Algot, chaotic female dwarven Pokemon --------- ##------------ ---------- ........| #,...........| |........| |.......| ####,|..........| |........| |.......| #,,,,...........| ###|........| -----.--- #,##,|..........| #,,-........| #,## #,#,}---------|-- ###|........| ,,%,,,### #,#,## #####,# ####|........| #,,,,,,,# #,#,######,,,,,####,,,.........| #----.-|----,,,,,,,,,,,,,,,,,,,##---|------ |..........,,####,,#,########## #,,,# ..........|,,# #-.-.-- ###,# |..e@.{..r-,,# |....| #,# |.........|,## ---....---##### #,# |..........,# |...<....-,,,,# #,# -----------## |........|###,--------.- ---....--- #,|........| |....| #,-........| ------ ##--,,,----- ### [Algot the ALIGE] St18 Dx10 Co14 In9 Wi12 Ch6 PokDwaFemCha Dlvl:2 $247 HP-4(53) Pw26(26) AC9 Exp4 T944 Sat Par Stn Latest messages The quinon touches you! [-7 -> 36] The quinon claws you! [-4 -> 32] The quinon kicks you! You stagger... [-4 -> 28] You hit the quinon. You are frozen by the quinon! The quinon touches you! [-10 -> 18] The quinon claws you! [-8 -> 10] Warning: HP low! The quinon kicks you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! The quinon touches you! You die... Your inventory Amulets w - a cursed amulet of change {0} J - a blessed amulet of ESP {0} N - an uncursed amulet versus poison {0} Weapons u - a cursed -1 bec de corbin {40} z - an uncursed +0 fly swatter {4} Armor S - an uncursed +0 ring mail {100} U - an uncursed +0 mummy wrapping {2} V - an uncursed +0 elven mithril-coat {60} Comestibles b - 3 uncursed tripe rations {0} C - a cursed tortilla {0} D - an uncursed tin of pat gnome meat {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} j - an uncursed scroll of heal other {0} K - an uncursed scroll of enchant weapon called I gott nothing {0} Spellbooks x - an uncursed greased spellbook of chemistry (0:0) {0} Potions r - a cursed potion of object detection {0} t - an uncursed potion of gain energy {0} M - an uncursed potion of restore ability {0} Rings k - a heavily cursed -4 ring of increase accuracy {0} s - a * uncursed ring of shock resistance {0} v - a cursed -1 ring of adornment {0} F - an uncursed ring of stealth {0} G - a cursed ring of polymorph {0} Wands d - an uncursed wand of enlightenment (0:5) {0} E - an uncursed wand of striking (3:5) {0} Q - an uncursed wand of lightning (0:11) {0} Tools l - a cursed finalized symbiote {0} p - a blessed oil lamp (150) (lit) (weapon in hand) {0} B - a blessed large box {829} Gems L - 11 blessed +0 rocks {0} Contents of the large box: the blessed poisoned -1 giant scythe named Equalhit {60} a cursed +0 dark elven bow {12} the cursed -4 rocket launcher named Eaglewind {250} 23 uncursed +0 flimsy darts {0} an uncursed +0 flail {7} 30 uncursed +2 ya {0} 2 uncursed food rations {0} a cursed ring of polymorph {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: half spell damage You could not have this property intrinsically: numbopathy Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 81% chance Amulet drop chance was reduced to 93% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 96% Food drop chance was reduced to 91% Shop item generation was reduced to 76% Concealing monsters were spawned underneath items 91% of the time only Mastering the following skill taught you the hidden power: mace The following skill was trained at half the usual rate: symbiosis The following skill was trained at one fifth the usual rate: implants The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 30474) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20239 Monster spawn increase reached its maximum at turn 579451 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 817278 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: small nagger (freq bonus 18) The monster species that spawned more often: blank spore (freq bonus 6) The monster species that spawned more often: slash (freq bonus 32) The monster species that spawned more often: hungry fungus (freq bonus 5) The monster species that spawned more often: flay mushroom (freq bonus 21) The monster species that spawned more often: reprisal guessed (freq bonus 10) The monster species that spawned more often: cactus mannequin (freq bonus 48) The monster species that spawned more often: pwn-bubble golem (freq bonus 24) The monster species that spawned more often: eldrak (freq bonus 24) The monster species that spawned more often: minor mirror (freq bonus 16) The monster species that spawned more often: consenting patch (freq bonus 16) The monster species that spawned more often: capitate preset (freq bonus 12) The monster species that spawned more often: puha (freq bonus 14) The monster species that spawned more often: conifer imposition venturing (freq bonus 10) The monster species that spawned more often: evasive enemy trooper (freq bonus 8) The monster species that spawned more often: lethe spore (freq bonus 16) The monster species that spawned more often: chucktaur (freq bonus 15) The monster species that spawned more often: water-using dragon (freq bonus 24) The monster species that spawned more often: laser turret (freq bonus 9) The monster species that spawned more often: vacuum fungus (freq bonus 11) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 20) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster species that never randomly spawned: real wort The monster species that never randomly spawned: uncle of Carlo Santana The monster species that never randomly spawned: feral rat The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: sheared riflemen The monster species that never randomly spawned: mike interconnect The monster species that never randomly spawned: polegul The monster species that never randomly spawned: de-foe fungus The monster species that never randomly spawned: elusive xorn wizard The monster species that never randomly spawned: mislabelled kiltie The RNG hath decreed that this item was never generated: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: mystery shuriken ((null)) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 445) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy copper ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 46) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 50) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 3) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 7) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 2) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 10) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 10) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 94) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 84) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 61) The RNG hath decreed that this item was always generated cursed: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this trap was always invisible: sarah trap The RNG hath decreed that this trap was generated more often: hyperbluewall trap (freq bonus 2) Trap randomization happened for 1 in 391 traps Traps were spawned invisible 1 times in 64 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1052 Strength training was 2 Dexterity training was -5 Wisdom training was 12 Constitution training was 12 Your sanity was 12 You were disintegration-resistant You were paralyzed (-9) You were stunned (3) You had 2 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You were warned You had automatic searching You had infravision You had 3436 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 120 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 + divine 9% 113% Techniques known in the end Name Level Status poke ball 4X Reloading(317) rage eruption 4 R Not Ready(7557) appraisal 4 R Not Ready(2765) panic digging 4 R Not Ready(2473) phase door 4 R Reloading(937) invoke deity 4 R Prepared(0) symbiosis 4 O Not Ready(4179) pummel 3X Reloading(498) spirituality check 2X Not Ready(1002) air dash 1X Prepared(0) Discoveries Amulets amulet of change (carved oak) amulet of ESP (stardust) amulet versus poison (dice) Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) bec de corbin (beaked polearm) dark elven bow (black runed bow) ya (bamboo arrow) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of mana (YOU GOTTA TALK TO THE AMYFICATION) scroll of phase door (MUCH ORC VERI SMART) scroll of standard id (POWER PERFORATO AS BARET) scroll of cure (MORAL RISE WHEN BURN) scroll of heal other (WESTERN FRANKISH COURSE) * scroll of extra healing (LIVING SALT SHAKER) * scroll of greater mana restoration (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of enchant weapon called I gott nothing (DYNAHACK BOOTLEGACY) scroll called EnchantArmour (POOFY IS NOT AN INSULT) Spellbooks spellbook of chemistry (thrice-sealed) spellbook called Dangerous (red) Potions potion of object detection (glossy white) potion of gain energy (puce) potion of restore ability (bird's eye) Rings ring of increase accuracy (garnet) ring of shock resistance (brittle) ring of adornment (spraying) ring of stealth (black pearl) ring of polymorph (deep) Wands wand of enlightenment (nodular) wand of striking (spam) wand of lightning (untouchable) Tools magic lamp (lamp) oil lamp (lamp) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a thirv spore a wizard eye 0 quinons (1 created) 0 blue lemmings (1 created) an easy piercer 0 eevees (1 created) 0 lame horses (1 created) a down centaur a shaded lichen a porter lichen 0 passivity lichens (1 created) 0 pale growths (1 created) 2 little squeakers a blob mummy 2 emballs 0 gnome zombies (1 created) a cardboard golem a hus golem 0 human thieves (1 created) a dumb human an insane survivor a wide-eyed tourist 0 item masters (2 created) 0 djinn (1 created) a regular plant a stealer plant a creeperflower a pile of copper coins a novice roll wall a flying fish a very warm fish 34 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 4 times You have communicated with the gods 1 time You never prayed to the gods You never hit with a wielded weapon You killed 16 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 7 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 8 times You phase doored 1 time You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 12 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 4 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new dwarf 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (16 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (29 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Basic] (max Grand Master) (33 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Expert) (23 of 160) implants [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (21 of 160) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye Algot the Pokemon... You died in The Dungeons of Doom on dungeon level 2 with 689 points, and 247 pieces of gold, after 944 moves. Killer: a monster (quinon), while paralyzed by a monster's passive attack You were level 4 with a maximum of 53 hit points when you died. You reached the 112th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 3 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 110 727 Lissssssss-Tou-Nag-Fem-Neu died in The Gnomish Mines on level 3. Killed by a sexy leather pump. - [56] 111 698 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [50] *112 689 Algot-Pok-Dwa-Fem-Cha died in The Dungeons of Doom on * level 2. Killed by a monster (quinon), while paralyzed by a monster's passive attack. - [53] 113 672 puppey17-Pok-Chg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (water elemental). - [60] 114 670 Nirol-Gan-Xra-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mr. Corignac, the shopkeeper). - [55]