of confuse monster (FNORD) Spellbooks spellbook of light (cyan) Wands wand of light (elasthan) wand of undead turning (ironshod) Tools * sack (bag) skeleton key (key) diode (two-wired thing) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures a little dog a backbringer (2 created) a wimp a midgety dwarf an unknifold 0 baby tuchechauns (1 created) 0 regular women (1 created) 0 neevils (1 created) a goblin a little lamb a pack rat a ratmonkey an ate crawler 0 bought plants (1 created) 0 group bugs (5 created) a duck warrior a crawling elemental a lichen 0 shaded lichens (1 created) a digestolichen 0 gnomes (1 created) 0 thrower children (1 created) a sanity mummy a summy mummy a newt mummy a ratling mummy 0 dog mummies (1 created) a human mummy 0 dead mummies (1 created) 0 gray force oozes (1 created) a bum beggar 0 garter snakes (2 created) 0 chasing garter snakes (1 created) a vat snake (2 created) a snake 0 slithy snakes (1 created) 0 water moccasins (2 created) 0 ekanses (1 created) 0 snakemen (1 created) a tiny troll 0 gnome zombies (1 created) 0 scratchy girls (1 created) 0 child nurses (1 created) 0 aimless-looking merchants (1 created) 0 battle-scarred veterans (1 created) 0 weary-looking travelers (1 created) 0 maias (1 created) 0 farting brats (1 created) 0 bad hunters (1 created) 0 Shattered Ziggurat cultists (1 created) 0 watchmen (2 created) 0 tortoises (1 created) 0 graceful mussles (1 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (3 created) 0 radio plants (1 created) a pile of copper coins a protium a biem turret a winged fish a fire trove 72 creatures born. 28 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 56 times You killed 25 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 24 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 6 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new doppelganger 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (25 of 160) searching [Basic] (max Grand Master) (28 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (4 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (39 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (21 of 160) whip [Basic] (max Master) (57 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (5 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Checkera the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 1737 points, and 52 pieces of gold, after 922 moves. Killer: a monster (water moccasin) You were level 6 with a maximum of 56 hit points when you died. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 801108 ziratha-Poi-Dev-Fem-Cha died in Gamma Caves on level 30. Killed by a monster (Ms. Sunil, the shopkeeper). - [145] 3 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 83 1780 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 85 [85] 84 1768 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 69 [69] *85 1737 Checkera-Arc-Dop-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (water moccasin). - [56] 86 1608 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible Mr. Rebrol-nek, the shopkeeper). - [103] 87 1520 Shingle XI-Mah-Bre-Fem-Cha died in The Gnomish Mines on level 4. Killed by a talc. - [58]