8bitpickle, neutral male lich Death Eater #-#--- |....| #!.F<| |)...| |....# V |$.@.| ----.- [8bitpickl the Filthy Worm] St13 Dx15 Co9 In13 Wi10 Ch7 DeaLicMalNeu Dlvl:1 $0 HP18(18) Pw18(18) AC5 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello 8bitpickle, welcome to SlashEMExtended! You are a neutral male lich Death Eater. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. What do you want to ready? [- bcm or ?*] Never mind. What do you want to ready? [- bcm or ?*] Never mind. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You are 8bitpickle, a neutral male lich Death Eater. HP: 18 (max 18) Pw 18 (max 18) AC 5 Current status effects: . Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets i - a cursed amulet of life saving (being worn) {0} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} m - an uncursed +0 athame {4} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - an uncursed tin of source of wrath {0} k - an uncursed tin of yakuza member meat {0} Scrolls n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - an uncursed greased scroll of phase door {0} q - 2 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks e - a blessed greased finalized spellbook of finger of death (3:1) {0} f - a blessed spellbook of charm monster (0:2) {0} g - a blessed spellbook of acid stream (0:5) {0} l - an uncursed spellbook of summon undead (3:3) {0} Wands h - a cursed wand of death (0:4) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drain resistance You could not have the double effect of this property: energy regeneration Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 156 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 50% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 75% Armor drop chance was reduced to 93% Tool drop chance was reduced to 91% Food drop chance was reduced to 90% Shop item generation was reduced to 52% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 67% chance The following skill could not be trained at all: protection spells The following skill was trained at one fifth the usual rate: form II (Makashi) The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: body spells The following skill became untrainable after a while: protection spells (turn 9329) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 53949) The following skill became harder to train at higher skill levels: high heels Sticky curses were more common by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25909 Monster spawn increase reached its maximum at turn 153592 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2368137 The monster class that cannot be genocided was xan or other mythical/fantastic insect Today, this monster class was always generated invisible: cat or other feline The monster species that spawned more often: Sajida (freq bonus 5) The monster species that spawned more often: really dangerous force patch (freq bonus 12) The monster species that spawned more often: giant shark (freq bonus 8) The monster species that spawned more often: insatiable copular (freq bonus 8) The monster species that spawned more often: czech girl (freq bonus 3) The monster species that spawned more often: Searar (freq bonus 4) The monster species that spawned more often: phonetically carelessly (freq bonus 3) The monster species that spawned more often: ford guardian (freq bonus 8) The monster species that spawned more often: fading gray unicorn (freq bonus 12) The monster species that spawned more often: azure fungus (freq bonus 2) The monster species that spawned more often: hippogryph (freq bonus 6) The monster species that spawned more often: reproachful congolese (freq bonus 12) The monster species that spawned more often: toxify statedly (freq bonus 18) The monster species that spawned more often: legalized chemically friar (freq bonus 6) The monster species that spawned more often: fast humper (freq bonus 12) The monster species that spawned more often: breeze patch (freq bonus 9) The monster species that spawned more often: rod mimic (freq bonus 4) The monster species that spawned more often: rainbow patch (freq bonus 3) The monster species that spawned more often: padre kaboom (freq bonus 8) The monster species that spawned more often: loaded ray (freq bonus 16) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 3) The monster trait that was more common: monsters of medium size (freq bonus 3) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster species that never randomly spawned: bioelectrical doled The monster species that never randomly spawned: animated bronze statue The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: snakelike frightfully The monster species that never randomly spawned: sue warp fungus The monster species that never randomly spawned: snuffling ibex The monster species that never randomly spawned: time elemental The monster species that never randomly spawned: troll giant The monster species that never randomly spawned: dark colony The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: implant of joy (forceful) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 4) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 13) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 13) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 8) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 10) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 26) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 3) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 17) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 6) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 98) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: implant of total nonsense (nonsense) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was always generated cursed: diving (next) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: pavement trap (freq bonus 1) Trap randomization happened for 1 in 606 traps Traps were spawned invisible 1 times in 29 Trap difficulty was increased by 49 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 181 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had infravision You had 1491 points of nutrition remaining You had teleportitis You had teleport control You could survive without air You regenerated You had reflection Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.6.6 (f54ae20f) - last build Sun Apr 26 12:35:59 2020. You could not have safely prayed (431) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 + attack 99% 600% b - charm monster 4 + enchant 69% 300% c - acid stream 4 + matter 69% 300% d - summon undead 5 + attack 95% 400% Techniques known in the end Name Level Status world fall 1X Prepared(0) recharge 1X Prepared(0) blood ritual 1XR Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of life saving (carved oak) Weapons quarterstaff (staff) Armor cloak of reflection (pastel cloak) Scrolls scroll of healing (AWAY KRATSCHED) scroll of mana (HFR GUR SBEPR YHXR) scroll of phase door (OH CAPTAIN MY CAPTAIN) scroll of standard id (SNAIL IS THE BEST RACE IN ELONA) scroll of cure (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of heal other (EROGENOUS KATIA NOISES) * scroll of extra healing (FIXED AND FINISHED) * scroll of greater mana restoration (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) Spellbooks spellbook of finger of death (chilly) spellbook of charm monster (inert) spellbook of acid stream (japanese) spellbook of summon undead (bursting) Wands wand of death (doggy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new lich 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye 8bitpickle the Death Eater... Since you quit, the score list will not be checked.