N_ Player: Alasnuyo Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-09.17:04:31.ttyrec Time: (1594314271) Thu Jul 9 17:04:31 2020 N_-This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:126 Dlvl:1 $:98 HP:13(13) Pw:2(2) AC:9 Xp:1/7 Wt:383/625 T:121 You return to level 1 in The Dungeons of Doom.--More-- N_H---------------------|........+|..........######.........|#|.........||.........#.|.........||........|#|.........-#|........|##--------.--#--+-------################@0###########################-.-------####---.----#######|.>.....+##[ N_Hm|......|#|.......|#.....<.||........#####|......+--------------.--Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:126 Dlvl:1 $:98 HP:13(13) Pw:2(2) AC:9 Xp:1/7 Wt:383/625 T:121  Hello Alasnuyo, the human Archeologist, welcome back to SlashEM!&N_ 2 ##d#@##*N_eWith great effort you move the boulder.3 0#@d#*N_h 4 0#@###/N_Pe p0@###/N_Yx5 0@##1N_e6 #@#1N_7{7 ##@d#1N_DU~8 ####@##2N_zBp##@#2N_##@#3N_]2 ###@#4N_H3 ##@#4N_¿ 4N_ 5N_'v f4 ##@#5N_o y###@d####5N_i&h5 @##7N_rRa6 #@###7N_a7 #@###7N_3I8 #@##7N_?#@##8N_ H9 ##@#8N_##@#You hear some noises in the distance.40 8N_)Pf1 ##@##8N_ `2 ##@##8N_ `3 ##@##9N_W##@##9N_a4 ##@##9N_w a5 ##@##9N_ >##@#9N_s)`6 ##@#d:N_oa7 ##@##d;N_ =N_9W#@###=N_a8 #@###=N_\I9 #@##=N_% _50 #@###=N_* ^1 #@###>N_U:That door is closed.?N_?I#@@N_P2 @#BN_&In what direction? [hykulnjb><] BN_, XThe door opens.3 |CN_̾4 F@###CN_l \@|###DN_ / vYou kill the lichen!42 11 Wt:383/625 T:155 %EN_m u.@You see here a lichen corpse {20}.6 GN_!_n - a lichen corpse {20}.407 GN_S8 d.@GN_e L.d.@GN_k @9 .@HN_6X60 ..d.@HN_L.d.@HN_^ J1 @.HN_ l2 @.d.IN_`@d..IN_GJ3 @.IN_ySIN_ 9That door is closed.JN_\3In what direction? [hykulnjb><] JN_m tThe door resists!4 ..dKN_<] LN_,[The door opens.-.LN_ťs5 #.@##LN_Jr V6 #-@#MN_ c7 ##@#dNN_n8 ####@###NN_l9 ####@NN_NN_g ON_\#@##ON_P `70 ##@##ON__1 ##@##PN_y=##@#PN_G2 ##@#PN_G3 ##@#PN_m`G4 ##@#PN_q =##@#PN_j G5 ##@#PN_!<G6 ##@#QN_b5G7 ##@#QN_w~=#d@#QN_G8 ##@#QN_ G9 ##@#QN_w E#d@+QN_: 9That door is closed.RN_0FThat door is closed.RN_DFThat door is closed.SN_ 63In what direction? [hykulnjb><] SN_The door opens.80 -----------.........|........|......|....|-----TN_1 -#d@|........---.TN_{#-@||.--UN_~ VN_G G2 .@WN_NG3 .@WN_G4 .@WN_%G]5 -d.@WN_ t6 ..d.@WN_ S.d.@XN_@7 .@XN_^ ~8 .d.@###YN_KYN_R0.|d|......@|YN_v H9 #@##ZN_Y90 .#@##ZN_}H1 #@##ZN_>#@d#ZN_/\2 ##@##ZN_2 \3 ##@##ZN_{ >#@d#ZN_" \4 ##@##[N_05 .##@##.-[N_~6 .#@##.-[N_)t.#@##.-[N_7 |...@##.-[N_`8 -----........|@##.|.[N_: 9 --.|@.#-[N_O o.@.d|\N_:C200 @.\N_v1 @.d.]N_t!^@...d]N_ J2 @.^N_3k3 @.d.^N_ 4 ##@.#d..^N_ 5 #@.d#._N_H6 @d..`N_lYou displaced your little dog.#@d`N_V ?7 @#aN_y8 #d#@###aN_V##d@aN_^ bN_ You displaced your little dog.9 ##@dcN_b10 #@##cN_c n#@##cN_|^1 ##@#dN_z2 ##.@#dN_'a3 @.eN_yeN_eN_CeN_eN_[H4 .d@fN_Ss5 d..@fN_2j...d@fN_whH6 .@fN_k7 .d.@#fN_ |.d|@#gN_e8 #@#gN_9 .d##@###gN_ |##@#gN_? |20 ##@##gN__1 o####@+iN__`2 .d#@#iN_8o3 ##@d#+iN_}>@##iN_w iN_^ jN_ jN_-;4 #@djN_bYou displaced your little dog.5 ###@#jN_- L6 #d@kN_no###@#dkN_D~7 #@###lN_$ }8 #@d#lN_3.o#@d###mN_h9 @##nN_i30 @d#oN_|GThere is nothing here to pick up.qN_X.o#qN_ *1 sN_6What do you want to use or apply? [ahijk or ?*] sN_ZH .In what direction? [hykulnjb><] tN_You wrap your bullwhip around the goblin's crude dagger.It is welded to his hand!The bullwhip slips free.2 vN_%- You just miss the goblin.The goblin thrusts his crude dagger.The goblin hits![2 pts.]1 vN_LQYou hit the goblin.3 wN_} wYou kill the goblin!66 74 %xN_ @|# Things that are here: a goblin corpse {400} a cursed crude dagger {10}--More--|N_;V5 }N_ +What do you want to eat? [dn or ?*,] }N_!M ~ eat what?  Comestibles a - a goblin corpse {400}(end) ~N_+This goblin corpse tastes terrible!6 7 8 9 240 1 |You finish eating the goblin corpse.2 N_c k3 )@#N_ a4 |@#N_+ e5 #@#N_s##@###N_6,z6 ##@#N_ zI7 #@##N_l##@###N_ I8 #@##N_X s9 ##@###N_?#@##N_1J50 #@##N_^ H1 ##@#N_o?z2 ##@#N_2|3 ####@#N_'pp##@#N_4 ##@#.$--N_I35 #---#...|@...|---N_ZA ! N_ ` 6 |.#@-N_ -##.@67 gold pieces.233 165 HP:13(13) Pw:2(2) AC:9 Xp:1/17 Wt:404/625 T:256 N_V DAutopickup: OFF.N_[ G7 .@N_AhJAutopickup: ON, for $"?+!=/ objects.N_#o  Message History  The door opens. That door is closed. That door is closed. That door is closed. In what direction? [hykulnjb><]  The door opens. You displaced your little dog. You displaced your little dog. You displaced your little dog. There is nothing here to pick up. What do you want to use or apply? [ahijk or ?*]  In what direction? [hykulnjb><]  You wrap your bullwhip around the goblin's crude dagger. It is welded to his hand! The bullwhip slips free. You just miss the goblin. The goblin thrusts his crude dagger. The goblin hits! [2 pts.] You hit the goblin. You kill the goblin! What do you want to eat? [dn or ?*,]  This goblin corpse tastes terrible! You finish eating the goblin corpse. 67 gold pieces. Autopickup: OFF. Autopickup: ON, for $"?+!=/ objN_4o ects.--More--N_-----------#####-.........||.........||.........||.........|##-----.-----############ Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:233 Dlvl:1 $:165 HP:13(13) Pw:2(2) AC:9 Xp:1/17 Wt:404/625 T:257  N_ZM 8 @.N_* N_2x7.@N_r7&In what direction? [hykulnjb><] N_XThe door opens.9 |N_rj60 ##d@.N_eb1 d@#|N_5Q###@N_ g2 ###@#N_V ~3 #@###N_]4 ###@#N_l###@##N_H5 ##@#N_ ]6 ###@#N_O N_gB N_'T##@##N_1I7 #@##N_&f8 ##@#N__}a@####N_ N_FuP9 ##@#N_? a70 ##@#N_F@#N_i1 @###N_2d2 @.#N_v(K3 @.N_Q.@#dN_[8Z4 .@#.N_s:5 #@#N_k]6 .d##@#N_$ I.##@#N__ [7 ###@#N_Y [8 ###@#N_9=##@#N_[9 ###@#N_6\80 ###@#N_=##@#N_ G1 ##@#N_& G2 ##@#N_pG3 ##@#N_ce=##@#N_G4 ##@#N_\$G5 ##@#N_4G6 ##@#N_ Q###@#N_CH G7 ##@#N_l[8 ###@#N_;s9 ###@##N_ :;#d@N_{90 ##@##N__b1 ##d@N_ \ You displaced your little dog.##@##N_2 2 #@###N_N_V :3 #@#N_q]@##N_fN_vN_r N_<:N_6d4 #@dN_0+]5 ##@#N_ N_ N_B N_rN_ p##@#dN_b6 ###@N_e N_4rYou displaced your little dog.7 d#@##...N_8 ###@d........-----N_ƍ6You displaced your little dog.9 d#@...--###-@-...........!....$|........|--------N_.)300 #---------.---|.......@..|......||+..|.-N_Z1 ..@N_W e.d.@N_/A2 .@N_ҹg3 .d.@N_u4 ---.|.|.|..d..@N_=.@70 gold pieces.30 23 The little dog picks up a potion {20}.5 .dN_7b ~6 .d@..N_Q.d@.N_B7 @.N_You displaced your little dog.8 @.d.N_J\ 9 :@.d.N_4* @.The little dog drops a potion {20}.10 d.!N_*J .:.@.dN_KB1 @.N_ex2 .@.d.N_ 3 .:.@d.N_a .@The little dog picks up a potion {20}.d.The little dog misses the newt.N_HfkYou displaced your little dog.4 d@N_WY You kill the newt!%7 8 The little dog drops a potion {20}.5 !dN_@.You see here a newt corpse {10}.6 d..N_f9What do you want to eat? [dn or ?*,] N_6{ eat what?  Comestibles a - a newt corpse {10}(end) N_k+This newt corpse tastes terrible!7 8 ...dYou finish eating the newt corpse..dN_E20 .!.d.@N_x< N_h k1 d@..N_I b.d.@.N_Gn@.o - a sparkling potion {20}.22 N_n3 d.@.N_M Wd..@.N_Y B4 @.N_h5 .d@.N_ge.@.d.N_[B6 @.N_vBl7 @..dN_Q} @.p - a leather spellbook {50}.78 d..N_ {9 @d..N_X 6What do you want to use or apply? [ahijk or ?*] N_ y Your sack is empty. Do what?  i - Put something into the sack(end) N_A + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) N_X+N_/  Put in what?  Coins q - 235 gold pieces {2} Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Comestibles d - 3 uncursed food rations {60} n - a lichen corpse {20} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Spellbooks e - a blessed spellbook of knock (0:2) {50} p - a leather spellbook {50} Potions o - a sparkling potion {20}_a 104H Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {15} Gems j - an uncursed touchstone(end) N_+N_c+N_B+N_+N_+N_.+N_\Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:235 HP:13(13) Pw:2(2) AC:9 Xp:1/18 Wt:474/625 T:329  72 0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 Wt:472/625 T:329  You put 235 gold pieces {2} into the sack.307 4 You put 3 uncursed food rations {60} into the sack.You put a lichen corpse {20} into the sack.--More--N_>] You put a blessed spellbook of knock (0:2) {50} into the sack.You put a leather spellbook {50} into the sack.--More--N_=You put a sparkling potion {20} into the sack.30 d..N_S[#@.d.N_2BC1 #@.N_ݙN2 #@#..N_ I3 #@##N_l I4 #@##N_FI5 #@##N_8c#@##d.N_I6 #@##N__7 #@##.N_\ I8 #@##N_ G0@##N_ ~With great effort you move the boulder.9 0@##N_X40 0@##N_Q1 0@##N_Z1#@#N_H2 ##@#N_}H3 ##@#N_4\H4 ##@dN_% oYou displaced your little dog.5 ##@#N_S N6 ##@#N_0>##@#N_nzH7 ##@#N_H8 ##@#N_- H9 ##@#N_v I50 ##@#N_@ F1 ##@N_K<#d@N_mN2 #.@N_DZN3 d.@N_Dm4 ..@.dN_ d5 d.@.N_c X6 d...@N__7 .d.@N_^..d.@N_<A8 .@N_9Z9 .d.@N_ Y60 ..d.@N_ g1 ..@dN_[..@.dN_I A2 .@N_w3 @..dN_4 #@.d..N_ #@.d.N_a e5 #@#N_W6 -.#@##d.N_v^7 .@##.N_ 8 --.(.|....-@-##N_Du|.@---.#N_ Z J9 @.N__u70 @.d.N_{= a@.d.N_9A1 @.N_@.You see here a large box.2 .d.N_T{\3 (@d.N_[ @.You see here a large box.4 .d.N_}# N_ IlootN_AThere is a large box here, loot it? [ynq] (q) N_1LyHmmm, it seems to be locked.N_g Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {217} Gems j - an uncursed touchstone(end) N__ N_5What do you want to wield? [- ahlm or ?*] m - a crude dagger (weapon in hand) {10}.5 d.O_{ h - a +0 pick-axe (weapon in hand) {80}.m - a crude dagger (alternate weapon; not wielded) {10}...dO_m - a crude dagger (weapon in hand) {10}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.6 O_:You have no ammunition readied!--More--O_4What do you want to throw? [alm or ?*] O_ 7Never mind. O_3 #  O_ force O__orce O_@rce O_J3In what direction? [hykulnjb><]  O_@BThere is a large box here, force its lock? [ynq] (q) O_zyYou force your crude dagger into a crack and pry.7 .dYou succeed in forcing the lock...dO_# O_MlootO_ -AThere is a large box here, loot it? [ynq] (q) O_A`yYou carefully open the large box...You trigger a trap!--More--O_ fBut luckily the explosive charge is a dud!8 O_w># O_lootO_AThere is a large box here, loot it? [ynq] (q) O_k<yYou carefully open the large box...--More--O_ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) !O_U+ Take out what?  Spellbooks a - a black spellbook {50}(end) "O_%+#O_r - a black spellbook {50}.529 d.%O_  Weapons a - a +2 bullwhip {20} l - 19 darts {19} m - a crude dagger (weapon in hand) {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Spellbooks r - a black spellbook {50} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {217} Gems j - an uncursed touchstone(end) .O_ .O_= 6What do you want to use or apply? [ahijk or ?*] /O_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) 1O_E+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Scrolls e - Spellbooks f - Tools g - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 3O_+4O_X Put in what?  Spellbooks r - a black spellbook {50}(end) 5O_ +6O_You put a black spellbook {50} into the sack.d..7O_o Weapons a - a +2 bullwhip {20} l - 19 darts {19} m - a crude dagger (weapon in hand) {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {267} Gems j - an uncursed touchstone(end) ;O_uO_ =What do you want to wield? [- ahlm or ?*] >O_ _a - a +2 bullwhip (weapon in hand) {20}.80 @O_eh - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.1 .dAO_ a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}..d.BO_1 Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {267} Gems j - an uncursed touchstone(end) CO_ DO_dh - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.2 DO_g% a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.3 EO_h - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}...dEO_Za - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.4 FO_ h - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.5 d.GO_! a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.6 ..dHO_ [ h - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.d.JO_a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.7 LO_6rh - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.8 .d.LO_% a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.9 d.OO_t/ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconOO_/.firm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [true]  H - showweight [true] (1 of 3)SO_ +SO_% Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 T:389  ---------------------##################-.........|-----------------|........-####-------|.........|.@.d.||..........######.........|##|......|.........||....||.........||.........###......||.........||....||.........||........|###|.....|##-----.-----##----.-|.........-0|........|SO_E% ###|......#######################--------.--#--|-------#|)....|####################-|---.-##############################----------.--.--##########################|..............|-.-------####---.----###############0SO_t% [1m#############...............||.>.....+##|......|##|..............||.......|#.....<.|#####|..............||........#####|......+#-+-|--------------------------------.--#|....|#.....|------UO_4 h - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.90 ..dZO_a= Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconZO_=/firm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [true]  H - showweight [false] (1 of 3)[O_, +^O_c)0Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 T:390  (0lqqqqqqqqqk(B(0lqqqqqqqqk(B##################(0a~~~~~~~~~x(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~~a(B####(0lqqqqqk(B(0x~~~~~~~~~x(B(0~(B@(0~~~x(B(0x~~~~~~~~~~(B######(0~~~~~~~~~x(B##(0x~~~~~~(B(0x~~~~~~~~~x(B(0x(Bd(0~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B###(0~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~x(B###(0x~~~~~x(B^O_yd##(0mqqqq~qqqqj(B##(0mqqq~j(B(0x~~~~~~~~~a(B0(0x~~~~~~~~x(B###(0x~~~~~~(B#######################(0mqqqqqqq~qj(B#(0mqaqqqqqqj(B#(0x(B)(0~~~~x(B####################(0maqqq~j(B##############################(0lqqqqqqqqq~qq~qk(B#########^O_d[30m#################(0x~~~~~~~~~~~~~~x(B(0l~qqqqqqk(B####(0lqq~qqqk(B###############0#############(0~~~~~~~~~~~~~~~x(B(0x~(B>(0~~~~~(B+##(0x~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~x(B#(0~~~~~(B<(0~x(B#####(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B#####(0x~~~~~~(B+#(0l(B+(0qaqk(B(0mqqqqqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqq~qj(B#(0x~~~~x(B#(0~~~~~x(B(^O_d0mqqqqj(BcO_ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm cO_([true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [true]  H - showweight [false] (1 of 3)dO_5&+dO_M Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 T:390  ---------------------##################-.........|-----------------|........-####-------|.........|.@...||..........######.........|##|......|.........||d...||.........||.........###......||.........||....||.........||........|###|.....|##-----.-----##----.-|.........-0|......dO_p ..|###|......#######################--------.--#--|-------#|)....|####################-|---.-##############################----------.--.--##########################|..............|-.-------####---.----###############dO_z 0#############...............||.>.....+##|......|##|..............||.......|#.....<.|#####|..............||........#####|......+#-+-|--------------------------------.--#|....|#.....|------fO_Sf Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm fO_ef) [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [true]  H - showweight [false] (1 of 3)oO_^| +rO_B +sO_BAlasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 Wt:524/625 T:390  ---------------------##################-.........|-----------------|........-####-------|.........|.@...||..........######.........|##|......|.........||d...||.........||.........###......||.........||....||.........||........|###|.....|##-----.-----##----.-|.........-0|....sO_a....|###|......#######################--------.--#--|-------#|)....|####################-|---.-##############################----------.--.--##########################|..............|-.-------####---.----###############sO_h[m0#############...............||.>.....+##|......|##|..............||.......|#.....<.|#####|..............||........#####|......+#-+-|--------------------------------.--#|....|#.....|------tO_:a - a +2 bullwhip (weapon in hand).h - a +0 pick-axe (alternate weapon; not wielded)..duO_h - a +0 pick-axe (weapon in hand).a - a +2 bullwhip (alternate weapon; not wielded).1 vO_Ya - a +2 bullwhip (weapon in hand).h - a +0 pick-axe (alternate weapon; not wielded).2 .d.zO_J  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - praycozO_e /nfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [true]  H - showweight [true] (1 of 3)O_ +O_|Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:307 Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/18 Wt:524/625 T:392  ---------------------##################-.........|-----------------|........-####-------|.........|.@...||..........######.........|##|......|.........||..d.||.........||.........###......||.........||....||.........||........|###|.....|##-----.-----##----.-|.........-0|....O_....|###|......#######################--------.--#--|-------#|)....|####################-|---.-##############################----------.--.--##########################|..............|-.-------####---.----###############O_[m0#############...............||.>.....+##|......|##|..............||.......|#.....<.|#####|..............||........#####|......+#-+-|--------------------------------.--#|....|#.....|------O_ j3 #@(d.O_' _0@.d..O_. oWith great effort you move the boulder.4 0@#O_5 0@##d.#O_ot##(@#O_δ  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {267} Gems j - an uncursed touchstone(end) O_mIO_@+6What do you want to use or apply? [ahijk or ?*] O_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) O_X# + Put in what type of objects?  a - All types b - Weapons c - Armor d - Scrolls e - Tools f - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) O_*+O_R Put in what?  Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5}(end) O_ B++O_q>You put a blessed scroll of create monster {5} into the sack.You put an uncursed scroll of scare monster {5} into the sack.6 O_o |7 ##@#O_ho##@###O_s_8 ##@O_'KH9 #@##O_0?R##@d#O_m J400 #@##O_C H1 #@##O_]H2 #@d#O_CH3 #@d#O_n\4 d#@##O_,X5 .#@d#O_/ >#@##O_> H6 #@##O_j \7 ##@##O_`\8 ##@##O_>#@##O_\9 ##@##O_ ]10 ##@##O_(G H1 #@##O_S >#@##O_ G2 @##O_oG3 @##O_E@.#O_$A4 @.O_w A5 @.O_ 7@.O_&ZA6 @.O_{O_ w.@You see here a cursed crude dagger {10}.7 O_Dk8 )@#O_yW|@#O_e9 #@#O_ ~20 ##@###O_x z1 ##@#O_rI2 #@##O_l##@###O_ I3 #@##O_ s4 ##@###O_I5 #@##O_?#@##O_l96 ###@###O_;^7 ##@##O_As8 ##@###O_٣ p9 ##@##O_C O_i30 @##O_٣e1 #@#O_s####@##O_+Jc2 ###@O_v O_4 O_ O_jQ3 #@##O_S#@##O_ O_/M4 #@O_p O_e&In what direction? [hykulnjb><] O_( IThe door resists!5 O_6 4In what direction? [hykulnjb><] O_]The door opens.6 :-O_ #@#The newt bites![1 pts.]2 7 O_dYou kill the newt!11 9 .O_5k8 #@-#O_JzB9 @.O_uC40 @.O_+8 B1 @.O_e 8@.O_}B2 @.O_XC O_ L3 @.O_2 n4 ##@.#O_ N@.#O_<b5 ##@O_[ ;6 #@#O_T##@##O_[$I7 #@##O_k&H8 @##O_RH9 @##O_ Z350 @.#O_ B1 @.O_.B2 @.O_]8@.O_7B3 @.O_?sA4 @.O_7@.O_ O_" J5 @.O_5 J6 @.O_?6.@O_97 @>O_| @8 .@O_J------------ |.{........| |...@......| |..........| |..........| |........... ---------|--Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:361 Dlvl:2 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/19 Wt:524/625 T:458  O_cI9 <@O_F60 .@O_ F1 .@O_ O_O6.@O_@2 .@O_M[@3 .@O_# @4 .@O_=A5 .@O_% Y.@##O_o I6 |@O_S7 #@##O_ <##@O_@w8 #@Z##.|.|.|O_ ###@+The kobold zombie claws you![1 pts.]2 9 O__n &O_%lYou destroy the kobold zombie!5 2070 %O_L  Message History  a - a +2 bullwhip (weapon in hand) {20}. h - a +0 pick-axe (alternate weapon; not wielded) {80}. h - a +0 pick-axe (weapon in hand) {80}. a - a +2 bullwhip (alternate weapon; not wielded) {20}. a - a +2 bullwhip (weapon in hand) {20}. h - a +0 pick-axe (alternate weapon; not wielded) {80}. h - a +0 pick-axe (weapon in hand) {80}. a - a +2 bullwhip (alternate weapon; not wielded) {20}. a - a +2 bullwhip (weapon in hand) {20}. h - a +0 pick-axe (alternate weapon; not wielded) {80}. h - a +0 pick-axe (weapon in hand) {80}. a - a +2 bullwhip (alternate weapon; not wielded) {20}. a - a +2 bullwhip (weapon in hand). h - a +0 pick-axe (alternate weapon; not wielded). h - a +0 pick-axe (weapon in hand). a - a +2 bullwhip (alternate weapon; not wielded). a - a +2 bullwhip (weapon in hand). h - a +0 pick-axe (alternate weapon; not wielded). With great effort you movO_Z Le the boulder. What do you want to use or apply? [ahijk or ?*]  You put a blessed scroll of create monster {5} into the sack. You put an uncursed scroll of scare monster {5} into the sack. You see here a cursed crude dagger {10}. In what direction? [hykulnjb><]  The door resists! In what direction? [hykulnjb><]  The door opens. The newt bites! [1 pts.] You kill the newt! The kobold zombie claws you! [1 pts.] You destroy the kobold zombie!--More--O_A Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:365 Dlvl:2 $:0 HP:12(13) Pw:2(2) AC:9 Xp:1/20 Wt:524/625 T:470  O_c #@##...----You see here a kobold corpse {400}.O_A 1 ##@%#..|.+-O_8:2 #@#O_= H3 #@##O_?F0@##O_- With great effort you move the boulder.4 #0@##O_G [You try to move the boulder, but in vain.O_w5 #@##O_f6 @##O_ /+O_))7 O_d&In what direction? [hykulnjb><] O_UThe door opens.8 |O_k9 @##O_k380 @|#O_X6.@O_w@1 .@O_@2 .@O_'@3 .@O_ A4 .@O_iY.@##O_% I5 |@O_cBS6 #@##O_9F7 ##@O_ g8 #@##O_lY###@O_ O_t#@##You see here a kobold corpse {400}.9 O_Ԛ 90 #%-@-.O_d##.-@.O_7A1 .@O_A2 .@O_az &In what direction? [hykulnjb><] O_Q BThis door is locked.O_X 4In what direction? [hykulnjb><] O_ BThis door is locked.O_ Choose which spell to cast   Name Level Category Fail a - knock 1 matter 31%(end) O_bO_I3 .@P_>?.@P_;` :That door is closed.P_ HThat door is closed.P_4In what direction? [hykulnjb><] P_IThe door resists!4 P_?4In what direction? [hykulnjb><] P_! IThe door resists!5 P_4In what direction? [hykulnjb><] P_v IThe door resists!6 P_ 4In what direction? [hykulnjb><] P_ RThe door opens.7 -P_O I8 .@#P_N#-@# P_`  P_r99 #@ P_% i500 ###@# P_ i1 @### P_N\#@## P_gd2 ####@ P_g3 ###@# P_&i4 @### P_POH5 @## P_V@###P_P6 @.#P_:That door is closed.P_XI7 .@#P_iQ.@##P_K;8 #@#P_2]9 ###@#P_W##@##P_j g10 ##@#P_ k1 @####P_ P2 ##@#P_, `3 ##@#P_sY P_r \##@#P_i4 @###P_74 P_]P5 ##@#P_lV##@#P_ g6 ###@#P_#@###7 You hear the splashing of a naiad.P_l8 #@##P__Gc####x@P_  P_6What do you want to use or apply? [ahijk or ?*] P_E/.In what direction? [hykulnjb><] P_(You flick your bullwhip towards the grid bug.You kill the grid bug!9 19 #P_:n20 ###@#P__@###P_I1 #@##P_a2 #@###P_I3 #@##P_K^?#@##P_F}I4 #@##P_ Q5 0@##P_ ~With great effort you move the boulder.6 0@##P_mM0@##P_ Q7 0@##P_9 Q8 0@##P_O0@.#P_n.@#9 You hear someone cursing shoplifters.P_ J30 .@#P_` ;1 #@#P_fc H2 ##@# P_H3 ##@# P_UH4 ##@# P_E>##@# P_ H5 ##@# P_O g##@#6 You hear bubbling water.!P_e\##@##!P_H7 ##@#!P_\8 ###@#"P_ a9 ##@##"P_X Z##@##P_%40 --------@.........#...|###|#P_gu O1 #@#.#P_ ##@##..|#P_%2 ##@......---$P_:-##@|:.......----The gecko bites![2 pts.]1 3 (P_ OYou miss the gecko.4 )P_\d You hit the gecko.The gecko bites![1 pts.]0 5 *P_rYou kill the gecko!401 96 .,P_]f7 #.@+|.--/P_H&In what direction? [hykulnjb><] /P_VHThe door opens.-1P_ N8 .@2P_BY9 #@.#2P_+Z50 #@-#2P_^u;1 #@#3P_Pk##@###3P_ t2 ###@##3P_NJF3 ##@5P_f4 #@##6P_t###@###6P__ l15 ###@7P_Nx ^6 ##@##8P_|###@###8P_ r7 #@###9P_> 9P_cJ i8 @###:P_^ ;P_M  =P_of9 #@##>P_4)60 #####@#>P_IH~###@##>P_d1 ####@>P_4 AP_,_ r2 ##@##AP_~3 #@####BP_4 ##@####CP_i5 @###EP_|\#@##EP_}i6 ##@##EP_+ 7 ####@##EP_ ]8 ###@#EP_ S###@#FP_r]9 ###@#FP_R270 ##@#FP_H1 ##@#FP_ H2 ##@#FP_| >##@#FP_ǚ H3 ##@#GP_qNH4 ##@#GP_S###@#GP_='H5 ##@#GP_ H6 ##@#HP_f?#@##HP_9P7 @#IP_@ IP_7_ IP_= IP_y KP_. *8 KP_t *9 LP_/ LP_]Q+80 LP_F *1 LP_i 5#LP_G *2 LP_c[*3 LP_*4 LP_@ MP_]35 6 MP_b MP_h*7 MP_9 8 ##@####MP_J r#@##NP_|9 ##@##NP_Q~90 ##@###NP_O [@##OP_*OP_OP_e1 ##@##OP_ǫ p2 ##@##PP_s##@####PP_ 3 --------------@...............#|##PP_ QP_ :4 #@#QP_Rx_5 ##@##QP_=##@#QP_V l6 ##@#.|QP_G \7 ##@#.RP_SzR##@#.RP_\8 ##@#_RP_%\9 ##@#.RP_%JR##@#.RP_ ^600 ##@#.RP_ \1 ##@#.RP_cC|2 ##@#..|SP_un3 ##@#....SP_##@#.......----SP_P4 ##@....(....----SP_5 -##@|........----.SP_" 6 #.@|.--TP_%Q.@.UP_G7 .@UP_!G8 .@UP_*k G9 .@UP_ZR VP_kB10 @.VP_J8#@.VP_bB1 #@.VP_ :2 #@#VP_ >#@##VP_$H3 #@##WP_3+H4 #@##WP_\<H5 #@##WP_H6 #@##WP_H7 #@##WP_& =@##WP_| WP_XP_XP_*:XP_ YP_)8 YP_O69 #YP_ZP_8I20 #@##ZP_tH1 #@##ZP_ϒH2 #@##ZP_ >#@##ZP_ H3 #@##ZP_p \4 ##@##[P_̆\5 ##@##[P_p6 ##@###[P_Q#@##\P_ z7 ###@##\P_=y8 ###@#]P_X1#@#]P_ u9 ###@##]P_3 I30 ##@#]P_Ëj##@##.^P__F1 ##@^P_- ^P__ ^P_0g2 #@##_P_D~3 ###@###_P_b4 ##@_P_o ^5 ##@##_P_xT##@##`P_Ƿ]6 ###@#`P_H]7 ###@#`P_0 u8 ###@##`P_ k###@##aP_9t9 ###@#aP_ aP_L bP_ bP_h cP_}40 ##@##cP_r###@#cP_0 dP_h1 ##@##dP_t2 ###@#eP_ eP_ fP_^N|3 ##@##fP_ 4 ###@#...>.-----gP_)^##@##gP_1 5 ####@#hP_X6 ###@##...--hP_L7 ##----+-----#$........|@.........|.....|-----iP_+Up8 -#.#@iP_89 .#|.##@|iP_ 50 -##.@-jP_:L1 @.kP_A2 .@kP_b.@14 gold pieces.15 14 lP_4O3 .@lP_AI4 .@mP_E 0 >@mP_y B 5 .@mP_LB 6 .@nP_>xB 7 .@nP_B C @.nP_ L8 @.nP_ :That door is closed.oP_4In what direction? [hykulnjb><] pP_JsIThe door resists!9 qP_4In what direction? [hykulnjb><] qP_9$?The door resists!qP_iv HThat door is closed.rP_4In what direction? [hykulnjb><] rP_@ JThe door resists!60 sP_4In what direction? [hykulnjb><] sP_- The door opens.|1 You hear the splashing of a naiad.tP_ch2 ##@.tP_7B@|vP_ P3 ##@#vP_=I4 #@##wP_6?#@##wP_q^5 ##@##wP_I6 #@##wP_]3 I7 #@##wP_` I8 #@##xP_S@###xP_`p xP_.9 yP_a *9 zP_T+70 zP_n% zP_T, *1 {P_*2 {P_Z*3 {P_. {P_*4 {P_t*5 {P_*6 {P_1Y {P_g*7 {P_L*8 {P_! {P_g?*9 {P_a+80 {P_#*1 {P_[ {P_*2 {P_;*3 {P_ {P_m *4 {P_*5 |P_J#@##|P_H6 ##@#|P_Z H7 ##@#|P_ >##@#|P_Wn]8 ###@#}P_nH9 ##@#}P_^,g90 ##@#~P_\la@####~P_EE ~P_Ow P1 ##@#~P_ `2 ##@#~P_g5 P_%f3 ##@#P_g}i4 @###P_) P_<N5 ##@P_  P_ P_ P_ P_ /#P_h *6 P_v*7 P_V##@#P_e8 #@#P_ i9 @###P_W P_D P_ P_ ,700 P_91 #P_ P_*2 P_ 93 #@P_. \@##P_?S@.##You see here a large box.4 P_P5 @(P_,=6.@P_ @6 .@P_n @7 .@P_v6.@P_@@8 .@P_@9 .@P_SK10 @.P_Cy @@.P_ P_@1 .@P_Y2 .@##P_ l6.@P_wP_sE P_b3 #@#P_-v4 ##@#P_v l##@#P_o w5 ##@#P_Qx6 ##@#P_r y7 ##@#P_x{8 ##@##P_dX##@P_) P_ P_6Q9 #@##P_^20 #@##P_! P_#@#-..????|---P_1 ###----@@+||P_ P_W}2 ##@#?P_g 6What do you want to use or apply? [ahijk or ?*] P_  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) P_Qz+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) P_-+P_rN  Put in what?  Coins s - 14 gold pieces {0} Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {277} Gems j - an uncursed touchstone(end) P_ +P_44 You put a +0 pick-axe {80} into the sack.52 3 P_Gw###@@?P_z P_} -#@|.-"Hello, Alasnuyo! Welcome to Kiltamagh's second-hand bookstore!"4 P_8! T5 .@P_*6 P_ 7 ##-@@?|-P_.@"For you, most gracious sir; only 177 for this scroll labeled HACKEM MUCHE."t - a scroll labeled HACKEM MUCHE (unpaid, 177 zorkmids) {5}.9 @.P_ .@"For you, most gracious sir; only 133 for this cyan spellbook."u - a cyan spellbook (unpaid, 133 zorkmids) {50}.78 P_. &P_ P_-.@"For you, good sir; only 177 for this scroll labeled ANDOVA BEGARIN."v - a scroll labeled ANDOVA BEGARIN (unpaid, 177 zorkmids) {5}.849 P_.@"For you, esteemed sir; only 133 for this scroll labeled DAIYEN FOOELS."w - a scroll labeled DAIYEN FOOELS (unpaid, 133 zorkmids) {5}.930 P_I &P_@."For you, esteemed sir; only 133 for this scroll labeled VENZAR BORGAVVE."x - a scroll labeled VENZAR BORGAVVE (unpaid, 133 zorkmids) {5}.941 P_w @."For you, honored sir; only 133 for this scroll labeled DUAM XNAHT."y - a scroll labeled DUAM XNAHT (unpaid, 133 zorkmids) {5}.9 P_!: R2 @.P_A3 .@P_{ 5What do you want to use or apply? [aijk or ?*] P_n9Never mind.P_ DAutopickup: OFF.P_ Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Scrolls t - a scroll labeled HACKEM MUCHE (unpaid, 177 zorkmids) {5} v - a scroll labeled ANDOVA BEGARIN (unpaid, 177 zorkmids) {5} w - a scroll labeled DAIYEN FOOELS (unpaid, 133 zorkmids) {5} x - a scroll labeled VENZAR BORGAVVE (unpaid, 133 zorkmids) {5} y - a scroll labeled DUAM XNAHT (unpaid, 133 zorkmids) {5} Spellbooks u - a cyan spellbook (unpaid, 133 zorkmids) {50} Tools i - a tinning kit (0:53) {75} k - an uncursed sack {357} Gems j - an uncursed touchstone(end) P_ Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:415 Dlvl:2 $:14 HP:13(13) Pw:2(2) AC:9 Xp:1/29 Wt:599/625 T:733  P_Q Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Spellbooks g - Tools h - Gems u - Unpaid items A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) P_ܾ+P_D What would you like to drop?  Scrolls t - a scroll labeled HACKEM MUCHE (unpaid, 177 zorkmids) {5} v - a scroll labeled ANDOVA BEGARIN (unpaid, 177 zorkmids) {5} w - a scroll labeled DAIYEN FOOELS (unpaid, 133 zorkmids) {5} x - a scroll labeled VENZAR BORGAVVE (unpaid, 133 zorkmids) {5} y - a scroll labeled DUAM XNAHT (unpaid, 133 zorkmids) {5} Spellbooks u - a cyan spellbook (unpaid, 133 zorkmids) {50}(end) P_ :++++++P_8 QYou drop a scroll labeled HACKEM MUCHE (unpaid, 177 zorkmids) {5}.You drop a scroll labeled ANDOVA BEGARIN (unpaid, 177 zorkmids) {5}.--More--P_You drop a scroll labeled DAIYEN FOOELS (unpaid, 133 zorkmids) {5}.You drop a scroll labeled VENZAR BORGAVVE (unpaid, 133 zorkmids) {5}.--More--P_You drop a scroll labeled DUAM XNAHT (unpaid, 133 zorkmids) {5}.You drop a cyan spellbook (unpaid, 133 zorkmids) {50}.244 .@P_U q5 .@+.@P_[Y@.@.P_oX6 ##@.P_ W7 @-.P_ P_##@#@.P_lv8 @##.P_,, P9 ##@#P_lV##@#P_c P_Mf40 #@#P_{> ~1 #@###P_ |2 #@##P_2 {3 #@##P_|p#@##P_y4 #@##P_,y5 #@##P_e6 @##P_ r P_h 97 @#P_{\@.##P_#A8 @.P_<A9 @.P_7@.P_H50 .@P_pRThere is an altar to Huhetotl (chaotic) here.P_M1 _@P_=.@P_A2 @.P_mA3 @.P_5A4 @.P_~ a@.You see here a large box.5 P_w<(@P_=a@.You see here a large box.6 P_# P_lootP_ AThere is a large box here, loot it? [ynq] (q) P_CLyHmmm, it seems to be locked.P_;<What do you want to wield? [- alm or ?*] P_S0You don't have that object.--More--P_ - 6What do you want to wield? [- alm or ?*] P_=P Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10}(end) P_~ +m - a crude dagger (weapon in hand) {10}.7 P_# P_ forceP_4 orceP_3In what direction? [hykulnjb><] P_u9 BThere is a large box here, force its lock? [ynq] (q) P_vyYou force your crude dagger into a crack and pry.8 9 60 1 2 3 4 5 6 7 8 9 70 1 2 3 4 5 You succeed in forcing the lock.6 P_# P_lootP_2ootP_ i AThere is a large box here, loot it? [ynq] (q) P_E<yYou carefully open the large box...--More--P_  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) P_T5+ Take out what type of objects?  a - All types b - Coins c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) P_B+P_\  Take out what?  Coins a - 214 gold pieces {2} Gems b - a blue gem {1}(end) P_s ++P_@g7214 gold pieces.629 228 HP:13(13) Pw:2(2) AC:9 Xp:1/29 Wt:526/625 T:76 A - a blue gem {1}.77 P_/ Weapons a - a +2 bullwhip {20} l - 19 darts (in quiver) {19} m - a crude dagger (weapon in hand) {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools i - a tinning kit (0:53) {75} k - an uncursed sack {357} Gems j - an uncursed touchstone A - a blue gem {1}(end) P_ Q_W5What do you want to use or apply? [aijk or ?*] Q_?What do you want to rub on the stone? [- A or ?*] Q_ ^A - a worthless piece of blue glass {1}.8 Q_qBWhat do you want to use or apply? [aijk or ?*] Q_  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) Q_ z+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Q_+Q_#  Put in what?  Coins B - 228 gold pieces {2} Weapons a - a +2 bullwhip {20} l - 19 darts (in quiver) {19} m - a crude dagger (weapon in hand) {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools i - a tinning kit (0:53) {75} k - an uncursed sack {357} Gems j - an uncursed touchstone A - a worthless piece of blue glass {1}(end) Q_f+Q_+Q_<9401 0 HP:13(13) Pw:2(2) AC:9 Xp:1/29 Wt:525/625 T:78  You put 228 gold pieces {2} into the sack.629 8 You put a worthless piece of blue glass {1} into the sack.9 Q_=F BWhat do you want to use or apply? [aijk or ?*] Q_ 0You don't have that object.--More--Q_E; BWhat do you want to use or apply? [aijk or ?*] Q_/ 6You now wield a +2 bullwhip {20}.--More--Q_3In what direction? [hykulnjb><] Q_CQ_(  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools i - a tinning kit (0:53) {75} k - an uncursed sack {361} Gems j - an uncursed touchstone(end) Q_ Q_You are empty handed.a - a +2 bullwhip (alternate weapon; not wielded) {20}.80 Q_1BWhat do you want to use or apply? [aijk or ?*] Q_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) !Q_k+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions g - Tools h - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) #Q_`+$Q_+ Take out what?  Tools a - a +0 pick-axe {80}(end) &Q_ h+&Q_6 h - a +0 pick-axe {80}.1 (Q_0 =What do you want to wield? [- ahlm or ?*] (Q_G Th - a +0 pick-axe (weapon in hand) {80}.)Q_*a - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.2 ,Q_>G3 @(,Q_7@.,Q_)A4 @.,Q_VA5 @.,Q_~ A6 @.,Q_a 8#@.-Q_B7 #@.-Q_k:8 #@#-Q_ H9 #@##1Q_>#@##1Q_+ I90 #@##1Q_ AH1 #@##1Q_>#@##6Q_ H2 #@##7Q_]VH3 #@##7Q_>#@##7Q_H4 #@##7Q_` H5 #@##7Q_8 H6 #@##7Q_TH7 #@##8Q_`R##@##8Q_Xj\8 ##@##8Q_p9 ##@###8Q_' Q#@##8Q_d ]800 #@##8Q_ z1 #@.##9Q_?A2 @.9Q_b7@.9Q_A3 @.9Q_K A4 @.9Q_] 7@.:Q_E1@5 .@:Q_@6 .@:Q_2k 6.@:Q_}@7 .@Q_b #...##########@##12 ###########################.@ 9 21 ..@?Q_y --------......$||......|+......||....@.|------.-Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:679 Dlvl:3 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/29 Wt:528/625 T:821  2 AQ_pn .<@CQ_c% Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - a crude dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {281} Gems j - an uncursed touchstone(end) DQ_OFQ_R@.An arrow shoots out at you!You are hit by an arrow.[1 pts.]23 FQ_4P4 @^FQ_5Pj@.You see here 117 gold pieces {1}.IQ_ɨ  Message History  You carefully open the large box... 214 gold pieces. A - a blue gem {1}. What do you want to use or apply? [aijk or ?*]  What do you want to rub on the stone? [- A or ?*]  A - a worthless piece of blue glass {1}. What do you want to use or apply? [aijk or ?*]  You put 228 gold pieces {2} into the sack. You put a worthless piece of blue glass {1} into the sack. What do you want to use or apply? [aijk or ?*]  You don't have that object. What do you want to use or apply? [aijk or ?*]  You now wield a +2 bullwhip {20}. In what direction? [hykulnjb><]  You are empty handed. a - a +2 bullwhip (alternate weapon; not wielded) {20}. What do you want to use or apply? [aijk or ?*]  h - a +0 pick-axe {80}. What do you want to wield? [- ahlm or ?*]  h - a +0 pick-axe (weapon in hand) {80}.Q_ 9K a - a +2 bullwhip (weapon in hand) {20}. h - a +0 pick-axe (alternate weapon; not wielded) {80}. Where do you want to travel to? (For instructions type a ?) An arrow shoots out at you! You are hit by an arrow. [1 pts.] You see here 117 gold pieces {1}.--More--LQ_D--------......@||......|+.....^||....<.|------.- Alasnuyo the Digger St:11 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:679 Dlvl:3 $:0 HP:12(13) Pw:2(2) AC:9 Xp:1/29 Wt:528/625 T:824  MQ_ͅ N35 @$MQ_zA6 @.NQ_8^A7 @.NQ_^ A8 @.NQ_ 7@.OQ_^B9 #@.OQ_;bX30 #@.#PQ_5K91 @#PQ_ #@d##The coyote bites![1 pts.]2 2 PQ_u ###@The coyote bites![2 pts.]0 RQ_M#OYou hit the coyote.3 RQ_U oYou kill the coyote!711 374 dTQ_0You miss the coyote.The coyote bites![3 pts.]7(13) Pw:2(2) AC:9 Xp:1/37 Wt:528/625 T:834  TQ_ OYou hit the coyote.5 VQ_Z You miss the coyote.The coyote bites![4 pts.]3 6 [Q_} eWhere do you want to travel to?(For instructions type a ?)]Q_8%`Q_f5What do you want to write with? [- ajlm or ?*] `Q_=You write in the dust with your fingers.--More--aQ_9What do you want to write in the dust here? bQ_4EcQ_(lcQ_k4bcQ_( ecQ_ rcQ_P edQ_teQ_'heQ_The coyote turns to flee!7 d#gQ_UW C8 #hQ_iQ_q)9 iQ_=3440 iQ_$ z1 You are beginning to feel hungry. Hungry jQ_ك/2 jQ_tPkQ_Ѯ)3 kQ_,)4 kQ_q )5 lQ_Im)6 lQ_d)7 lQ_alQ_'3 )8 lQ_o)9 mQ_mQ_*50 mQ_U sdThe coyote turns to flee!1 mQ_J C2 #nQ_nQ_\)3 nQ_ )4 oQ_{xoQ_p255 oQ_Qu sdThe coyote turns to flee!6 oQ_5D#dsQ_iBYou hit the coyote.7 tQ_FYou kill the coyote!#43 14(22) Pw:7(7) AC:9 Xp:2/45 Wt:528/625 T:857 Hungry Welcome to experience level 2.58 vQ_A##@wQ_39That door is closed.wQ_E FThat door is closed.xQ_} 3In what direction? [hykulnjb><] xQ_PThe door opens.9 -yQ_OY`60 ###@yQ_ C#-@yQ_9l @1 .@zQ_@2 .@zQ_@3 .@zQ_֊6.@}Q_J4 @.}Q_g J5 @.~Q_' g.@You see here 117 gold pieces {1}.6 Q_VG$@Q_ IAutopickup: ON, for $"?+!=/ objects.Q_@.117 gold pieces.860 117 HP:15(2) Pw:7(7) AC:9 Xp:2/45 Wt:529/625 T:87 Hungry Q_M8 .@Q_j7@.Q_WZ S69 @.Q_ Q_ H70 .@Q_wE G1 .@Q_ =.@Q_.Q_ 82 <@Q_g _3 .@#Q_<] Q_The door opens.|k.r....-----The kobold throws a crude spear!)You are almost hit by a crude spear.)|@.The giant rat falls into a pit!1 rQ_Q} 4In what direction? [hykulnjb><] Q_)|The dart misses the kobold.8 2 Q_!4In what direction? [hykulnjb><] Q_ )|The dart misses the kobold.7 k)Q_L DWhat do you want to use or apply? [ahijk or ?*] Q_@2 .In what direction? [hykulnjb><] Q_You wrap your bullwhip around the kobold's crude spears.You yank the crude spears from the kobold's hand!3 Q_u You kill the kobold!84 51 4 %rQ_ j5 r.Q_ b6 r)Q_You hit the giant rat.The giant rat bites![1 pts.]6 Q_wYou kill the giant rat!916 97 %Q_##)-@-....|......$....------ There is an open door here.  Things that are here: a kobold corpse {400} a food ration {20} a crude dagger {10} 2 crude spears {60}--More--Q_Y8 Q_m  Pick up what?  Weapons a - a crude dagger {10} b - 2 crude spears {60} Comestibles c - a kobold corpse {400} d - a food ration {20}(end) Q_;+Q_A#+Q_++Q_2 m - a crude dagger {20}.C - 2 crude spears {60}.D - a food ration {20}.619 Q_ -+%------|@....|..||l - 2 darts (in quiver) {19}.9 90 Q_YUThere is nothing here to pick up.Q_Pem.@The giant rat just misses!Q_\You kill the giant rat!48 7671 %Q_@G2 .@Q_<~A3 .@Q_ s.@29 gold pieces.77 464 Q_)&Q_8@.Q_cB5 @.Q_6What do you want to use or apply? [ahijk or ?*] Q_.In what direction? [hykulnjb><] Q_L=Snap!6 Q_GDWhat do you want to use or apply? [ahijk or ?*] Q_ .In what direction? [hykulnjb><] Q_|: 3Snap!Q_F @.You fall into a pit![1 pts.]6 There is a pit here.You see here a giant rat corpse {30}.7 Q_ 8What do you want to eat? [D or ?*,] Q_l eat what?  Comestibles a - a giant rat corpse {30}(end) Q_\ &+This giant rat corpse tastes terrible!8 9 900 You finish eating the giant rat corpse.Q_#DWhat do you want to use or apply? [ahijk or ?*] Q_.In what direction? [hykulnjb><] Q_=Snap!1 Q_ZDWhat do you want to use or apply? [ahijk or ?*] Q_.In what direction? [hykulnjb><] Q_\ dYou flick a bug off of the ceiling.72 Q_UYou are still in a pit.3 Q_> 04 Q_3 GYou crawl to the edge of the pit.Q_'OV5 @^Q_L6 @.Q_(0A7 .@Q_B @.There is an open door here.You see here a kobold corpse {400}.8 Q_ 68What do you want to eat? [D or ?*,] Q_~ eat what?  Comestibles a - a kobold corpse {400}(end) Q_+Ecch - that must have been poisonous!9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:97 57 Burd Your movements are slowed slightly because of your load.[1 pts.]6 This kobold corpse tastes terrible!9 10 1 2 73Brdened 4 5 6 --More--Q_ TYou finish eating the kobold corpse.7 Q_I' O8 |@Q_xB9 @.Q_؜C20 @.Q_#n :That door is closed.Q_c HThat door is closed.Q_f4In what direction? [hykulnjb><] Q_„BThis door is locked.Q_- G1 .@Q_ , A2 .@Q_`B3 @.Q_6K84 @.Q_qI5 .@Q_tI6 .@Q_ C7 #@.Q_ C8 #@.R_sr;9 #@#R_. J30 #@##R_=~I1 #@##R_I2 #@##R_u ?#@##R_L I3 #@##R_:I4 #@##R_ZR95 #@##R_ I6 #@##R_΀ I7 #@##R_`I8 #@##R_+I9 #@##R_ J40 #@##R_Rh1 0@##R_.---- R_ j50 .##@h R_ܰCYou hit the hobbit.1  R_tYou kill the hobbit![Feld Worker1029 93112(12) AC:9 Xp:3/80 Wt:619/75 T:951 Burdned Welcome to experience level 3.2 R_####@## Things that are here: an elven mithril-coat {150} a runed dagger {10}--More--R_IV3 R_ۘ Pick up what?  Weapons a - a runed dagger {10} Armor b - an elven mithril-coat {150}(end) R__++R_2You have a little trouble lifting E - a runed dagger {10}.You have a little trouble lifting F - an elven mithril-coat {150}.30774 R_҈ 5 ###@###R_dF#@##R_}6 .--.-.......|#@##.|...---R_87 --.|#@.#|-R_SB8 @.R_:B9 @.R_C60 @.R_ G 1 --.|...|@.R_J B2 @.R_ R_ U13 @.R_ @.4 You are beginning to feel hungry.Hngry Bu R_a@.You have a little trouble lifting G - a magenta potion {20}.95 R_O6 .@ R_. 7What do you want to write with? [- ajlmCE or ?*] "R_v9Never mind.#R_?7What do you want to eat? [D or ?*] $R_Y%D - a food ration {20}.--More--(R_That food really hit the spot!5Brdened 17 878 39 070 You finish eating the food ration.791 +R_  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 darts (in quiver) {19} m - 2 crude daggers {20} C - 2 crude spears {60} E - a runed dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} F - an elven mithril-coat {150} Potions G - a magenta potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {281} Gems j - an uncursed touchstone(end) ,R_y  /R_|L2 @./R_c b3 ##@.2R__4 ##.@2R_wI5 .@2R_V I6 .@2R_/ I7 .@4R_ R8 :.@7R_ZWhere do you want to travel to?(For instructions type a ?)7R_) 8R_3c 80 .:..@;R_SL1 @.;R_!@.The gecko bites![3 pts.]28 2 =R_vYou kill the gecko!61 83 .>R_ G4 .@>R_} A5 .@?R_iZ6 .@#?R_ ?R_ @R_Yn97 #@R_o*8 @R_M *9 AR_d990 .@#CR_`:YWhere do you want to travel to?(For instructions type a ?)DR_yE ER_#.##########@#4 301000 Burdened ########@#1 19 @.#############.15 24 @.#####)|..FR_}G --------------- ------------################...............# |.{........|#|........._...|# |...<......|---------###|.............|# |..........|####.........##################......(.......|# |..........|#|.......|#------.--------# |........0..###############-.......|######### ----|----|--###|.......|#####R_G 0m##########---------#####################################0#####%###############------.-+-#######-..+||....####################|...||...|####-.-----|-----|...||...-#####|...........|----------FR_G [[1m##............||..@........|------------- Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1061 Dlvl:2 $:146 HP:31(31) Pw:12(12) AC:9 Xp:3/88 Wt:779/575 T:1024 Burdened 5 JR_`ZWhere do you want to travel to?(For instructions type a ?)JR_ KR_###@#...>9 #@##############36 43 .@...###PR__ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Tools g - Gems A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) QR_ +RR_ What would you like to drop?  Weapons l - 19 darts (in quiver) {19} m - 2 crude daggers {20} C - 2 crude spears {60} E - a runed dagger {10} Armor F - an elven mithril-coat {150} Potions G - a magenta potion {20}(end) SR_̚ @++++++TR_&i60 19 darts {19} land on the altar.2 crude daggers {20} land on the altar.2 crude spears {60} land on the altar.--More--VR_ A runed dagger {10} lands on the altar.There is a black flash as an elven mithril-coat {150} hits the altar.--More--YR_ A magenta potion {20} lands on the altar.50 Your movements are now unencumbered.4 bR_7- Pick up what?  Weapons a - an uncursed runed dagger {10} b - 2 uncursed crude spears {60} c - 2 uncursed crude daggers {20} d - 19 uncursed darts {19} Armor e - a cursed elven mithril-coat {150} Potions f - an uncursed magenta potion {20}(end) bR_f@++++++cR_qV`E - an uncursed runed dagger {10}.C - 2 uncursed crude spears {60}.You have a little trouble lifting m - 2 uncursed crude daggers {20}.--More--dR_iYou have a little trouble lifting l - 19 uncursed darts {19}.You have a little trouble lifting F - a cursed elven mithril-coat {150}.--More--dR_ZE You have a little trouble lifting G - an uncursed magenta potion {20}.779 Burdened Your movements are slowed slightly because of your load.fR_NSThere is nothing here to pick up.fR_ѱSThere is nothing here to pick up.iR_  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} m - 2 uncursed crude daggers {20} C - 2 uncursed crude spears {60} E - an uncursed runed dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} F - a cursed elven mithril-coat {150} Potions G - an uncursed magenta potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {281} Gems j - an uncursed touchstone(end) jR_  mR_CG5 _@mR_ G6 .@nR_`A7 @.nR_юA8 @.nR_4A9 @.nR_ b@.You see here a large box.50 pR_ # pR_lootqR_AThere is a large box here, loot it? [ynq] (q) rR_Df <yYou carefully open the large box...--More--tR_]V The large box is empty. Do what?  i - Put something into the large box(end) vR_Cw+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Potions f - Tools g - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) wR__+xR_( Put in what?  Coins I - 146 gold pieces {1} Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} m - 2 uncursed crude daggers {20} C - 2 uncursed crude spears {60} E - an uncursed runed dagger {10} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} F - a cursed elven mithril-coat {150} Potions G - an uncursed magenta potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {281} Gems j - an uncursed touchstone(end) R_}+R_X +R_8+R_7+R_ Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1061 Dlvl:2 $:146 HP:31(31) Pw:12(12) AC:9 Xp:3/88 Wt:779/575 T:1050 Burdened You put 2 uncursed crude daggers {20} into the large box.5 You put 2 uncursed crude spears {60} into the large box.69 --More--R_ You put an uncursed runed dagger {10} into the large box.8 You put a cursed elven mithril-coat {150} into the large box.53 --More--R_IlSYour movements are now unencumbered.1 R_ë CWhat do you want to use or apply? [ahijk or ?*] R_  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) R_e+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions g - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) R_ÔR_Q6What do you want to use or apply? [ahijk or ?*] R_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) R_L+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions g - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) R_ީ +R_L Take out what?  Coins a - 463 gold pieces {5} Comestibles b - a lichen corpse {20} c - 3 uncursed food rations {60} Scrolls d - an uncursed scroll of scare monster {5} e - a blessed scroll of create monster {5} Spellbooks f - a black spellbook {50} g - a leather spellbook {50} h - a blessed spellbook of knock (0:2) {50} Potions i - a sparkling potion {20} Gems j - a worthless piece of blue glass {1}(end) R__i++++++++++R_6 463 gold pieces.609 n - a lichen corpse {20}.d - 3 uncursed food rations {60}.g - an uncursed scroll of scare monster {5}.--More--R_f - a blessed scroll of create monster {5}.r - a black spellbook {50}.p - a leather spellbook {50}.e - a blessed spellbook of knock (0:2) {50}.--More--R_o - a sparkling potion {20}.A - a worthless piece of blue glass {1}.2 R_'F@(R_rnJ3 @.R_u Pick an object.R_* m@ a human or elf (human archeologist called Alasnuyo)R_vK)Pick an object.R_ym@ a human or elf (human archeologist called Alasnuyo)R_ei)Pick an object.R_R_6R_~ R_ %R_`@4 .@R_@5 .@R_^@6 .@R_6.@R_nPick an object.R_F R_'R_[ R_ R_jS %R_P RThere is an altar to Huhetotl (chaotic) here.R_wm?Specify unknown object by cursor? [ynq] (q) R_5 #qR_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) R_R_U Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) R_ +R_ R What would you like to drop?  Comestibles n - a lichen corpse {20} Spellbooks p - a leather spellbook {50} r - a black spellbook {50} Potions o - a sparkling potion {20} Gems A - a worthless piece of blue glass {1}(end) R_7+++++R_sy1 A lichen corpse {20} lands on the altar.A leather spellbook {50} lands on the altar.A black spellbook {50} lands on the altar.--More--R_OA sparkling potion {20} lands on the altar.A worthless piece of blue glass {1} lands on the altar.3987 R_4 Pick up what?  Comestibles a - an uncursed lichen corpse {20} Spellbooks b - an uncursed black spellbook {50} c - an uncursed leather spellbook {50} Potions d - an uncursed sparkling potion {20} Gems e - an uncursed worthless piece of blue glass {1}(end) R_~7+++++R_LoHn - an uncursed lichen corpse {20}.r - an uncursed black spellbook {50}.p - an uncursed leather spellbook {50}.--More--R_.o - an uncursed sparkling potion {20}.A - an uncursed worthless piece of blue glass {1}.5398 R_-~CWhat do you want to use or apply? [ahijk or ?*] R_ޮy Your sack is empty. Do what?  i - Put something into the sack(end) R_Wf + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) R_6 +R_S Put in what?  Coins K - 609 gold pieces {6} Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Comestibles d - 3 uncursed food rations {60} n - an uncursed lichen corpse {20} Scrolls f - a blessed scroll of create monster {5} g - an uncursed scroll of scare monster {5} Spellbooks e - a blessed spellbook of knock (0:2) {50} p - an uncursed leather spellbook {50} r - an uncursed black spellbook {50} Potions o R_- an uncursed sparkling potion {20} G - an uncursed magenta potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {15} Gems j - an uncursed touchstone A - an uncursed worthless piece of blue glass {1}(end) R_+R_ +R_2c+R_\ +R_1+R_+R_+R_ +R_B +R_+R_Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1061 Dlvl:2 $:609 HP:31(31) Pw:12(12) AC:9 Xp:3/88 Wt:539/575 T:1058  452 0 HP:31(31) Pw:12(12) AC:9 Xp:3/8 Wt:53/575 T:1058  You put 609 gold pieces {6} into the sack.1061 9 You put 3 uncursed food rations {60} into the sack.You put an uncursed lichen corpse {20} into the sack.--More--R_You put a blessed scroll of create monster {5} into the sack.You put an uncursed scroll of scare monster {5} into the sack.--More--R_>You put a blessed spellbook of knock (0:2) {50} into the sack.You put an uncursed leather spellbook {50} into the sack.--More--R_34You put an uncursed black spellbook {50} into the sack.You put an uncursed sparkling potion {20} into the sack.--More--R_ |You put an uncursed magenta potion {20} into the sack.9 S_MzN60 _@S_f =.@S_؇A1 @.S_0 a@.You see here a large box.2 S_Y# S_"lootS_" AThere is a large box here, loot it? [ynq] (q) S_?<yYou carefully open the large box...--More--S_  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) S_ 6+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Tools e - Gems U - Items known to be Uncursed(end) S_*+ S_^ Put in what?  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor b - an uncursed +0 leather jacket (being worn) {30} c - an uncursed +0 fedora (being worn) {3} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {301} Gems j - an uncursed touchstone A - an uncursed worthless piece of blue glass {1}(end) S_ <+S_T cYou put an uncursed worthless piece of blue glass {1} into the large box.8 3 S_5\(@##S_l @.##You see here a large box.4 S_* L - a large box.1129/575 T:1064 Stressed You rebalance your load. Movement is difficult.5 S_=What do you want to drop? [a-ch-lL or ?*] S_You drop a large box.538/575 T:1065  Your movements are now unencumbered.6 S_mCWhat do you want to use or apply? [ahijk or ?*] S_(` 0You don't have that object.--More-- S_CWhat do you want to use or apply? [ahijk or ?*]  S_ < 0You don't have that object.--More--"S_ҋCWhat do you want to use or apply? [ahijk or ?*] #S_p7Never mind.$S_ # $S_loot%S_O AThere is a large box here, loot it? [ynq] (q) &S_4<yYou carefully open the large box...--More--(S_XX Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) )S_9)r+ Take out what type of objects?  a - All types b - Weapons c - Armor d - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) *S_+*S_Y Take out what?  Weapons a - an uncursed runed dagger {10} b - 2 uncursed crude spears {60} c - 2 uncursed crude daggers {20} Armor d - a cursed elven mithril-coat {150} Gems e - an uncursed worthless piece of blue glass {1}(end) .S_i+0S__You have a little trouble removing F - a cursed elven mithril-coat {150}.68 Burdened Your movements are slowed slightly because of your load.7 2S_ F8 (@4S_ 5Autopickup: OFF.9S_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) S_ /What do you want to take off? [bc or ?*] BS_tYou were wearing an uncursed +0 leather jacket {30}.109 DS_}8What do you want to wear? [bF or ?*] FS_|70 You finish your dressing maneuver.7 HS_ 9 Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor b - an uncursed +0 leather jacket {30} c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {301} Gems j - an uncursed touchstone(end) bS_eS_I@ gS_a@.You see here a large box.1 jS_3 # lS_ lootlS_ AThere is a large box here, loot it? [ynq] (q) mS_A#qpS_mECWhat do you want to use or apply? [ahijk or ?*] pS_  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) pS_+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) tS_N +tS_+wS_+xS_g  Take out what?  Scrolls a - an uncursed scroll of scare monster {5} b - a blessed scroll of create monster {5} Spellbooks c - an uncursed black spellbook {50} d - an uncursed leather spellbook {50} e - a blessed spellbook of knock (0:2) {50} Potions f - an uncursed magenta potion {20} g - an uncursed sparkling potion {20}(end) S_g +S_ +S_S+S_7+S_ڃfYou have a little trouble removing r - an uncursed black spellbook {50}.You have a little trouble removing p - an uncursed leather spellbook {50}.--More--S_pYou have a little trouble removing G - an uncursed magenta potion {20}.You have a little trouble removing o - an uncursed sparkling potion {20}.2 rS_u %S_z# S_ (lootS_" y S_R  S_ ootS_ AThere is a large box here, loot it? [ynq] (q) S_ <yYou carefully open the large box...--More--S_  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) S_'+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Spellbooks e - Potions f - Tools g - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) S_e+S_  Put in what?  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor b - an uncursed +0 leather jacket {30} c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Spellbooks p - an uncursed leather spellbook {50} r - an uncursed black spellbook {50} Potions o - an uncursed sparkling potion {20} G - an uncursed magenta potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) S_+S_+S_$+S_H.+S_G +S_> Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1061 Dlvl:2 $:0 HP:31(31) Pw:12(12) AC:7 Xp:3/88 Wt:688/575 T:1072 Burdened You put an uncursed +0 leather jacket {30} into the large box.5 You put an uncursed leather spellbook {50} into the large box.0 --More--S_+ You put an uncursed black spellbook {50} into the large box.55 You put an uncursed sparkling potion {20} into the large box.3 --More--S_z SYou put an uncursed magenta potion {20} into the large box.1 Your movements are now unencumbered.The giant rat bites![3 pts.]28 3 S_You hit the giant rat.The giant rat bites![2 pts.]6 S_MBXYou just miss the giant rat.4 S_@You hit the giant rat.The giant rat bites![3 pts.]3 5 S_lYou kill the giant rat!93 96 .T_f6 (@##T_ _7 .@#T_O :8 @# T_y \#@## T_ǧ c9 ###@ T_8 Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) T_T_#[480 #@##T_$ T_R T_Count: 11T_jT Count: 111T_&T_U ZWhere do you want to travel to?(For instructions type a ?)T_&T_q I ################.@5 7 ..@T_----------.|##.......|.#|......|..###-.....^|||....@.|------.-####-.--.---###|......|)|.......#-+-|-------|......|####|.........||.......####|.........||......|0#####################..^.......||.>....|-------------------Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1093 Dlvl:3 $:0T_n HP:24(31) Pw:12(12) AC:7 Xp:3/96 Wt:518/575 T:1087  8 T_n/@<T_J59 @.T_@h B90 @.T_ 7@.T_ J1 @.T_-B2 #@.T_NpL##@-T_ #@#Something is written here in the dust.Use "r." to read it.3 T_T|4 #@###.T_IC##@##Something is written here in the dust.Use "r." to read it.5  T_+6What do you want to read? [* or .]  T_cq vSomething is written here in the dust.You read: "[|?c ?"."T_rX#@###"T_\6 ##@###T_#T_$T_Tb7 #@#$T_|68 ####@.#.......-----%T_'9 ----------#|...$.....#|.........@|......`#|.....-----&T_ho100 -.|@#|.-&T_ӹ1 -#@.##|-&T_f/8@.&T_ B2 @.'T_[B3 @.'T_8@.'T_: B4 @.'T_/ B5 @.(T_ t@.You see here 29 gold pieces {0}.6 *T_t[77 $@+T_ڱ j@.You see here 29 gold pieces {0}.,T_ VAutopickup: ON, for $"?+!=/ objects..T_J8 $@/T_UH9 .@0T_NC10 @.0T_#t ?.@1T_IL1 @.1T_y@.29 gold pieces.122 292 2T_&xF3 .@2T_^6.@3T_@4 .@3T_3T_AQ4T_H5 .@4T_S z.@You see here a statue of a hobbit.86 6T_<L@`8T_6What do you want to use or apply? [ahijk or ?*] 8T_Oh - a +0 pick-axe (weapon in hand) {80}.a - a +2 bullwhip (alternate weapon; not wielded) {20}.--More--:T_ 9In what direction do you want to dig? [j>] ;T_ You start chipping the statue.7 You hit the statue with all your might.8 9 20 1 2 3 *The statue shatters.>T_s.@You see here 60 rocks.4 ?T_IAa - a +2 bullwhip (weapon in hand) {20}.h - a +0 pick-axe (alternate weapon; not wielded) {80}.95 ET_LG6 *@ET_Q 7.@FT_A7 .@FT_ GT_\L8 @.GT_NB o9 #.@##HT_b7.@HT_M z30 ##@#IT_|1 ##@##IT_Twb2 ##@IT_Q4 IT_C IT_' 1#@#IT_x]3 ###@#JT_(R304 ##@#JT_VH5 ##@#JT_H6 ##@#JT_} F7 ##@JT_c JT_ LT_+&In what direction? [hykulnjb><] LT_7BThis door is locked.NT_^7#@#NT_`I8 #@##NT_TI9 #@##NT_A I40 ##@#OT_pH1 ##@#OT_F2 ##@OT_A OT_ QT_i@ Choose which spell to cast   Name Level Category Fail a - knock 1 matter 100%(end) TT_ bUT_1l1#@#UT_ R13 #@##UT_ I4 #@##VT_?#@##VT_^5 ##@##VT_V H6 @##WT_¦ WT_x WT_͂ e7 #@#WT_ u#@###WT_|8 #@##XT_u{9 #@##XT_ܗ}50 ###@##XT_[@##YT_(P1 0@##YT_With great effort you move the boulder.2 0@###YT_V3 0@##YT_F0@##ZT_P4 0@##ZT_(P5 0@##ZT_.P6 0@##ZT_> F0@##ZT__D P7 0@##ZT_ P8 0@##[T_qP9 0@##[T_ś60 0@##0@##1 0@##[T_ P2 0@##\T_P3 0@##\T_K!d4 0@###\T_NYou try to move the boulder, but in vain.\T_ [You try to move the boulder, but in vain.\T_UF [You try to move the boulder, but in vain.]T_Zx[You try to move the boulder, but in vain._T_| [You try to move the boulder, but in vain.bT_g%bT_( c#@##You hear a door open.cT_ a5 @###eT_ip6 ##@##fT_D`7 ###@gT_t-----........##@##gT_8 -..#@###hT_&hT_hT_( 9 --...|.|-@-##hT_o ---G.|.G..|.(....@-------+|-###lT_waA70 .@lT_ mT_toT_F1 .GG@.pT_ A2 @.qT_Jx3 .GG@.rT_J4 @.tT_A..GG@5 You hear the splashing of a naiad.uT_P6 @.wT_.@The gnome wields a short sword {30}!G.The gnome wields a bow {30}!7 ~T_<.@~T_ @8 .@T_ 9 .G..@###T_o80 .|@#T_T_)1 T_J )2 T_/T_3 ..GG@##T_ 6What do you want to use or apply? [ahijk or ?*] T_U-In what direction? [hykulnjb><] T_)You wrap your bullwhip around the gnome's short sword.You yank the short sword from the gnome's hand!T_MW NYou hit the gnome.4 T_You hit the gnome.The gnome hits![2 pts.]29 5 .GT_>:You kill the gnome!74 109 Wt:518/575 T:186 )T_.GThe gnome picks up a short sword {30}.7 T_3CWhat do you want to use or apply? [ahijk or ?*] T_mf-In what direction? [hykulnjb><] T_You wrap your bullwhip around the gnome's bow.You yank the bow from the gnome's hands!T_ XYou hit the gnome.308 T_uYou kill the gnome!226 229 )T_JE  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) T_ T_e90 @|###T_@. Things that are here: 13 arrows {13} a short sword {30} a bow {30}--More--T_:C VT_GA1 @)T_AA2 @.T_A3 @.T_A4 @.T_I 7@.T_ a@.You see here a large box.5 T_# T_-lootT_AThere is a large box here, loot it? [ynq] (q) T_LyHmmm, it seems to be locked.T_<What do you want to wield? [- ahl or ?*] T_0You don't have that object.--More--T_*<What do you want to wield? [- ahl or ?*] T_3 ei - a tinning kit (0:53) (weapon in hand) {75}.6 T_<What do you want to wield? [- ahl or ?*] T_[JYou are already wielding that!T_<What do you want to wield? [- ahl or ?*] T_ga - a +2 bullwhip (weapon in hand) {20}.17 T_u P8 @(T_U@@.T_R9T_ @9 .@T_ek B200 .@T_)6.@T_@1 .@T_(@2 .@T_e@3 .@T_p 7@.T_;A4 @.T_7@5 .@T_0 @6 .@T_ӡ T.@rT_ .@ Things that are here: 13 arrows {13} a short sword {30} a bow {30}--More--T_q`7 T_(Count: 33T_Z4%T_oYou hit the giant rat.The giant rat bites![2 pts.]29 8 T_ RYou hit the giant rat.9 T_mYou kill the giant rat!58 30 %T_ Q10 @)T_V1 .@rT_]I2 r%T_ You miss the giant rat.The giant rat bites![1 pts.]8 T_{RYou hit the giant rat.3 T_You hit the giant rat.The giant rat bites![3 pts.]5 4 T_}You kill the giant rat!90 685 .T_=JM6 .@T_UN.@###There is an open door here.You see here a giant rat corpse {30}.T_5What do you want to eat? [* or ,] T_y  eat what?  Comestibles a - a giant rat corpse {30}(end) T_"+This giant rat corpse tastes terrible!7 8 You finish eating the giant rat corpse.9 T_u!%T_\ Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) T_HfT_^m_20 |@#T_4[@##T_| d1 @|###T_@. Things that are here: 13 arrows {13} a short sword {30} a bow {30}--More--T_ `2 T_  Pick up what?  Weapons a - 13 arrows {13} b - a short sword {30} c - a bow {30}(end) T_ #+++T_$,M - 13 arrows {13}.N - a short sword {30}.You have a little trouble lifting O - a bow {30}.91 Burdened --More--T_]Your movements are slowed slightly because of your load.T_QeWhere do you want to travel to?(For instructions type a ?)T_O T_74 ..##@#|#######32 83 942 ###################@##Something is written here in the dust.Use "r." to read it.3051 ####-.@3 7 ...@T_ RYou don't have anything to read.T_}--------------- ------------################...............# |.{........|#|........._...|# |...<......|---------###|.............|# |..........|####.........##################......(.......|# |..........|#|.......|#------.--------# |........0..###############-.......|######### ----|----|--###|.......|#####T_}[1m##########---------#####################################0#####%###############------.-+-#######-..+||....####################|...||...|####-.-----|-----|...||...-#####|...........|----------_}a9;50H##............||..@........|------------- Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1290 Dlvl:2 $:29 HP:30(31) Pw:12(12) AC:7 Xp:3/138 Wt:591/575 T:1257 Burdened 8 T_ ZWhere do you want to travel to?(For instructions type a ?)T_ T_ p 160 ###@..>##@###############.7 74 .@...#####T_Ap Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) T_ +T_M[ What would you like to drop?  Weapons M - 13 arrows {13} N - a short sword {30} O - a bow {30}(end) T_#+++T_78 13 arrows {13} land on the altar.A short sword {30} lands on the altar.A bow {30} lands on the altar.1 Your movements are now unencumbered.T_& Pick up what?  Weapons a - an uncursed bow {30} b - an uncursed short sword {30} c - 13 uncursed arrows {13}(end) T_ #+++T_O - an uncursed bow {30}.You have a little trouble lifting N - an uncursed short sword {30}.--More--T_eYou have a little trouble lifting M - 13 uncursed arrows {13}.91 Burdened Your movements are slowed slightly because of your load.5 T_ZR M6 _@T_G7 .@T_ A8 @.T_A9 @.T_.B80 @.T_@ W@.You see here a large box.T_* # T_lootT_AThere is a large box here, loot it? [ynq] (q) T_ņ<yYou carefully open the large box...--More--U_h  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) U_$u+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) U_)+U_/c Put in what?  Coins Q - 29 gold pieces {0} Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} M - 13 uncursed arrows {13} N - an uncursed short sword {30} O - an uncursed bow {30} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) U_qg+ U_ + U_3+ U_)G 78 You put 13 uncursed arrows {13} into the large box.You put an uncursed short sword {30} into the large box.4 --More--U_\ You put an uncursed bow {30} into the large box.1 Your movements are now unencumbered.1 U_CWhat do you want to use or apply? [ahijk or ?*] U_ɋ  Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) U_y u+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Tools f - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) U_<+U_  Put in what?  Coins R - 29 gold pieces {0}(end) U_c+U_61 0 You put 29 gold pieces {0} into the sack.90 2 U_/? eWhere do you want to travel to?(For instructions type a ?)U_z$U_~ (.############@####8 91 ####...@U_fn---------------------..........|##.......||..........|#|......||.(........|0#####################-.....^|-------+-|--#------------#|....@.|#####|..........|#------.-#|...........####|......*...|##-.--.---|..........|####|......|------------#######)|.......#-+-|-------|......|U_n[1m####|.........||.......####|.........||......|0#####################..^.......||.>....|-------------------Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1290 Dlvl:3 $:0 HP:31(31) Pw:12(12) AC:7 Xp:3/138 Wt:518/575 T:1291  2  U_XWhere do you want to travel to?(For instructions type a ?)+U_,U_@,U_ֲ,U_A,U_,U_,U_,U_ ,U_9},U_,U_Rb,U_,U_T,U_,U_:,U_E,U_,,U_͞,U_,U_ߑ,U_! ,U_ ,U_ ,U_=i ,U_ ,U_[ ,U_ ,U_@ ,U_& ,U_3 ,U_ ,U_k,U_S,U_Y-U_O;-U_"-U_--U_O-U_/-U_ƒ.U_L^ /U_DL/U_:/U_/U_90U_3#@....<5 ##@#-Something is written here in the dust.Use "r." to read it.##@##########302 #@###########9 @###16 @..##|#######2U_F RYou don't have anything to read.2U_%5U_2 A7 @.5U_3A8 @.6U_GA7@.6U_A9 @.6U_b@.You see here a large box.20 8U_X Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) :U_=U_XWhere do you want to travel to?(For instructions type a ?)=U_ >U_(....@3 4 BU_6.@BU_f@5 .@CU_0a6 .@###CU_mT|@#CU_/ `7 ##@##DU_p[8 ###@#EU_XWhere do you want to travel to?(For instructions type a ?)EU_0 GU_##@#####30 ##@##########@#7 ##########@##Something is written here in the dust.Use "r." to read it.You hear the splashing of a naiad.##@44 9 ###-....@HU_t, --------------- ------------################...............# |.{........|#|........._...|# |...<......|---------###|.............|# |..........|####.........##################......(.......|# |..........|#|.......|#------.--------# |........0..###############-.......|######### ----|----|--###|.......|#####HU_, [1m##########---------#####################################0#####%###############------.-+-#######-..+||....####################|...||...|####-.-----|-----|...||...-#####|...........|----------U_, Y9;50H##............||..@........|------------- Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1290 Dlvl:2 $:0 HP:31(31) Pw:12(12) AC:7 Xp:3/138 Wt:518/575 T:1349  50 JU_8ZWhere do you want to travel to?(For instructions type a ?)JU_> KU_+###@..>1 #@################.8 64 .@...###LU_@@_MU_'%NU_jG5 .@NU__G6 _@NU_G7 .@NU_z OU_A8 @.OU_A9 @.OU_t7@.OU_|Pb@.You see here a large box.70 QU_# QU_ lootQU_V;ootRU_e# AThere is a large box here, loot it? [ynq] (q) SU_<yYou carefully open the large box...--More--TU_?$ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) UU_y|+ Take out what type of objects?  a - All types b - Weapons c - Armor d - Spellbooks e - Potions f - Gems A - Auto-select every item U - Items known to be Uncursed(end) UU_pXU_ # YU_lootYU_ootZU_AThere is a large box here, loot it? [ynq] (q) [U_}<yYou carefully open the large box...--More--]U_| Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) ]U_J |+ Take out what type of objects?  a - All types b - Weapons c - Armor d - Spellbooks e - Potions f - Gems A - Auto-select every item U - Items known to be Uncursed(end) _U_D!+_U_&8 z Take out what?  Weapons a - an uncursed bow {30} b - an uncursed short sword {30} c - 13 uncursed arrows {13} d - an uncursed runed dagger {10} e - 2 uncursed crude spears {60} f - 2 uncursed crude daggers {20} Armor g - an uncursed +0 leather jacket {30} Spellbooks h - an uncursed black spellbook {50} i - an uncursed leather spellbook {50} Potions j - an uncursed magenta potion {20} k - an uncursed sparkling potion {20} Gems l - an uncursed worthless piece of blue glass {1}(end) rU_t +rU_+sU_E - an uncursed runed dagger {10}.m - 2 uncursed crude daggers {20}.41 vU_....|-------------------Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1290 Dlvl:3 $:0 HP:31(31) Pw:12(12) AC:7 Xp:3/138 Wt:548/575 T:1380  1 {U_e XWhere do you want to travel to?(For instructions type a ?)}U_}U_6~U_ +~U_e~U_P~U_L~U_5 ~U_ ~U_( ~U_ ~U_ ~U_ݍ ~U_ ~U_l ~U_ ~U_Y ~U_r ~U_D~U_~U_?U_TyU_U_NU_LU_AU_U_<4U_U_U_ U_ U_Y~U_U_qU_5U_dU_U_:U_nU_{- U_S0U_U_\FU_u U_ Q##@#-....<Something is written here in the dust.Use "r." to read it.#@###6 ##@###@############93 #########@##400 ###@6 @..|#######U_FThat door is closed.U_СFThat door is closed.U_; FThat door is closed.U_ƺ FThat door is closed.U_чRYou don't have anything to read.U__ /7 U_Y7@.U_RA8 @.U_ƪA9 @.U_ 7@.U_b@.You see here a large box.10 U_7Z# U_E forceU_cYou can't force anything without a proper weapon.U_>What do you want to wield? [- ahlmE or ?*] U_9*A Weapons a - a +2 bullwhip (weapon in hand) {20} l - 19 uncursed darts {19} m - 2 uncursed crude daggers {20} E - an uncursed runed dagger {10} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80}(end) U_!<+m - 2 uncursed crude daggers (wielded) {20}.1 U_ z <What do you want to ready? [- alE or ?*] U_ Weapons a - a +2 bullwhip {20} l - 19 uncursed darts {19} E - an uncursed runed dagger {10}(end) U_+l - 19 uncursed darts (in quiver) {19}.U_# U_y forceU_| orceU_R3In what direction? [hykulnjb><] U_ BThere is a large box here, force its lock? [ynq] (q) U_ yYou force your crude daggers into a crack and pry.2 3 4 5 6 7 8 9 20 1 2 You succeed in forcing the lock.3 U_SF4 (@U_# U_lootU_c WYou don't find anything here to loot.U_G)c@.You see here a large box.U_# U_h+ lootU_AThere is a large box here, loot it? [ynq] (q) U_<yYou carefully open the large box...--More--U_K Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) U_ N+ Take out what type of objects?  a - All types b - Scrolls c - Potions d - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) U_ +U_h Take out what?  Scrolls a - a scroll labeled ANDOVA BEGARIN {5} Potions b - an icy potion {20} Gems c - a black gem {1}(end) U_ #+++U_\$S - a scroll labeled ANDOVA BEGARIN {5}.T - an icy potion {20}.U - a black gem {1}.745 U_x CWhat do you want to use or apply? [ahijk or ?*] U_< Weapons a - a +2 bullwhip {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone(end) U_L +What do you want to rub on the stone? [- U or ?*] U_gAPU - an obsidian stone {1}.6 U_0CWhat do you want to use or apply? [ahijk or ?*] U_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) U_Ea+ Put in what type of objects?  a - All types b - Weapons c - Armor d - Scrolls e - Potions f - Tools g - Gems C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) U_+U_  Put in what?  Weapons a - a +2 bullwhip {20} l - 19 uncursed darts (in quiver) {19} m - 2 uncursed crude daggers (wielded) {20} E - an uncursed runed dagger {10} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Scrolls S - a scroll labeled ANDOVA BEGARIN {5} Potions T - an icy potion {20} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {161} Gems j - an uncursed touchstone U - an obsidian stone {1}(end) U_. +U_S@+U_X!+U_5 Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1290 Dlvl:3 $:0 HP:31(31) Pw:12(12) AC:7 Xp:3/138 Wt:574/575 T:1426  You put a scroll labeled ANDOVA BEGARIN {5} into the sack.You put an icy potion {20} into the sack.You put an obsidian stone {1} into the sack.7 U_ F@(U_] J8 @.U_uG A9 @.U_YC30 #@.U_7IM#@-#U_%91 @#U_d c2 #@##U_I`3 ###@U_eE#@##U_Z [4 #@##U_B|5 #@###U_ V###@U_̀H6 #@##U_ Ls7 ##@##U_2 =@##U_:8 #@#U_ [9 ###@#U_  _40 ##@#U_̆ =##@#U_o[1 ###@#U_dG2 ##@#U_=##@#U_UCG3 ##@#U_x E4 ##@U_ U_U_eU_.#U_ )5 U_8G6 ##@#U_B##@#oThe hobgoblin thrusts his crude dagger.The hobgoblin just misses!7 U_ ##@#The hobgoblin thrusts his crude dagger.The hobgoblin hits![5 pts.]26 U_b M8 ##@#U_T79 #o@###U_6What do you want to use or apply? [ahijk or ?*] U_]^ 6You now wield a +2 bullwhip {20}.--More--U_> -In what direction? [hykulnjb><] U_fe You wrap your bullwhip around the hobgoblin's crude dagger.You yank the crude dagger from the hobgoblin's hand!50 U_f:You hit the hobgoblin.The hobgoblin hits![2 pts.]5 1 U_L rYou kill the hobgoblin!342 512 %U_ #@#### Things that are here: a hobgoblin corpse {1000} a crude dagger {10}--More--U_KU_ (What do you want to eat? [* or ,] U_  eat what?  Comestibles a - a hobgoblin corpse {1000}(end) U_j4+This hobgoblin corpse tastes terrible!3 4 5 6 7 68 9 60 1 2 3 4 5 6 You finish eating the hobgoblin corpse.U_ %U_ Q77 #@)#U_+ e8 #@##U_ X###@V_:9 @#V_:70 #@V_ n1 ##:@#V_dOh2 @###V_ \You kill the gecko!74 9 )V_y{##@#You see here a crude dagger {10}.3 V_5 x4 #)@###V_:5 #@#V_v V_V_ [#@##V_ l86 ####@V_Q7 @#FV_2b8 ##@V_A _9 ##.@ V_B80 .@ V_QT&In what direction? [hykulnjb><]  V_?j).The dart hits the red mold.3  V_4In what direction? [hykulnjb><]  V_]u).The dart misses the red mold.21 V_*4In what direction? [hykulnjb><] V_s).The dart hits the red mold.12 V_(I4In what direction? [hykulnjb><] V_)s).The dart hits the red mold.03 V_[ 4In what direction? [hykulnjb><] V_ t).The dart hits the red mold.694 V_4In what direction? [hykulnjb><] V_j j).The dart hits the red mold.8 V_4In what direction? [hykulnjb><] V_~).The dart misses the red mold.975 V_4In what direction? [hykulnjb><] V_4s).The dart hits the red mold.66 V_4In what direction? [hykulnjb><] V_u).The dart misses the red mold.57 V_ 4In what direction? [hykulnjb><] V_ j).The dart hits the red mold.4 V_i 4In what direction? [hykulnjb><] V_Us).The dart hits the red mold.38 V_ 4In what direction? [hykulnjb><] V_1 ).You kill the red mold!)410 313224682 Welcome to experience level 4.9 V_ P90 .@V_u.@l - 7 uncursed darts (in quiver) {14}.9 V_uO1 .@V_  Message History  In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart misses the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart misses the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  The dart hits the red mold. In what direction? [hykulnjb><]  You kill the red mold! Welcome to experience level 4. l - 7 uncursed darts (in quiver) {14}.--More--V_ Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1410 Dlvl:3 $:0 HP:31(33) Pw:22(22) AC:7 Xp:4/168 Wt:569/575 T:1491  V_3B2 @.V_C 8@.V_ B3 @.V_B4 @.V_[  V_3ML5 @. V_U26 @. V_aL7 @. V_? X##@. V_p a8 #@.!V_99 #@!V_< t500 ##d@#!V_i @###The dingo puppy bites![1 pts.]1 $V_>You hit the dingo puppy.The dingo puppy just misses!1 %V_You miss the dingo puppy.The dingo puppy bites![3 pts.]28 2 &V_Z_/You hit the dingo puppy.The dingo puppy bites![5 pts.]3 The dingo puppy bites![1 pts.]2 3 (V_ͭ You miss the dingo puppy.The dingo puppy bites![3 pts.]19 *V_D^You hit the dingo puppy.204 *V_~1You miss the dingo puppy.The dingo puppy bites![1 pts.]19 The dingo puppy bites![1 pts.]8 5 ,V_WYou just miss the dingo puppy.The dingo puppy bites![4 pts.]4 6 -V_8You hit the dingo puppy.The dingo puppy bites![5 pts.]9(3) Pw:2(2) AC:7 Xp:4/168 Wt:569/575 T:1506  0V_ You hit the dingo puppy.The dingo puppy bites![6 pts.]3 7 4V_S# 4V_M pray4V_ ray5V_ ;Are you sure you want to pray? [yn] (n) 7V_+XyYou begin praying to Camaxtli.You are surrounded by a shimmering light.The dingo puppy starts to attack you, but pulls back.8 --More--9V_2The dingo puppy starts to attack you, but pulls back.The dingo puppy starts to attack you, but pulls back.9 --More--:V_ LThe dingo puppy starts to attack you, but pulls back.10 You finish your prayer.You feel that Camaxtli is well-pleased.You feel much better.3(3) Pw:2(2) AC:7 Xp:4/168 Wt:569/575 T:1510 BV_sCWhat do you want to use or apply? [ahijk or ?*] BV_'U-In what direction? [hykulnjb><] DV_oPYou flick your bullwhip towards the dingo puppy.You kill the dingo puppy!9 81 )EV_n q##@#You see here a crude dagger {10}.KV_:N2 #@)#KV_@/:3 #@#KV_`4 #@###KV_U H5 #@##KV_p>#@##LV_kH6 #@##LV_%H7 #@##LV_%>#@##LV_/ \8 ##@##LV_aX _9 #@##LV_t `20 #@##MV_8R##@##MV_sG1 @##MV_1B NV_é@2 NV_- NV_ 23 +OV_@4 PV_&In what direction? [hykulnjb><] PV_!The door opens.5 ---------|........|.......G@-|........|.f...{-------UV_ )Pick an object.VV_]B VV_Q6 WV_tU@ a human or elf (werejackal)YV_H  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ZV_] jV_*&In what direction? [hykulnjb><] lV_xn )-The dart hits the werejackal.8 G..@f.oV_>oCWhat do you want to use or apply? [ahijk or ?*] pV_-In what direction? [hykulnjb><] qV_DYou flick your bullwhip towards the werejackal.You hit the werejackal.6 rV_)You hit the werejackal.dThe werejackal summons help!The werejackal hits![7 pts.]26 7 f.tV_You hit the werejackal.The jackal bites![2 pts.]4 The werejackal changes into a jackal.dThe werejackal bites![3 pts.]1 28 .f.}V_;_CWhat do you want to write with? [- ajlmE or ?*] }V_5R=You write in the dust with your fingers.--More--V_ 9What do you want to write in the dust here? V_uoEV_lV_ˆ bV_VeV_:rV_eKeV_nAtV_ hV_The jackal turns to flee!#The werejackal turns to flee!9 ..fV_ }30 Gf.V_X1 ..fV_~6What do you want to use or apply? [ahijk or ?*] V_ Do what?  o - Take something out of the sack i - Put something into the sack b - Both of the above(end) V_`R+ Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Spellbooks f - Potions g - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) V_+V_ q Take out what?  Scrolls a - a scroll labeled ANDOVA BEGARIN {5} b - an uncursed scroll of scare monster {5} c - a blessed scroll of create monster {5}(end) V_u+V_he g - an uncursed scroll of scare monster {5}.2 .f.V_=What do you want to drop? [acg-mEF or ?*] V_You drop an uncursed scroll of scare monster {5}.33 d-.fV_3In what direction? [hykulnjb><] V_T)-The dart misses the werejackal.2 dGThe gnome picks up an uncursed dart {1}.f.V_ 3In what direction? [hykulnjb><] V_Dj)-The dart hits the gnome.14 V_3In what direction? [hykulnjb><] V_()-The dart hits the gnome.05 d..f.V_>3In what direction? [hykulnjb><] V_ l)-The dart hits the gnome.59 .d.GThe gnome turns to flee!.fV_ xYou kill the gnome!542 32016 )V_L{g - an uncursed scroll of scare monster {5}.647 .d..fdV_: You kill the jackal!6 2 f#..dV_SThere is nothing here to pick up.V_SThere is nothing here to pick up.V_y /8 V_Bo9 .fd.V_zVY.GdfV_ *40 V_ Pick an object.V_QV_A \d a dog or other canine (werejackal)V_  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) V_ V_You hit the werejackal.The werejackal bites![3 pts.]0 1 .fV_You hit the werejackal.dThe werejackal summons help!The werejackal bites![4 pts.]16 .{V_TYou miss the werejackal.2 V_WRYou hit the werejackal.The jackal bites![1 pts.]5 The werejackal bites![1 pts.]4 3 f.V_You hit the werejackal.Your elven mithril-coat blocks the jackal's attack.The werejackal summons help!You feel hemmed in.The werejackal bites!--More--V_۲m[2 pts.]2 .GfV_You kill the werejackal!But wait...@The werejackal changes into a human!34 V_. You just miss the jackal.dThe jackal bites![2 pts.]1 The werejackal changes into a jackal.dThe werejackal bites![3 pts.]8(3) Pw:2(2) AC:7 Xp:4/202 Wt:564/575 T:154  5 f..V_[CWhat do you want to write with? [- ajlmE or ?*] V_ =You write in the dust with your fingers.--More--V_9What do you want to write in the dust here? V_| EV_' lV_gbV_eV_?orV_=eV_- tV_ hV_.The jackal turns to flee!#The werejackal turns to flee!6 fG..V_ج SThere is nothing here to pick up.V_ Weapons a - a +2 bullwhip (weapon in hand) {20} l - 9 uncursed darts (in quiver) {9} m - 2 uncursed crude daggers {20} E - an uncursed runed dagger {10} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Scrolls g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {182} Gems j - an uncursed touchstone(end) V_;W_j7 ..dfW_% 8 .G..fdW_Rf..W_sN9 .fW_U The werejackal turns to flee!50 f.d).GW_} jd..fW_F 1 .#@#f..W_###@dThe jackal just misses!GThe gnome shoots a crossbow bolt!)))You are hit by a crossbow bolt.[2 pts.]#)6 72 @f.W_+You kill the jackal!50 3 df#. W_N3 ##.@..### W_m|4 #@##### W_##@### W_e5 @###!W_ !W_=#W_Z^6 ##@##W_FC#-@#W_, @7 .@$W_>@8 .@%W_J=.@%W_G9 .@&W_Uk@.You see here a large box.860 'W_=@('W_en J1 @.'W_w a2 @.)W_#&In what direction? [hykulnjb><] )W_GThe door resists!3 *W_!3In what direction? [hykulnjb><] *W_ =The door resists!+W_P3In what direction? [hykulnjb><] +W_1OThe door closes.4 +/W_ eWhere do you want to travel to?(For instructions type a ?)0W_7 2W_j98 ......@6W_&@9 .@6W_ A70 .@8W_FThere is nothing here to pick up.8W_L.SThere is nothing here to pick up.:W_4Jg1 .@###:W_r|fd-@#?W_MSXWhere do you want to travel to?(For instructions type a ?)?W_ AW_j<##@##..######5 10(3) Pw:2(2) AC:7 Xp:4/203 Wt:564/575 T:1576 ##########@#82 ##@#14 ###########@#.9 #-..@You hear a door open.292 4 -r..@EW_+?D.rEW_8 )5 FW_W>6 .rFW_o ;7 .rHW_a You just miss the sewer rat.The sewer rat bites![1 pts.]1 IW_e oYou kill the sewer rat!4 48 .KW_--------------- ------------################...............# |.{........|#|........._...|# |...<......|---------###|.............|# |..........|####.........##################......(.......|# |..........|#|.......|#------.--------# |........0..###############-.......|######### ----|----|--###|.......|#####KW_[1m##########---------#####################################0#####%###############------.-+-#######-..+||....####################|...||...|####-.-----|-----|...||...-#####|...........|----------W_X9;50H##............||..@........|------------- Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1554 Dlvl:2 $:0 HP:11(33) Pw:22(22) AC:7 Xp:4/204 Wt:564/575 T:1598  9 LW_X 6 2600 MW_P! MW_++ 1 MW_v+ 2 MW_+ 3 NW_! NW_0+ 4 NW_ + 5 NW_~+ 6 NW_=+ 7 NW_"q4 38 NW_! NW_oc+ 9 NW_, 10 NW_H+ 1 NW_ʺ+ 2 NW_,! NW_+ 3 NW_ + 4 NW_ + 5 NW_! NW_;4 46 NW_+ 7 NW_i+ 8 NW_+ 9 NW_&] ! NW_ , 20 NW_zA + 1 NW_ + 2 NW_4 ! NW_ + 3 NW_ 4 54 NW_ ! NW_^ + 5 NW_S + 6 NW_ ! NW_b+ 7 NW_5+ 8 OW_ !! OW_;+ 9 OW_, 30 OW_x! OW_+ 1 OW_if4 62 OW_+ 3 OW_R+ 4 OW_! OW_?+ 5 OW_g+ 6 OW_++ 7 OW_љ! OW_+ 8 OW_T+ 9 OW_ ! OW_5 740 OW_+ 1 OW_^+ 2 OW_+ 3 OW_/Q ! OW_+ + 4 OW_D + 5 OW_ + 6 OW_( + 7 OW_Ě 4 88 OW_ ! OW_i + 9 OW_ , 50 OW_Yr ! OW_ + 1 OW_d+ 2 OW_+ 3 PW_c! PW_+ 4 PW_X+ 5 PW_l4 96 PW_+ 7 PW_;Q! PW_+ 8 PW_C+ 9 PW_f! PW_(, 60 PW_©+ 1 PW_+ 2 PW_+ 3 PW_I5 204 PW_! PW_+ 5 PW_9e+ 6 PW_ + 7 PW_X! PW_+ 8 PW_@= + 9 PW_Q , 70 PW_00 + 1 PW_ Z 12 You hear water falling on coins.PW_" &PW_ + 3 PW_M + 4 PW_և + 5 PW__ + 6 PW_7_ ! PW_ + 7 PW_Q+ 8 PW_?! QW_!+ 9 QW_Lt5 280 QW_v+ 1 QW_X! QW_\+ 2 QW_K+ 3 QW_v+ 4 QW_H0+ 5 QW_հ! QW_Q#+ 6 QW_'+ 7 QW_! QW_z4 38 QW_+ 9 QW_l! QW_H, 90 QW_`+ 1 QW_! QW_xD+ 2 QW_+ 3 QW_V5 + 4 QW_ + 5 QW_ ! ! QW_) 4 46 QW_* + 7 QW_ + 8 QW_ + 9 QW_bh - 700 QW_ + 1 QW_T ! QW_ + 2 QW_@+ 3 QW_4 54 QW_,! RW_g+ 5 RW_+ 6 RW_S+ 7 RW_+ 8 RW_@! RW_8+ 9 RW_+, 10 RW_ܛ! RW_+ 1 RW_4 62 RW_! RW_s+ 3 RW_+ 4 RW__! RW_+ 5 RW_L+ 6 RW_r+ 7 RW_*8+ 8 RW_! RW_B$ + 9 RW_ 5 720 RW_ ! RW_^ + 1 RW_5 + 2 RW_k ! RW_ + 3 RW_e + 4 RW_ ! RW_C + 5 RW_7 + 6 RW_0+ 7 RW_߬4 88 RW_+ 9 SW_V! SW_, 30 SW_R+ 1 SW_6+ 2 SW_q=! SW_~+ 3 SW_v+ 4 SW_! SW_+ 5 SW_w4 96 SW_! SW_a+ 7 SW_+ 8 SW_)O+ 9 SW_, 40 SW_PI! SW_S+ 1 SW_5+ 2 SW_z+ 3 SW_! 5 304 SW_ѐ ! SW_ + 5 SW_| + 6 SW_ + 7 SW_i ! SW_ + 8 SW_ U + 9 SW_I ! SW_lA , 50 SW_# + 1 SW_,4 12 SW_Ω+ 3 SW_&! TW_!T+ 4 TW_+ 5 TW_2+ 6 TW_+ 7 TW_p+ 8 TW_! TW_+ 9 TW_5 260 TW_+ 1 TW_s! TW_+ 2 TW_`< 3 sTW_JM 4 .sTW_4LC .sTW_+ 5 TW_7 The cave spider bites![1 pts.]1 6 TW_§ The cave spider bites![2 pts.]29 TW_$07 TW_ The cave spider bites![1 pts.]8 98 TW_-  The cave spider bites![1 pts.]8 9 TW_  The cave spider bites![2 pts.]6 70 TW_ Q The cave spider just misses!TW_{n 01 TW_' The cave spider bites![2 pts.]4 2 TW_a  Your elven mithril-coat deflects the cave spider's attack.3 TW_  The cave spider bites![1 pts.]3 TW_E 04 TW_R The cave spider bites![2 pts.]1 5 TW_E9  The cave spider bites![2 pts.]19 206 iTW_  The cave spider bites![2 pts.]18 YW_VYou hit the cave spider.7 ZW_ You miss the cave spider. The cave spider bites![2 pts.]6 8 [W_zYou miss the cave spider. The cave spider bites![2 pts.]4 9 \W_You miss the cave spider. The cave spider bites![2 pts.]2 .i]W_"You feel more confident in your weapon skills.You kill the cave spider!86 1280 .eW_$# eW_=efW_ nhancefW_m  Pick a skill to advance:  Fighting Skills bare-handed combat [Unskilled] two-handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] paddle [Unskilled] quarterstaff [Unskilled] sling [Basic] firearms [Unskilled] dart [Unskilled] boomerang [Unskilled] a - whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled]fW_(m 7 healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Unskilled] protection spells [Unskilled] body spells [Unskilled] matter spells [Basic](end) hW_+t+Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1586 Dlvl:2 $:0 HP:12(33) Pw:22(22) AC:7 Xp:4/212 Wt:564/575 T:1780  You are now more skilled in whip.kW_ +Pick an object.lW_)lW_ nW_7?Yi an imp or minor demon (manes)oW_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) rW_TsW_O + 1 tW_=! vW_>&In what direction? [hykulnjb><] vW_ l).The dart hits the manes.32 wW_G4In what direction? [hykulnjb><] wW_9n).The dart misses the manes.23 xW_r4In what direction? [hykulnjb><] xW_W).The dart misses the manes.314 )izW_"sYou destroy the manes!618 205 .zW_@6 @>{W_(w@.l - 2 uncursed darts (in quiver) {8}.37 W_g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) W_2 Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150}(end) W_ Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150}(end) W_R WW_ZWhere do you want to travel to?(For instructions type a ?)W_- W_SZ f 492 ##@#########....@...###########9 .@5800 W_@1 _@W_@2 .@W_ 6.@W_W W_J3 @.W_zSY4 .@##W_6.@W_sx W_b5 #@#W_Iv6 ##@#W_ l##@#W_-w7 ##@#W_ 68 ##@#W_< o##@#W_ {9 ##@##W_c10 ##@W_J W_D W_ Q1 #@##W_> S#@##W_ W_Uw2 #@#@W_Y 3 ###@.@W_>#@"Hello, Alasnuyo! Welcome again to Kiltamagh's second-hand bookstore!""Will you please leave your pick-axe outside?"4 @.W_0h6Really attack Kiltamagh? [yn] (n) W_}$nW_ R5 @-.W_w ZWhere do you want to travel to?(For instructions type a ?)W_B W_{ 76 #@###########..20 84 .#.#.#......@##7 932 3 ###########i@####W_ CYou miss the manes.4 W_PYou hit the manes.5 W_You miss the manes.The manes claws you![2 pts.]7 The manes claws you![1 pts.]6 The manes bites![3 pts.]3 6 W_GYou miss the manes.W_uYou destroy the manes!50 87 #W_wO8 #@##W_H9 ##@#W_O R440 ##@#W_]1 ###@#W_>##@#W_ZWhere do you want to travel to?(For instructions type a ?)W_" W_j##@#58 @..##############@.50 .@W_ )1 W_W_;)2 W_ )3 W_ W_!)4 W_5)5 W_W_4 266 W_b )7 W_W_ )8 W_)9 W_*> W_ *60 W_)1 W_QW_M)2 W_A)3 W_ 274 W_ W_c)5 W_)6 W_p)7 W_p )8 W_͝ W_pn)9 W_E*70 W_$;W_/ )1 W_O 282 W_W_)3 W_)4 W_W_ )5 W_qe)6 W_x)7 W_)8 W_d)9 W_ 3980 W_] W_)1 W_^g)2 W_LW_-P)3 W_u )4 W_97 )5 W_>>W_,)6 W_)7 W_N3208 W_ W_ )9 W_BL*90 W_)1 W_W)2 W_<W_Ԕ)3 W_ )4 W_` )5 W_W_y216 W_@R)7 W_)8 W_X )9 W_ѣW_,+900 W_)1 W_)2 W_p W_| )3 W_9224 W_O)5 W_W_)6 W_|)7 W_ )8 W_^ W_ko)9 W_*10 W_O.)1 W_mxW_ 232 W_wR )3 W_W_)4 W_`)5 W_zW_J )6 W_D )7 W_ܖW_)8 W_)9 W_3420 W_L W_k )1 W_<)2 W_#R)3 W_KW_;t)4 W_D)5 W_)6 W_0W_)7 W_$f 258 W_M )9 W_*30 W_tW_70)1 W_)2 W_ )3 W_ W_S)4 W_5)5 W_266 W_g)7 W_ W_f)8 W_)9 W_}*40 W_U)1 W_ W_[ )2 W_Oz3 You are beginning to feel hungry. Hungry W_w;874 W_)5 W_2W_e)6 W_H7)7 W_ޏW_@. )8 W_͢ )9 W_W_( *50 W_i)1 W_282 W_& T3 You hear someone cursing shoplifters.W_e %W_J )4 W_K+)5 W_C)6 W_V W_+ )7 W_)8 W_C)9 W_+3960 W_H)1 W_j W_i )2 W_Q)3 W_؅W_)4 W_vo)5 W_ )6 W_/u W_)7 W_3308 W_zfW_.)9 W_) *70 W_r )1 W_8)2 W_X\W_')3 W_E)4 W_ W_L )5 W_^16 You hear the chime of a cash register.W_%W_gu)7 W_*)8 W_ )9 W_u* W_/*80 W_)1 W_E92 kW_W_ )3 W_ R24 k.W_)5 W_,i?k.W_w)6 W_)7 W_ GB8 .kW_gW_9 A9 @_W_xw.k@.The kobold lord throws a crude dagger!).).)You are hit by a crude dagger.[2 pts.].)0 90 @W_] K1 @)W_) I.k@.W_6What do you want to use or apply? [ahijk or ?*] W_-In what direction? [hykulnjb><] W_`You flick your bullwhip towards the kobold lord.You hit the kobold lord!12 W_ TYou hit the kobold lord!3 W_+kYou kill the kobold lord!738 50 )W_ o@.You see here 12 darts {12}.4 W_MXV - 12 darts {12}.755 W_PF6 .@W_Fo.@W_2 g.@You see here a crude dagger {10}.7 W_ j8 .o)@W_^O.o.@W_& r Drop what type of items?  a - All types b - Weapons c - Armor d - Scrolls e - Tools f - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) W_U +W_u What would you like to drop?  Weapons V - 12 darts {12}(end) W_?+W__12 darts {12} land on the altar.639 W_ mV - 12 uncursed darts {12}.2752000 W_k =What do you want to ready? [- lmEV or ?*] W_#|7Never mind.W_u  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 8 uncursed darts (in quiver) {8} m - 2 uncursed crude daggers {20} E - an uncursed runed dagger {10} V - 12 uncursed darts {12} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Scrolls g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {182} Gems j - an uncursed touchstone(end) W_RW_1 1What do you want to drop? [acg-mEFV or ?*] W_i8 uncursed darts {8} land on the altar.671 .oW_4 ol - 8 uncursed darts {8}.75 .oW_ Weapons a - a +2 bullwhip (weapon in hand) {20} l - 8 uncursed darts {8} m - 2 uncursed crude daggers {20} E - an uncursed runed dagger {10} V - 12 uncursed darts {12} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Scrolls g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {182} Gems j - an uncursed touchstone(end) W_- W_ 0What do you want to ready? [- lmEV or ?*] W_. SV - 12 uncursed darts (in quiver) {12}.W_ݽ3In what direction? [hykulnjb><] W_1)).))).42 )W_ c.oThe hobgoblin throws a crude dagger!))).)You are hit by a crude dagger.[1 pts.].)1 3 @W_YR%X_)4 X_=h[5 .oX_&In what direction? [hykulnjb><] X_j)).)).The dart misses the hobgoblin.3 6 )oX_IG3In what direction? [hykulnjb><] X_)).)The dart misses the hobgoblin.2 )oX_<3In what direction? [hykulnjb><] X_ n).The dart hits the hobgoblin.17 X_'+3In what direction? [hykulnjb><] X_y).The dart misses the hobgoblin.208 X_3In what direction? [hykulnjb><] X_^).The dart hits the hobgoblin.699 )oX_"3In what direction? [hykulnjb><] X_The dart hits the hobgoblin.8 The hobgoblin hits![1 pts.]1 10  X_ CWhat do you want to use or apply? [ahijk or ?*]  X_3+-In what direction? [hykulnjb><]  X_yYou flick your bullwhip towards the hobgoblin.You kill the hobgoblin!90 631 % X_K@) Things that are here: a hobgoblin corpse {1000} a tin {10}--More-- X_U2 X_L(What do you want to eat? [* or ,] X_5  eat what?  Comestibles a - a hobgoblin corpse {1000} b - a tin {10}(end) X_h +This hobgoblin corpse tastes terrible!3 4 5 26 7 8 9 20 1 2 3 34 5 You finish eating the hobgoblin corpse.6 X_O\You have a little trouble lifting W - a tin {10}.7 Burdened Your movements are slowed slightly because of your load.7 X_'.@There is an altar to Huhetotl (chaotic) here.You see here a crude dagger {10}.8 X_ You have a little trouble lifting X - a crude dagger {10}.89 X_]N30 _@X_G1 .@X_ X_ 7@.X_sA2 @.X_]J4 @.X_ @.You have a little trouble lifting V - 2 uncursed darts (in quiver) {7}.You see here a crude dagger {10}.90 X_J @)You have a little trouble lifting V - an uncursed dart (in quiver) {8}.15 X_ @.You have a little trouble lifting V - 2 uncursed darts (in quiver) {10}.36 X_,*F7 .@X_g.@You see here a crude dagger {10}.8 X_You have a little trouble lifting Y - a crude dagger {10}.609  X_G40 .@ X_6.@!X_  Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Tools g - Gems A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) "X_O+"X_V What would you like to drop?  Weapons X - a crude dagger {10} Y - a crude dagger {10} Comestibles W - a tin {10}(end) $X_7i#+++$X_WZThere is a black flash as a crude dagger {10} hits the altar.A crude dagger {10} lands on the altar.A tin {10} lands on the altar.57 --More--'X_bSYour movements are now unencumbered.1 (X_ Pick up what?  Weapons a - an uncursed crude dagger {10} b - a cursed crude dagger {10} Comestibles c - an uncursed tin {10}(end) (X_t #+++)X_&You have a little trouble lifting m - an uncursed crude dagger {30}.You have a little trouble lifting X - a cursed crude dagger {10}.--More--*X_ GYou have a little trouble lifting W - an uncursed tin {10}.60 Burdened Your movements are slowed slightly because of your load.2 -X_XM3 _@-X_@G4 .@-X_ A5 @.-X_^ A6 @..X_A7 @..X_/a@.You see here a large box.8 0X_)# 0X_loot1X_**AThere is a large box here, loot it? [ynq] (q) 2X_Iz<yYou carefully open the large box...--More--4X_ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) 4X_ + Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Tools g - Gems C - Items known to be Cursed U - Items known to be Uncursed(end) 5X_X +6X_f` Put in what?  Weapons a - a +2 bullwhip (weapon in hand) {20} l - 8 uncursed darts {8} m - 3 uncursed crude daggers {30} E - an uncursed runed dagger {10} V - 10 uncursed darts (in quiver) {10} X - a cursed crude dagger {10} Armor c - an uncursed +0 fedora (being worn) {3} F - a cursed -2 elven mithril-coat (being worn) {150} Comestibles W - an uncursed tin {10} Scrolls g - an uncursed scroll of scare monster {5} Tools h - a +0 pick-axe (alternate weapon; not wielded) {80} i - a tinning kit (0:53) {75} k - an uncursed sack {182} Gems j - an uncursed touchstone6X_`[C(end) OX__B +OX_S +VX_tf  Alasnuyo the Field Worker St:9 Dx:13 Co:12 In:18 Wi:18 Ch:8 Neutral S:1790 Dlvl:2 $:0 HP:33(33) Pw:22(22) AC:7 Xp:4/263 Wt:603/575 T:2048 Burdened You put 3 uncursed crude daggers {30} into the large box.57 You put a cursed crude dagger {10} into the large box.6 --More--XX_CSYour movements are now unencumbered.9 dX_j)Really save? [yn] (n) eX_9BySaving...Be seeing you...