AceSeven5, chaotic female rodneyan Librarian ----- |<..--- ------. |.....-- |...... --..|....|.----- |-.....- |......... ----.|..\. -----@a [AceSeven5 the Bookkeeper] St13 Dx9 Co6 In18 Wi16 Ch8 LibRodFemCha S6067 Min:6 $49 HP-16(70) Pw134(134) AC1 Exp8 T748 Latest messages You hit the soldier ant! You kill the soldier ant! You see here a soldier ant corpse {20}. The dungeon acoustics noticeably change. You are beginning to feel hungry. You see here a soldier ant corpse {20}. What do you want to eat? [B or ?*,] (2x) Ecch - that must have been poisonous! You seem unaffected by the poison. This soldier ant corpse tastes terrible! You finish eating the soldier ant corpse. There is a wall in the way! The soldier ant zaps a belled wand! You are covered in sparkling lights! You feel a strange sense of loss. The solar beam hits you! The irradiation hurts like hell! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Armor a - an uncursed +0 robe (being worn) {16} t - an uncursed +0 orcish helm (being worn) {12} w - an uncursed +0 magical shield (being worn) {40} E - an uncursed +0 pair of iron shoes (being worn) {20} F - a cursed -1 gnomish suit {20} Comestibles B - 4 uncursed oranges {2} Scrolls g - a blessed scroll of proof weapon {1} h - 5 blessed scrolls of blank paper {5} n - 4 uncursed scrolls of healing {2} o - 4 uncursed scrolls of mana {2} p - 4 uncursed scrolls of phase door {4} C - a cursed scroll of enchant weapon {1} J - an uncursed scroll of standard id {1} Spellbooks e - a blessed spellbook of magic missile (0:1) {1} f - a blessed spellbook of blank paper (0:1) {1} i - an uncursed spellbook of lava (0:5) {1} j - an uncursed spellbook of detect treasure (4:5) {1} k - an uncursed spellbook of create monster (0:5) {1} l - an uncursed spellbook of true sight (0:5) {1} m - an uncursed spellbook of sleep (0:5) {1} s - an uncursed spellbook of healing (5:0) {1} u - an uncursed spellbook of knock (0:0) {1} A - an uncursed spellbook of enchant armor (3:0) {1} Potions v - an uncursed potion of polymorph {1} D - an uncursed potion of monster detection {1} Wands x - an uncursed wand of fear (0:0) {1} Tools b - an uncursed pair of lenses {1} c - an uncursed magic marker (1:0) {1} d - an uncursed felt-tip marker (0:100) {1} y - a cursed magic harp (0:2) {1} H - an uncursed tin whistle {1} I - a cursed figurine of a pseudodragon {1} K - a cursed -2 pick-axe {32} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: regeneration You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 44 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 93% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: martial arts (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20232 Monster spawn increase reached its maximum at turn 32872 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 228600 The monster class that cannot be genocided was naga The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: bastard ant (freq bonus 4) The monster species that spawned more often: colluded warp fungus (freq bonus 8) The monster species that spawned more often: chimera snake (freq bonus 28) The monster species that spawned more often: psycho vortex (freq bonus 6) The monster species that spawned more often: warp trove (freq bonus 8) The monster species that spawned more often: Melissa (freq bonus 6) The monster species that spawned more often: dust vortex (freq bonus 36) The monster species that spawned more often: edgy force fungus (freq bonus 12) The monster species that spawned more often: greneuvenic topmodel (freq bonus 6) The monster species that spawned more often: hidden potato (freq bonus 21) The monster species that spawned more often: petty numb fly (freq bonus 16) The monster species that spawned more often: Sina (freq bonus 9) The monster species that spawned more often: rocket muzzle (freq bonus 4) The monster species that spawned more often: thestral (freq bonus 12) The monster species that spawned more often: giant sapphire frog (freq bonus 15) The monster species that spawned more often: adventurer quylthulg (freq bonus 24) The monster species that spawned more often: deep draconian (freq bonus 8) The monster species that spawned more often: red starlit sky (freq bonus 10) The monster species that spawned more often: megaspore (freq bonus 15) The monster species that spawned more often: eldritch mushroom (freq bonus 6) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 9) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 5) The monster species that never randomly spawned: clock fungus The monster species that never randomly spawned: gnomish slime mage The monster species that never randomly spawned: green patch The monster species that never randomly spawned: blubbering icky thing The monster species that never randomly spawned: mind sucker The monster species that never randomly spawned: scary monster The monster species that never randomly spawned: ghoul queen The monster species that never randomly spawned: death sword The monster species that never randomly spawned: metal smasher The monster species that never randomly spawned: bitter soul The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 9) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 18) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 18) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 145) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 5) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 4) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 5) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 85) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 10) Next attribute increase check would have come at turn 4439 Strength training was 25 Dexterity training was 10 Wisdom training was 1 Constitution training was 13 You were fire resistant You were poison resistant You had the following problem: You could not exercise your stats. (152) You were prevented from having stealth (0) You were prevented from having reflection (1) Your chance to block was 20% You were able to sense monsters possessing coveted objects You had 502 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 263% b - lava 6 elemental 98% 493% c - detect treasure 4 divine 0% 293% d - create monster 4 attack 0% 293% e - true sight 3 divine 0% 193% f - sleep 2 enchant 0% 93% g - healing 1 healing 0% 94% h - knock 1 matter 0% 95% i - enchant armor 7 enchant 99% 98% Techniques known in the end Name Level Status research 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Armor robe (black robe) orcish helm (iron skull cap) iron shoes (hard shoes) gnomish suit (little blue vest) Scrolls scroll of proof weapon (SGURDNOEDAMTONSAWEMAGSIHT) scroll of blank paper (unlabeled) scroll of healing (NIOQUO TARGO) scroll of mana (SUKI TOKIMEKI TO KISS) scroll of phase door (FIRST ATTACK LOSED SO IS LATER) scroll of standard id (FAGEYUDUD) scroll of cure (FASCICULUS PROPRIUS) scroll of enchant weapon (MAYBE NUMBED CANNT DO OR SNORING BY HIT) Spellbooks spellbook of magic missile (encased) spellbook of blank paper (plain) spellbook of lava (memorial) spellbook of detect treasure (listening) spellbook of create monster (corrupted) spellbook of true sight (brand-new) spellbook of sleep (antichrist) spellbook of healing (crepuscle) spellbook of knock (legit) spellbook of enchant armor (salted) Potions potion of polymorph (coffee) potion of monster detection (cacao) Wands wand of aurora beam (belled) wand of fear (symptomatic) Tools magic harp (harp) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 3 soldier ants (9 created) 0 chickens (2 created) a cockatrice (0 created) 2 jackals (3 created) a pack jackal 0 foxes (1 created) 0 scruffy little dogs (1 created) a little dog 0 gas spores (2 created) 0 kittens (1 created) 0 housecats (1 created) 0 hobbit merchants (1 created) 0 hobbits (1 created) 0 hobbit thieves (1 created) 2 dwarves 0 army dwarves (1 created) 0 dwarf thieves (2 created) 0 brain eaters (1 created) a bugbear 0 hobbit lords (1 created) 0 hobbit casters (1 created) 0 hidden dwarven wizards (1 created) 0 psych flayers (1 created) 0 meduquasits (1 created) 0 pack kobolds (2 created) 0 hidden kobolds (1 created) 0 kobold lords (1 created) 10 marine goblins (11 created) 0 gas goblins (1 created) 0 hill orcs (11 created) a rothe 0 sewer rats (1 created) 0 rabbits (1 created) a giant white cave mouse 0 enormous rats (1 created) 0 larvae (1 created) 0 weregridbugs (1 created) 0 bats (1 created) a housebat a kirinki 4 stalking lichens (5 created) 0 colony lichens (1 created) 0 ivy lichens (1 created) 0 brown colonies (1 created) a blue mold 0 yellow fungi (1 created) a yellow stalk a mean stalk (2 created) 0 orange patches (1 created) an orange stalk (2 created) 0 orange warp patches (1 created) 0 golden mushrooms (1 created) 0 golden force fungi (1 created) 0 green force patches (1 created) 0 cyan force fungi (1 created) 0 phase warp fungi (1 created) 0 reddish warp patches (1 created) 0 spike force patches (1 created) a sub-gnome (2 created) 0 clockwork soldiers (1 created) 2 gnomes (4 created) 2 gnome stalkers (3 created) 0 gnome thieves (3 created) 0 petty gnome thieves (1 created) an intermediate gnome (3 created) 0 gnome guards (1 created) 0 gnome comrades (1 created) a gnome lord (9 created) a group gnome lord 0 gnomish wizards (3 created) 0 gnomish casters (1 created) 0 angsty gnomes (1 created) 0 burrower gnomes (1 created) 0 gnome warriors (1 created) 0 Radio Sergeants (1 created) a Policeman Sergeant a mummy 0 newt mummies (1 created) a gnome mummy a dwarf mummy 0 newt zombies (1 created) a gnome zombie a dwarf zombie an elf zombie 0 human zombies (1 created) 0 straw golems (1 created) 0 plastic golems (1 created) a biker gang member 0 agents of the black market (1 created) a weregridbug (0 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) a newt (2 created) a killer tomato 0 novice light walls (1 created) 0 arrow turrets (1 created) 0 prehistoric turrets (1 created) 0 jumping jellyfish (1 created) 0 small item troves (1 created) 168 creatures born. 52 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 51 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (55 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (89 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye AceSeven5 the Librarian... You died in The Gnomish Mines on dungeon level 6 with 6063 points, and 49 pieces of gold, after 748 moves. Killer: solar beam You were level 8 with a maximum of 70 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 2 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 3 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 33 6761 gagarinx-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (invisible nurse), while being clawed. - [92] 34 6302 QQQQQ-Cha-Dop-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (bastard ant). - [70] *35 6063 AceSeven5-Lib-Rod-Fem-Cha died in The Gnomish Mines on level 6. Killed by a solar beam. - [70] 36 6059 QQQQQ-Dol-Dop-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by brainlessness. 17 [73] 37 5970 MissPrince-Elp-Elf-Fem-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (undead mimic). - [73]