467, chaotic male randomized Cook -|-.------- +.........| |...k.....| ........d.| |.......@.| ----------- [467 the one who forgot the salt] St11 Dx17 Co8 In6 Wi7 Ch9 CooRanMalCha Dlvl:1 $0 HP12(12) Pw6(6) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello 467, welcome to SlashEMExtended! You are a chaotic male randomized Cook. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember that there is a #technique command! You don't have to be so n00bish to quit the game on dungeon level 2 'because there is no way forward'. Careful and proper use of the panic digging and phase door techniques can allow you to reach new areas and progress in the game even if you don't have a pick-axe yet. The moon is waning tonight. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: the Force You could not have the double effect of this property: wallwalking Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 71% chance Ring drop chance was reduced to 85% Wand drop chance was reduced to 80% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 80% Tool drop chance was reduced to 91% Food drop chance was reduced to 95% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 14% of the time only Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: matter spells The following skill could not be trained at all: implants The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to expert proficiency: techniques The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 65424) The following skill became harder to train at higher skill levels: memorization Sticky curses were more common by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'brush cut' and your beard type is 'el carcinero' Your amount of casino chips was 0 The last time you got a new haircut was 5000 turns ago Your areola diameter was 20 Monster spawn increase started at turn 22053 Monster spawn increase reached its maximum at turn 106591 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 2284 Your limit for ascension was at turn 5308747 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: cockatrice (freq bonus 3) The monster species that spawned more often: perineum quintic (freq bonus 12) The monster species that spawned more often: firmest ellipsoidal (freq bonus 6) The monster species that spawned more often: acid crasher (freq bonus 4) The monster species that spawned more often: drey elf mercenary (freq bonus 10) The monster species that spawned more often: crunchy force fungus (freq bonus 20) The monster species that spawned more often: allcry turret (freq bonus 14) The monster species that spawned more often: shying snippet canaan cutup (freq bonus 4) The monster species that spawned more often: eyp mummy (freq bonus 24) The monster species that spawned more often: unrounding tranquilizing (freq bonus 10) The monster species that spawned more often: color-changing ray (freq bonus 30) The monster species that spawned more often: unmount viper (freq bonus 12) The monster species that spawned more often: syndrome mopping (freq bonus 8) The monster species that spawned more often: serpent's chosen (freq bonus 8) The monster species that spawned more often: jefferson (freq bonus 5) The monster species that spawned more often: Kankurou Nishiyama (freq bonus 12) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 15) The monster species that spawned more often: polarizer blocker (freq bonus 16) The monster species that spawned more often: slate rubber (freq bonus 12) The monster species that spawned more often: fallen tree stalk (freq bonus 21) The monster species that spawned more often: zaur (freq bonus 21) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster species that never randomly spawned: Bulletproof Kleever The monster species that never randomly spawned: denied nigger The monster species that never randomly spawned: umbra wort The monster species that never randomly spawned: master mantidragon The monster species that never randomly spawned: lavishas The monster species that never randomly spawned: deprived gazetting The monster species that never randomly spawned: fool fish The monster species that never randomly spawned: narwhal derelict snuck The monster species that never randomly spawned: Levistus The monster species that never randomly spawned: Rough Teresa's gentle-soft sneaker The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: metal sling (Weapons) The RNG hath decreed that this item was never generated: cloak of grounding (Armor) The RNG hath decreed that this item was never generated: pethate stone (Gems) The RNG hath decreed that this item was never generated: Victoria's jewel (Gems) The RNG hath decreed that this item was never generated: out of memory helmet (Armor) The RNG hath decreed that this item was never generated: Karin's jewel (Gems) The RNG hath decreed that this item was never generated: prehistoric boots (Armor) The RNG hath decreed that this item was never generated: treasure chest (Tools) The RNG hath decreed that this item was generated more often: empty line helmet (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: mare trident (Weapons, freq bonus 9) The RNG hath decreed that this item was generated more often: shadow horn (Tools, freq bonus 23) The RNG hath decreed that this item was generated more often: resistance (Potions, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of carnage (Implants, freq bonus 14) The RNG hath decreed that this item was generated more often: boots of safeguard (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: silk mail (Armor, freq bonus 24) The RNG hath decreed that this item was generated more often: vibroblade (Weapons, freq bonus 14) The RNG hath decreed that this item was generated more often: water walking boots (Armor, freq bonus 12) The RNG hath decreed that this item was generated more often: secret attack stone (Gems, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of omen (Implants, freq bonus 9) The RNG hath decreed that this item was generated more often: skullcap (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: obsidian axe (Weapons, freq bonus 3) The RNG hath decreed that this item was generated more often: infofuck stone (Gems, freq bonus 9) The RNG hath decreed that this item was generated more often: sniper rifle (Weapons, freq bonus 9) The RNG hath decreed that this item was generated more often: gold detection (Scrolls, freq bonus 11) The RNG hath decreed that this item was generated more often: kunzite (Gems, freq bonus 5) The RNG hath decreed that this item was generated more often: leather leash (Tools, freq bonus 4) The RNG hath decreed that this item was generated more often: Johanna combat boots (Armor, freq bonus 12) The RNG hath decreed that this item was generated more often: black opal (Gems, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 63) The RNG hath decreed that this item was always generated cursed: cloak of technicality (Armor) The RNG hath decreed that this trap was always invisible: tezcatlipoca trap The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 1) Trap randomization happened for 1 in 175 traps Traps were spawned invisible 1 times in 100 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 188 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were fire resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Burger King The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Oct 2 09:05:45 2023. You could not have safely prayed (222) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of mana (BREATH WEAPON 1 USED) scroll of phase door (MUNCH MUNCH) scroll of standard id (DUEDUEDUE DUEUEUEUEUEUEUEUEUEUEUE) scroll of cure (WE DAMAGED THINGS THE LIGHT) scroll of heal other (YASDORIAN COLLECTS ALL THE TROPHIES) * scroll of extra healing (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) * scroll of greater mana restoration (STASH EM EXTENDED FINEST MAGIC CHESTS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new randomizer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Expert) (0 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye 467 the Cook... Since you quit, the score list will not be checked.