AceSeven5, neutral female angelic Camperstriker ----------- |.........| |.........| ##|........&| #,....<....@| #,-+--------- #,# [AceSeven5 the Aimbot User] St12 Dx12 Co13 In13 Wi13 Ch6 CamAngFemNeu Dlvl:4 $11 HP0(26) Pw18(18) AC8 Exp2 T242 Latest messages You just miss the water demon. The water demon claws you! [-3 -> 12] The water demon bites you! [-1 -> 11] What do you want to throw? [$a or ?*] In what direction? [47896321><] The corpse misses the water demon. The water demon hits you! [-2 -> 9] The water demon claws you! [-2 -> 7] The water demon bites you! [-1 -> 6] The water demon jumps over you! You claw the water demon. You miss the water demon. The water demon claws you! The water demon rips into your breast with maniacal fervor! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -1 leather armor (being worn) {60} i - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - an uncursed scroll of standard id {1} g - an uncursed scroll of cure {1} Wands k - an uncursed wand of cold (0:2) {1} Tools m - an uncursed bottle {1} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 11 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: quad attacks You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 140 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: spirituality (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23651 Monster spawn increase reached its maximum at turn 50074 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 261305 The monster class that cannot be genocided was piercer The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: Larissa's girl boot (freq bonus 24) The monster species that spawned more often: snappy woman (freq bonus 12) The monster species that spawned more often: kobold mummy (freq bonus 16) The monster species that spawned more often: flying wild dog (freq bonus 54) The monster species that spawned more often: spirit bear (freq bonus 16) The monster species that spawned more often: depowered mushroom (freq bonus 6) The monster species that spawned more often: hostile POW (freq bonus 20) The monster species that spawned more often: ski-jir (freq bonus 12) The monster species that spawned more often: Yagyu Jubei-Chan (freq bonus 2) The monster species that spawned more often: rhino king (freq bonus 6) The monster species that spawned more often: pale draconian (freq bonus 8) The monster species that spawned more often: lunatic rabbit (freq bonus 24) The monster species that spawned more often: lower gnome priest (freq bonus 24) The monster species that spawned more often: dark gray mushroom (freq bonus 12) The monster species that spawned more often: turbo chicken (freq bonus 4) The monster species that spawned more often: tribute (freq bonus 18) The monster species that spawned more often: Shuma-Gorath (freq bonus 6) The monster species that spawned more often: forsaken girl (freq bonus 12) The monster species that spawned more often: fake warp fungus (freq bonus 15) The monster species that spawned more often: magic-colored force patch (freq bonus 12) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 4) The monster species that never randomly spawned: ankylosaurus The monster species that never randomly spawned: anorexic topmodel The monster species that never randomly spawned: brass beetle The monster species that never randomly spawned: wide-eyed tourist The monster species that never randomly spawned: Franzi's wedge sandal The monster species that never randomly spawned: chaos spider The monster species that never randomly spawned: Verena's worn-out combat boot The monster species that never randomly spawned: undead artist The monster species that never randomly spawned: emperor twen The monster species that never randomly spawned: uber sorcerer The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: command demon (gehenna) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 8) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 5) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 7) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 18) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 10) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 8) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 11) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 4) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 7) Next attribute increase check would have come at turn 3917 Strength training was 5 Dexterity training was 2 Wisdom training was 0 Constitution training was 8 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having see invisible (0) You were prevented from having quad attacks (0) You had infravision You had 1254 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 2 R LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) turn undead 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor leather gloves (fighting gloves) Scrolls scroll of healing (POWER DAMAGE BY HEALTH POINT) scroll of mana (I HERE SOMETHING) scroll of phase door (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of standard id (EMPLY MENTAL TO SWITCH STATUS) scroll of cure (ELF EXPLODE WHEN FALL) scroll of enchant armor (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) Potions potion called acid (buzzing) Wands wand of cold (mica) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 7 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AceSeven5 the Camperstriker...