AceSeven5, chaotic female randomized Officer ... .<. ##, ... ### #,,# #,,, I #,# #,#,,,, #,,# #,# #,,,#,^, ##,, .). #,## #,##,,,,# #,, .@^..|,,## ##,# ##,,# #,, ......,,,# #,,# ##,,# #,, .....|##,-- -,#| ##,,# ##,,, ....- #,....... ,,,#######,,,, #|....... ##,,,,,,,,,,* |....... ##,,,,,,,, [AceSeven5 the Street Cop] St6 Dx5 Co7 In16 Wi7 Ch9 OffRanFemCha+X Dlvl:3 $0 HP-3(15) Pw6(6) AC7 Exp1 T465 Latest messages You are hit by a poisoned crude arrow! [-2 -> 7] You feel weaker! You lose Strength [-5 -> 2] Warning: HP low! What do you want to read? [cdl-pwx or ?*] As you read the scroll, it disappears. You feel healthier! You hear a flinging sound. You are hit by a poisoned crude arrow! [-7 -> 8] You feel weaker! You lose Strength [-2 -> 6] You hear a flinging sound. You are hit by a poisoned crude arrow! [-5 -> 2] Warning: HP low! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: stun resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 26% chance Monsters only dropped their equipment with 50% chance Scroll drop chance was reduced to 68% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 36% of the time only The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45332 Monster spawn increase reached its maximum at turn 84532 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1231582 The monster class that cannot be genocided was lizard The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: lesser intrinsic eating mimic (freq bonus 18) The monster species that spawned more often: vampiric mist (freq bonus 28) The monster species that spawned more often: shayateen (freq bonus 30) The monster species that spawned more often: guzzling vortex (freq bonus 12) The monster species that spawned more often: water dolphin (freq bonus 5) The monster species that spawned more often: ax (freq bonus 24) The monster species that spawned more often: Grazzt (freq bonus 12) The monster species that spawned more often: imperial cobra (freq bonus 8) The monster species that spawned more often: hateful whispers (freq bonus 4) The monster species that spawned more often: silver patch (freq bonus 16) The monster species that spawned more often: gas goblin (freq bonus 12) The monster species that spawned more often: djinn elemental (freq bonus 16) The monster species that spawned more often: quartz penetrator (freq bonus 6) The monster species that spawned more often: gnomish caster (freq bonus 4) The monster species that spawned more often: lavender colony (freq bonus 10) The monster species that spawned more often: water fungus (freq bonus 7) The monster species that spawned more often: parrot chick (freq bonus 18) The monster species that spawned more often: mottled draconian (freq bonus 24) The monster species that spawned more often: Laura's hugging boot (freq bonus 8) The monster species that spawned more often: Kroo the Kobold King (freq bonus 8) The monster trait that was more common: monsters that boast (freq bonus 10) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 6) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 6) The monster trait that was more common: monsters that can lay eggs (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster species that never randomly spawned: black spore The monster species that never randomly spawned: spike penetrator The monster species that never randomly spawned: vortex The monster species that never randomly spawned: wereworm The monster species that never randomly spawned: sexy nurse The monster species that never randomly spawned: blue worm mass The monster species that never randomly spawned: astral deva The monster species that never randomly spawned: apprentice medium wall The monster species that never randomly spawned: medium The monster species that never randomly spawned: strangler The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 5) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 17) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 40) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 4) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 30) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 2) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 11) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 10) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 9) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 62) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 18) Next attribute increase check would have come at turn 652 Strength training was 8 Dexterity training was 8 Wisdom training was 5 Constitution training was 34 You were prevented from having half spell damage (0) You were prevented from having stun resistance (0) You had automatic searching You had 1014 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Wesson The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (98) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 96% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (parked gloves) * robe (pink robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (inkcoat helmet) * sedge hat (frequent helmet) * skullcap (grimace helmet) * flack helmet (tribal helmet) * crystal helm (strip bandana) * mining helm (netradiation helmet) * field helm (horned helmet) * helm of safeguard (water-pipe helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (nonexistant gloves) * commander gloves (fatal gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (ski heels) * boots of safeguard (stroking boots) Scrolls scroll of gold detection (KAPOW) scroll of healing (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of mana (RECOVER BY SMEEL) scroll of phase door (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of standard id (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of cure (TRUE RISE BY STRANGE SMELL) Spellbooks spellbook of protection (iceblock) Potions potion of healing (violet) Wands wand of lightning (double-headed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Basic] (max Expert) (0 of 160) Goodbye AceSeven5 the Officer...