[_ Player: Alasnuyo Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-07.11:25:59.ttyrec Time: (1594121159) Tue Jul 7 11:25:59 2020 [_V[?1l>dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Restoring save file...--More--[_V------------|..........|..d....D...||..d...@...|------------Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:0 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3Aloha Alasnuyo, the Half-dragon Tourist, welcome back to dnhslex!--More--[_RAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--[_?S ------------Press Ctrl^W or type #ward to engrave a warding sign.You are lucky! Full moon tonight.[_\OYou don't know any wards. 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[__You don't know any spells right now. 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_ p 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_j 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_]  12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3j - an uncursed +0 Hawaiian shirt (being worn). 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_ What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) [_/?-----------..........|.d....D...|..d...@...|----------- 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_`  12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3j - an uncursed +0 Hawaiian shirt (being worn). 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3 Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end) [_{)<-----....|D...|@...|----- 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_  12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3j - an uncursed +0 Hawaiian shirt (being worn). 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3 What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) [_o=------------|..........|..d....D...||..d...@...| 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_Ä  12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3j - an uncursed +0 Hawaiian shirt (being worn). 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3Unknown command 'B'. 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3[_~  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) [_ڜ+------------|..........|..d....D...||..d...@...|------------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without pickin[_g up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your cur[_rent suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered --More--\_#9 v version display version number V history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message\_F9 ' or draw in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--\_! P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current item\_: [s of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--;\_Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn tur;\_n undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' --More--I\_Kj jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--P\_lAlasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:0 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:3 AC:10 Xp:1/0 T:3------------|..........|..d....D...||..d...@...|------------R\_Mv 4  12(12)  Pw: 15(15)  Br:5 AC:10 Xp:1/1 T:5.D<.dd@.U\_3 In what direction? V\_UV\_kYou kill the jackal!.D8  12(12)  Pw: 15(15)  Br:5 AC:10 Xp:1/2 T:5The jackal misses the tiny pseudodragon.--More--^\_ܒ The tiny pseudodragon misses the jackal. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/2 T:6`\_m@. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/2 T:6The tiny pseudodragon misses the jackal.The jackal misses the tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/2 T:7--More--b\_5The tiny pseudodragon misses the jackal.b\_The jackal bites the tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/2 T:8d\_D &In what direction? e\_MPYou kill the jackal!D)12  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:8The tiny pseudodragon eats a jackal corpse. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:9h\_D.@a - an uncursed +2 dart (in quiver). 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:9You hear a door open. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:11k\_1 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:12@.l\_~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:14@.l\_ ~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:15@.m\_p 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:17.@m\_ You displaced your tiny pseudodragon.D@a - an uncursed +2 dart (in quiver). 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:18..Dm\_ You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:20..@Dn\_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:21@..Dp\_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:23@.D..q\_d 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:24@.D<q\_w 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:26@..D..q\_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:27#@.D.q\_% 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:29.#@.D.#..s\_YYou can't go down here. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:29v\_Q Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) z\_O2------------|..........|#@...D...<...|#|..........|------------ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:29|\_, Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true] (1 of 4)\_m+ a - role_obj_names [true]  b - obscure_role_obj_names [true]  c - dnethack_dungeon_colors [true]  d - hitpointbar [false]  e - hp_notify [false]  f - IBMgraphics [false]  g - ignintr [false]  h - item_use_menu [true]  i - lit_corridor [true]  j - lootabc [false]  k - mail [true]  l - menucolors [false]  m - menu_glyphs [true]  n - msg_wall_hits [false]  o - null [true]  p - old_C_behaviour [false]  q - paranoid_hit [false]  r - paranoid_quit [true]  s - paranoid_remove [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - prayconfirm [true]  w - pushweapon [false]  x - quiver_fired [true]  y - qwertz_movement [false]  z - rest_on_space [false]  A - safe_pet [true]  B - showborn [true]  C - showbuc [true] (2 of 4)\_F a - showexp [true]  b - show_obj_sym [true]  c - showrace [false]  d - showrealtime [false]  e - showscore [true]  f - show_shop_prices [true]  g - silent [true]  h - sortpack [true]  i - sound [true]  j - sparkle [false]  k - standout [false]  l - statuscolors [true]  m - time [true]  n - timed_delay [true]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - UTF8graphics [false]  s - use_inverse [false]  t - win_edge [false]  u - verbose [true]  v - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [Half-dragon]  gender [male]  align [neutral] (3 of 4\_F)\_y altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/dnhslex/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [full]  i - number_pad [1=on]  j - packorder [$")[%?+!=/(*`0_]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pokedex [6425]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - s\_zcuppress_alert [(none)]  r - autopickup exceptions (0 currently set) (4 of 4)\_ܮ a - showexp [true]  b - show_obj_sym [true]  c - showrace [false]  d - showrealtime [false]  e - showscore [true]  f - show_shop_prices [true]  g - silent [true]  h - sortpack [true]  i - sound [true]  j - sparkle [false]  k - standout [false]  l - statuscolors [true]  m - time [true]  n - timed_delay [true]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - UTF8graphics [false]  s - use_inverse [false]  t - win_edge [false]  u - verbose [true]  v - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [Half-dragon]  gender [male]  align [neutral] (3 of 4\_)\_6 a - role_obj_names [true]  b - obscure_role_obj_names [true]  c - dnethack_dungeon_colors [true]  d - hitpointbar [false]  e - hp_notify [false]  f - IBMgraphics [false]  g - ignintr [false]  h - item_use_menu [true]  i - lit_corridor [true]  j - lootabc [false]  k - mail [true]  l - menucolors [false]  m - menu_glyphs [true]  n - msg_wall_hits [false]  o - null [true]  p - old_C_behaviour [false]  q - paranoid_hit [false]  r - paranoid_quit [true]  s - paranoid_remove [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - prayconfirm [true]  w - pushweapon [false]  x - quiver_fired [true]  y - qwertz_movement [false]  z - rest_on_space [false]  A - safe_pet [true]  B - showborn [true]  C - showbuc [true] (2 of 4)\_F Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true] (1 of 4)\_Z6+\_Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:12 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:29------------|..........|#@...D...<...|#|..........|------------\_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:30.........#..D......@.........##\_7  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:32##..#D#@#\_ B  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:33D#.###@#+\_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:35#.###D#@#\_R  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:36#D#@#\_Y  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:38##D@\_This door is locked. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:38\_This door is locked. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:38\_ You stop. Your tiny pseudodragon is in the way! 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:39D#\_j\  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:41#D@#\_You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:42#@#D\_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:44###@D##\_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:45@D#\_rk 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:45\_x 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:47#@D##\_M 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:48#@##D#\_?B 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:50#@D###\_; 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:51#@D#\_|c 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53#@D#\_ # \__5 t\_v t: unknown extended command. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53\_# \_% t\_ e\_?c\_wh\_n\_q i\_q\_1u\_ԧe\_Mtechnique: unknown extended command. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53\_q 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53\_q k 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53\_ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) \_6 +------------|..........|##.......<...|#|..........|@D######------------###+#y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means th\_6 e Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to \_!7 Ysome SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered --More--\_b v version display version number V history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message\_b ' or draw in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) --More--\_GP puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current item\_c[s of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--\_AKeyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn tur\_An undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' --More--\_ j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--\_jAlasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:12 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:53------------|..........|##.......<...|#|..........|#@D######------------###+#\_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:54#@#D\_w  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:56#@##D#\_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:57#@##D#\_) 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:59#@D###\_" 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:60#@D#\_t  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:62o#@D#\_T  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:63#@D##\_bz 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:65r @##oD\_UEPick an object.\_v\_\_ \_t\_uA o an orc (goblin, a small humanoid) [seen: scent] Accessing Pokedex entry for goblin...   Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 10. MR = 0. Alignment -3. Very slow (6).  No resistances. Corpse conveys no resistances.  Mechanics: valid polymorph form.  Attacks: 1d4 weapon - physical; --More--\_------------|..........|##.......<...|r#|..........|@###############------------oD### 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:65\_a 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:66 r#@# Do \_Pick an object.\_x\_`\_2}# iron bars or a tree or a dead tree or a bright room or a corridor or a lit corridor or a sink or a cloud or a fog cloud (lit corridor) --More--\_Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:12 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:66------------|..........|##.......<...|#|..........|r#@##############------------D#o##+#]_  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true] (1 of 4) ]_r a - role_obj_names [true]  b - obscure_role_obj_names [true]  c - dnethack_dungeon_colors [true]  d - hitpointbar [false]  e - hp_notify [false]  f - IBMgraphics [false]  g - ignintr [false]  h - item_use_menu [true]  i - lit_corridor [true]  j - lootabc [false]  k - mail [true]  l - menucolors [false]  m - menu_glyphs [true]  n - msg_wall_hits [false]  o - null [true]  p - old_C_behaviour [false]  q - paranoid_hit [false]  r - paranoid_quit [true]  s - paranoid_remove [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - prayconfirm [true]  w - pushweapon [false]  x - quiver_fired [true]  y - qwertz_movement [false]  z - rest_on_space [false]  A - safe_pet [true]  B - showborn [true]  C - showbuc [true] (2 of 4)]_e+]_ Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:12 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:66------------| |##. < |#| |r#@##############------------D#o##+#]_+ You stop. Your tiny pseudodragon is in the way! 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:68 r rD o ]_@C [ r#@ r 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:68You hear some noises. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:69 ]_Q #@ rr 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:70You hear some noises in the distance.You hear some noises. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:71]_%>#@ r 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:71You hear some noises in the distance. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:72]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:74#@r ]_~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:75@#]_5.i@# 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:75You hear some noises.You hear some noises in the distance. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:76You hear some noises.--More--]_ՆYou hear some noises in the distance.You hear some noises. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:77]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:78@#]_ ~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:80@#]_J~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:81@#]_ } 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:83#@]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:84#@ ]_ A#@ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:84You hear some noises in the distance.You hear some noises. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:85--More--]_You hear some noises in the distance.You hear some noises. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:86 ]_Q  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:87@##D]_ ~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:89@#]_N~ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:90@#]_mk 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:90 ]_2 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:92#@#...?..................-------- ]_D V 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:93#-----------@.........|## .!.....| ..... ...| .|-"]_i 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:95-)D@|..............-"]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:96#.@D||.|.--"]_2 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:98D.@#"]_} 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:99:.@.D#]_B  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:101 :)D@.#  #]_9You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:102 :#@.# D   #]_:@#D     12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/3 T:103The newt misses the tiny pseudodragon.The tiny pseudodragon misses the newt.6  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/4 T:104#]__ #]_ ' You begin bashing monsters with your bare claws.You kill the newt!20  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:105D#&]_:} There is nothing here to pick up. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:105']_J 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:107##@D#...........']_M You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:108#@D..............(]_!: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:110.@#.D..(]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:111.@?D)]_ .@You see here a scroll labeled JUYED AWK YACC. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:113..D*]_p - a scroll labeled JUYED AWK YACC. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:113The tiny pseudodragon picks up a potion.D.--More--.]_The tiny pseudodragon drops a potion. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:114!D0]_tI 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:116.@!D0]_r .@You see here a dimly-shining potion. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:117.D1]_6q - a dimly-shining potion. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:119..D.2]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:120.@.D2]_ You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:122.@..D2]_+' 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:123.@.D3]_HE 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:125D@..3]_P 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:126..@.D3]_#  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:128.@..D4]_?' 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:129.@D.4]_}  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:131@..D.4]_E.  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:132@D.5]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:134D@...5]_n 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:135.@D5]_y 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:137@...D5]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:138@.D.5]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:140@.D..5]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:141@..D6]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:143@D...6]_٪ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:144@D..6]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:146@...D.6]_m 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:1466]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:147@.D.#  6]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:149@.D.. #   7]_s 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:150#@#..D    7]_$ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:152##@#D.   7]_x 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:153@#D#  8]_0 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:155##@D##  d8]_c 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:156@D#d 8]_^/l 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:1569]_9 You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:158#D@dd ;]_KH  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:159#D@................dd ;]_r m 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:159<]_Bm 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:159=]_A 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:161#D@d. d . >]_RJ#@. d...>]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:161The jackal bites! 10(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:161#DThe tiny pseudodragon misses the jackal. 11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/5 T:162?]_ eYou kill the jackal!d 4  11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/6 T:162The tiny pseudodragon misses the jackal. 11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/6 T:163--More--A]_ The jackal misses the tiny pseudodragon.The tiny pseudodragon misses the jackal. 11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/6 T:164B]_I You kill the jackal!8  11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:165#DC]_ You stop. Your tiny pseudodragon is in the way! 11(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:167%DD]_h0# @ ## You see here 2 jackal corpses. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:168D#G]_AWhat do you want to write with? [- an or ?*] H]_uYNever mind. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:168I]_HThere are 2 jackal corpses here; eat one? [ynq] (n) K]_ YyThe corpses smell foul and unfamiliar to you. Eat one anyway? [yn] (n) N]_> y 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:170  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:171  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:173#.DYou finish eating the jackal corpse. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:174#DQ]_>f EThere is a jackal corpse here; eat it? [ynq] (n) T]_yThis jackal corpse is delicious! 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:176  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:177  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:179  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:180  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:182  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:183  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:185  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:186  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:188  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:T]_ 1/7 T:189#.#D#You finish eating the jackal corpse. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:191#D#Z]_ Message History  You displaced your tiny pseudodragon. You see here a scroll labeled JUYED AWK YACC. p - a scroll labeled JUYED AWK YACC. The tiny pseudodragon picks up a potion. The tiny pseudodragon drops a potion. You see here a dimly-shining potion. q - a dimly-shining potion. You displaced your tiny pseudodragon. You displaced your tiny pseudodragon. The jackal bites! The tiny pseudodragon misses the jackal. You kill the jackal! The tiny pseudodragon misses the jackal. The jackal misses the tiny pseudodragon. The tiny pseudodragon misses the jackal. You kill the jackal! You stop. Your tiny pseudodragon is in the way! You see here 2 jackal corpses. What do you want to write with? [- an or ?*]  Never mind. There are 2 jackal corpses here; eat one? [ynq] (n)  The corpses smell foul and unZ]_#familiar to you. Eat one anyway? [yn] (n)  You finish eating the jackal corpse. There is a jackal corpse here; eat it? [ynq] (n)  This jackal corpse is delicious! You finish eating the jackal corpse.--More--d]_CX ------------| |##. < |#| |###################------------##------------#####... |#@D| |#####| +#| || |------------ Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:28 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:191  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:191e]__  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:192 ##@Df]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:194.##@D###f]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:195 #@D#f]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:197#@##Df]_9  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:198#@#D#f]_A 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:200#@D##g]_( 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:201#@D#g]_#^ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:203#@D#g]_up 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:204#@D#g]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:206#@D#g]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:207#@D#g]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:209#@D#h]_Z 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:210#@#Dh]_ 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:212#@##Dh]_" 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:213###@#D#......|...|..+..---h]_( 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:215#@D###  .. .. .... ....-----h]_)  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:216#@D#. .| .| | |h]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:218#@D#     h]_  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:219#@D#i]_4jYou displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:221D#@i]_=: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:222##D@........i]_@  12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:224##@D .. .. ........j]_Lcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--k]_ʀ Alasnuyo the Rambler St:10 Dx:10 Co:18 In:13 Wi:7 Ch:17 Neutral S:28 Dlvl:1 $:226 HP: 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:224------------| |##. < |#| |###################------------##------------######. |####| |######@################| +#D#| | . #| | ... |------------| ... || .....|+ .....|--------l]_\9You displaced your tiny pseudodragon. 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:225#D-@-....|........l]_Z 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:227#---D--|.@.|l]_l 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:228.D@m]_5 12(12)  Pw: 15(15)  Br:6 AC:10 Xp:1/7 T:230...@Dn]_Really save? [yn] (n) n]_ @ySaving...Be seeing you...