Algot, chaotic female skeleton Convict --------- ------------------------############## |.......| ------------ |.......................,,,,,,,,,,,,,# |.......| |..........| |......................|#-----------,# |.......| |..{.......| |......................|,-.........-,,# |.......| |..<)......| |......................|,|.........|,,,# |.......| |..........| |..{...................|,|.........|#,,## -|-.----- -----.------ |......................|,|.....$...|#,,,,# #,#,##### #,,,,# -|--------.-------------,-----------#,,,`#####,#,,,,,# -.--## #,,###,,, #,,,# ###,,,%)##,#####,###----..---- ###,,,,,,# #####-------,# #,###,,,,#####,##,-........| #,,,,,##,#######,,,$......|,# #,# ##,,,,,,,,,,,,|........| ------|--##,#,,,.,,,,,,,,|.....-,# #,# --|--------.-,|........| |.......| #,-.----##,###,|.....|## #,# |...$||.....|,|........| |.......| #,|....|#,,# |(....| #,##|....||.....|,|.....---- |.......| #,|...>-,,## ------- #,,,.....||......,------- |.......| #,|....|### ####|....|-------`# --------- #,------##############################------,,,,###,# #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`,,,,,,,,`##),0@,# [Algot the Inmate] St15 Dx10 Co10 In11 Wi5 Ch8 ConSkeFemCha Dlvl:1 $115 HP30(30) Pw26(26) AC10 Exp3 T1324 Ftg Latest messages You are Algot, a chaotic female skeleton Convict. Level 3 HP 30 (max 30) Pw 26 (max 26) AC 10 Score 399 Current status effects: sliming, fainting, . There appears to be no shopkeeper here to receive your payment. What do you want to put on? [CD or ?*] Which ring-finger, Right or Left? [rl] D - a ring of protection from shape changers (on left hand) {0}. You have become a green slime. You have 11 turns to live. You faint from lack of food. You have become a green slime. You have 9 turns to live. You regain consciousness. You have become a green slime. You have 7 turns to live. You have become a green slime. You have 5 turns to live. You faint from lack of food. You have become a green slime. You have 3 turns to live. You regain consciousness. You have become a green slime. Your inventory Weapons s - 12 uncursed +0 darts {0} v - an uncursed +0 wonder dagger {4} w - an uncursed +0 fly swatter {4} y - an uncursed +0 javelin {8} Armor b - a cursed +0 striped shirt (being worn) {5} Comestibles m - a blessed carrot {0} r - 2 cursed bananas {0} t - an uncursed carrot {0} B - 3 uncursed pears {0} Scrolls c - 6 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - an uncursed scroll of phase door {0} f - an uncursed greased scroll of phase door {0} g - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of heal other {0} n - a cursed finalized scroll of identify {0} q - a blessed scroll of healing {0} Spellbooks o - an uncursed spellbook of water flame (1:3) {0} Potions l - an uncursed finalized potion of full healing {0} F - an uncursed greased potion of healing {0} Rings C - an uncursed ring of levitation {0} D - an uncursed ring of protection from shape changers (on left hand) {0} Tools z - an uncursed figurine of a fire trove {0} E - a cursed skeleton key {0} Gems a - 9 uncursed +0 rocks (in quiver) {0} p - a cursed -1 cyan stone {0} Final attributes You have transgressed Your alignment was -32 Your max alignment was -1 You carried 16 sins You could not have this property at all: magic resistance You could not have this property intrinsically: freezopathy You could not have the double effect of this property: discount action Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 94 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 91% Weapon drop chance was reduced to 85% Food drop chance was reduced to 96% Shop item generation was reduced to 92% Monster death drops spawned with only 85% chance Mastering the following skill taught you the hidden power: dagger The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: squeaking The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: elemental spells (turn 11) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 51995) The following skill became harder to train at higher skill levels: squeaking Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 104688 Monster spawn increase reached its maximum at turn 175868 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1725633 The monster class that cannot be genocided was centaur The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: obnoxious gaunt (freq bonus 16) The monster species that spawned more often: horn horse (freq bonus 20) The monster species that spawned more often: crisis politician (freq bonus 15) The monster species that spawned more often: ego ice devil (freq bonus 5) The monster species that spawned more often: orichalcum dragon (freq bonus 5) The monster species that spawned more often: kimono girl (freq bonus 24) The monster species that spawned more often: deer stomach criminal (freq bonus 4) The monster species that spawned more often: forest hulk (freq bonus 5) The monster species that spawned more often: dredged crowbar (freq bonus 10) The monster species that spawned more often: spikiest moronic monogamistic stepchild (freq bonus 14) The monster species that spawned more often: frock (freq bonus 16) The monster species that spawned more often: xorn zombie (freq bonus 42) The monster species that spawned more often: invincible haen (freq bonus 8) The monster species that spawned more often: green slime (freq bonus 30) The monster species that spawned more often: b-type (freq bonus 20) The monster species that spawned more often: beginner elemental (freq bonus 30) The monster species that spawned more often: magenta slime (freq bonus 5) The monster species that spawned more often: gowned nonprofessional (freq bonus 15) The monster species that spawned more often: cha-tora (freq bonus 33) The monster species that spawned more often: boss (freq bonus 24) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 6) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster species that never randomly spawned: river orc The monster species that never randomly spawned: worthful fish The monster species that never randomly spawned: rectorial epigraphic The monster species that never randomly spawned: threshold mold The monster species that never randomly spawned: cartridge fletched barbarization The monster species that never randomly spawned: leprechaun The monster species that never randomly spawned: fantast maidenhood snorer The monster species that never randomly spawned: ropily roebuck The monster species that never randomly spawned: emigrated lucence The monster species that never randomly spawned: aquatic beetle The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: viperwhip ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 30) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 42) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 361) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 4) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: Claudia wooden sandals (moon boots, freq bonus 10) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 20) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 49) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: implant of pain (scintillating) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: red spell trap (freq bonus 2) The spell school whose books are more common was enchantment spells (freq bonus 9) Trap randomization happened for 1 in 654 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 2007 Strength training was -3 Dexterity training was -10 Wisdom training was 4 Constitution training was -2 Your sanity was 2 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You were paralyzed (80) You were punished You had not decided on your sexuality yet You were prevented from having magic resistance (0) You had infravision You had -65 points of nutrition remaining You could survive without air You had diminished bleeding You were protected from shape changers You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Tymora The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons javelin (throwing spear) Scrolls scroll of healing (BOOBIE BLITZ) scroll of mana (RECOVER DEAD BY SCREAM) scroll of phase door (APOKRAR DONENIGHT) scroll of standard id (BEST OF GERMAN GUTMENSCH) scroll of cure (HITME) scroll of heal other (TEPER VY MERTVY) * scroll of extra healing (POOFY IS NOT AN INSULT) * scroll of greater mana restoration (HHHHHHHHHHHHHHHHHHHHHHH) scroll of identify (MORAL IS RISED WITH PRAS) Spellbooks spellbook of water flame (goofy) Potions potion of beneficial effect (hidden tea) potion of full healing (soupy) potion of healing (nectar) Rings ring of protection from shape changers (beachy) ring of levitation (compost) Tools * skeleton key (key) * grappling hook (iron hook) Gems cyan stone (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 mine kobolds (1 created) an inept nymph 0 lambs (1 created) 0 sewer rats (1 created) 2 drains rats a snag rat a rabbit a curare crawler 0 starter lurkers (1 created) a rotater cloud a generic error (2 created) a stoopid bird 0 blue growths (1 created) 0 zero gunnhilds (1 created) a minighost a newt a novice dark wall a +1 nd wall a +2 nd barricade a +4 nd cutoff a lau wall a small turret a waste heap 0 small item troves (1 created) 0 health troves (1 created) 27 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 11 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -50 You had a maximum alignment of 0 You had a maximum sanity of 2 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 1 time You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new skeleton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (22 of 160) petkeeping [Unskilled] (max Expert) (3 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (1 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Algot the Convict... You turned into slime in The Dungeons of Doom on dungeon level 1 with 388 points, and 115 pieces of gold, after 1324 moves. Killer:  You were level 3 with a maximum of 30 hit points when you turned into slime. You reached the 110th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 3 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 108 449 Algot-Pro-Mum-Fem-Cha died in The Dungeons of Doom on level 1. Dissolved in molten lava. 11 [11] 109 429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (mummy), while panic digging. - [39] *110 388 Algot-Con-Ske-Fem-Cha died in The Dungeons of Doom on level 1. . 30 [30] 111 358 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [49] 112 334 Aloci-Zyb-Bre-Mal-Law starved to death in The Dungeons of Doom on level 2. 42 [42]