Jessica, lawful female sylph Feminist ------------- |.|.........| |..%........| |...........| ##|./.........| #,............| #,--.---------- #,,#``# ##,##`# #,##`##### #,##`````# #,###---_----- ----#,# |%8@M...| |...|,# |%ZW8$^.| |}.}%,# |.W%...%. |}}}|## --------- ---- [Jessica the Wannabe Maneater] St13 Dx14 Co13 In5 Wi7 Ch14 FemSylFemLaw Dlvl:5 $80 HP-1(49) Pw48(54) AC-1 Exp5 T1056 Hun Latest messages The kobold zombie misses. What do you want to zap? [CD or ?*] In what direction? [hykulnjb><] Something's in the way. The feature touches you! [-3 -> 40] The krrk mummy claws you! [-1 -> 39] You don't know any spells right now. What do you want to zap? [CD or ?*] In what direction? [hykulnjb><] You imitate a popsicle! You hear the howling of the CwnAnnwn... [-35 -> 4] Warning: HP low! The feature touches you! [-1 -> 3] Warning: HP low! You feel unlucky. You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 77 uncursed +0 shuriken (in quiver) {2} c - an uncursed +3 lance (alternate weapon; not wielded) {75} u - 2 uncursed +0 worm teeth {4} B - an uncursed +0 qatar {8} K - an uncursed +2 bow {12} L - 44 sticky cursed -1 arrows {1} Armor d - a cursed +0 pair of killer heels (being worn) {8} z - a * uncursed +1 crystal plate mail {200} F - a * uncursed +0 crystal plate mail {200} I - an uncursed +0 enchanted (of acid resistance) special leather armor {60} J - the uncursed +0 pair of dummy gloves L named Egasso's Gibberish {4} M - an uncursed +0 silk mail {45} Comestibles t - a blessed tripe ration {0} E - an uncursed lemon {0} G - a cursed tin of fast mimicker meat {0} H - a blessed melon {0} Q - a blessed tin of slow ant meat {0} Scrolls m - 5 uncursed fireproof scrolls of healing {0} n - 3 uncursed scrolls of mana {0} o - an uncursed greased scroll of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Potions k - an uncursed finalized potion of gain energy {0} l - an uncursed potion of healing {0} v - a cursed potion of paralysis {0} y - a cursed potion of gain energy {0} P - a potion of holy water {0} Rings w - an uncursed +1 ring of gain intelligence {0} Wands C - an uncursed wand of locking (0:9) {0} D - an uncursed wand of cold (0:9) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} A - an uncursed +0 mystery lightsaber (4669) {24} Gems g - 11 uncursed +2 rocks {0} h - an uncursed +0 worthless piece of cyan glass {0} i - 3 uncursed +0 worthless pieces of yellowish brown glass {0} j - an uncursed +0 bone fragment O - 2 uncursed +0 worthless pieces of orange glass {0} Boulders/Statues x - an uncursed statue of a sewer rat {30} The statue of a sewer rat is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: curse resistance You could not have this property intrinsically: keen memory You could not have the double effect of this property: half physical damage Scroll identification only worked 100 times out of 107 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 7 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 39% Wand drop chance was reduced to 90% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 86% Shop item generation was reduced to 80% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: matter spells The following skill was trained at half the usual rate: petkeeping The following skill was limited to skilled proficiency: protection spells The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 41234) Sticky curses were more common by 4% Number of artifacts generated was 4 Number of fake artifacts generated was 3 Monster spawn increase started at turn 128860 Monster spawn increase reached its maximum at turn 272176 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 324684 The monster class that cannot be genocided was Keystone Kop The monster species that spawned more often: carbineer cryptogam (freq bonus 2) The monster species that spawned more often: lower gnome priest (freq bonus 2) The monster species that spawned more often: capriciously apelike kittening omit (freq bonus 8) The monster species that spawned more often: sweetbrier respecting (freq bonus 18) The monster species that spawned more often: bestia acerbus (freq bonus 6) The monster species that spawned more often: messed snake (freq bonus 20) The monster species that spawned more often: ravelling impenitently polypoid vixenishly angelic (freq bonus 8) The monster species that spawned more often: gold armor ant (freq bonus 3) The monster species that spawned more often: Jane's hugging boot (freq bonus 4) The monster species that spawned more often: translucent warp patch (freq bonus 6) The monster species that spawned more often: misse misse (freq bonus 5) The monster species that spawned more often: flayed android (freq bonus 2) The monster species that spawned more often: forsooth implicated (freq bonus 3) The monster species that spawned more often: rainbow dragon (freq bonus 6) The monster species that spawned more often: abetment sower (freq bonus 4) The monster species that spawned more often: nymphomaniac (freq bonus 16) The monster species that spawned more often: disco rubber (freq bonus 6) The monster species that spawned more often: vile archer (freq bonus 6) The monster species that spawned more often: eltra battlehorse (freq bonus 16) The monster species that spawned more often: connection issues (freq bonus 15) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters with drain resistance (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 12) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 6) The monster species that never randomly spawned: spiked devil The monster species that never randomly spawned: nonbat The monster species that never randomly spawned: wigwam yen The monster species that never randomly spawned: wrong fire elemental The monster species that never randomly spawned: flatolem The monster species that never randomly spawned: immobile wort The monster species that never randomly spawned: overfaller politician The monster species that never randomly spawned: giant grasshopper The monster species that never randomly spawned: color-changing light The monster species that never randomly spawned: The Smith The RNG hath decreed that this item was never generated: sane treble stone (gray) The RNG hath decreed that this item was generated more often: giant sea anemone ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 7) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 24) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 28) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aule smithing (imba, freq bonus 20) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 49) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: nastypole ((null)) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this trap was always invisible: julietta trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 16) Trap randomization happened for 1 in 51 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 4825 Strength training was 4 Dexterity training was 10 Wisdom training was 6 Constitution training was 12 Your sanity was 0 You were punished You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Zapping a wand could cause it to explode. (0) You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having curse resistance (0) You hungered rapidly You saw invisible You had 463 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) s-pressing 5 O Prepared(0) Discoveries Artifacts Egasso's Gibberish [unaligned dummy gloves L] Weapons shuriken (throwing star) Armor killer heels (distancing boots) dummy gloves L (multilinguitis gloves) Scrolls scroll of healing (WAMUU) scroll of mana (HM MINUS 1R) scroll of phase door (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of standard id (IAIA IAKOUBIAI IO ERBETH) scroll of cure (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of heal other (BURKINI FASO) * scroll of extra healing (RUN DONTDIE HITUNDERSCORE) * scroll of greater mana restoration (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) Potions potion of gain energy (liquid) potion of healing (reservatrol) potion of paralysis (tangerine) potion of water (clear) Rings ring of gain intelligence (rock solid) Wands wand of cold (spiraling) wand of locking (darkened) Tools leather leash (leash) mystery lightsaber (lightsaber) Gems worthless piece of cyan glass (cyan) worthless piece of yellowish brown glass (yellowish brown) bone fragment (gray) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 5: <- You are here Vanquished creatures a tuch blob 2 jackals (3 created) 0 werefoxes (1 created) a floating eye 0 desatunculi (1 created) a small kobold 0 mynocks (1 created) 0 tropical sunsets (1 created) 0 petit permamimics (1 created) 0 uncool goblins (1 created) a die haver 0 easy piercers (1 created) a pack rabbit a sand rat 0 fukoshima plants (1 created) 0 roombats (1 created) a creep mummy a mummy a bat mummy 0 krrk mummies (1 created) 0 elf mummies (1 created) an oozing pudding (0 created) 0 wraiths (1 created) 0 features (1 created) 0 ant zombies (1 created) 0 kobold zombies (1 created) 0 creeping 42's (1 created) 0 furries (1 created) a squeak babe a werefox (0 created) 0 block-heeled girls (1 created) 0 shopkeepers (2 created) 0 minighosts (1 created) an eh ghost (2 created) 0 bu twos (1 created) 2 sand demons 0 twens (1 created) a deminewt 0 colorless mushroom patches (1 created) 42 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 2 times You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 16 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 1 time You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 1 time You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 4 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new sylph 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills high heels [Basic] (max Grand Master) (32 of 160) general combat [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Basic) (3 of 20) searching [Basic] (max Expert) (23 of 160) petkeeping [Basic] (max Expert) (21 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) squeaking [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (43 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) orb [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (21 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye Jessica the Feminist... You died in The Dungeons of Doom on dungeon level 5 with 976 points, and 80 pieces of gold, after 1056 moves. Killer: a monster (feature) You were level 5 with a maximum of 49 hit points when you died. You reached the 95th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 3 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 93 1061 Algot-Gam-Hum-Fem-Cha died in The Dungeons of Doom on level 3. Dissolved in molten lava. 18 [27] 94 1019 Sssstephan-Tou-Nag-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an oddish. - [65] *95 976 Jessica-Fem-Syl-Fem-Law died in The Dungeons of Doom on level 5. Killed by a monster (feature). - [49] 96 966 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (great wyrm of power). - [60] 97 949 Algot-Pro-Fai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (furry rothe). - [29]