467, chaotic male randomized Cook --------- |....@.%. |....d..| |...)...| |.......| ----+---- [467 the one who forgot the salt] St7 Dx8 Co8 In7 Wi5 Ch3 CooRanMalCha Dlvl:1 $0 HP12(12) Pw6(6) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello 467, welcome to SlashEMExtended! You are a chaotic male randomized Cook. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember that there is a #technique command! You don't have to be so n00bish to quit the game on dungeon level 2 'because there is no way forward'. Careful and proper use of the panic digging and phase door techniques can allow you to reach new areas and progress in the game even if you don't have a pick-axe yet. The moon is waning tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) natural stick named Last of the Mohicans - This is a weapon. Color: brown. Material: elasthan. Appearance: (null). Skill: club. You can wield it to attack enemies. Some weapons are also suitable for throwing. A club. The damage is about as low as you'd expect. This is not a real artifact, and therefore it doesn't actually do anything special. antenna - This is a piece of armor. Color: cyan. Material: iron. Appearance: (null). Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.). Listening to the radio is not implemented in this game, otherwise that would be the effect of wearing this item. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 arm blaster (weapon in hand) {20} b - 100 uncursed +0 heavy blaster bolts (in quiver) {2} c - 5 uncursed +0 spears (alternate weapon; not wielded) {60} d - an uncursed +0 boomerang {0} e - an uncursed +1 scimitar {16} f - an uncursed +0 razor whip {20} g - the uncursed +0 natural stick named Last of the Mohicans {12} Armor i - an uncursed +0 plate mail (being worn) {200} j - an uncursed +0 leather cloak (being worn) {7} k - an uncursed +0 antenna (being worn) {3} Scrolls h - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: speed You could not have the double effect of this property: diminished bleeding Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 28 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 82% Wand drop chance was reduced to 86% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 98% Tool drop chance was reduced to 90% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: claw The following skill was limited to basic proficiency: memorization The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: healing spells (turn 66) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'unrest' and your beard type is 'beatnick' Your amount of casino chips was 0 The last time you got a new haircut was 5000 turns ago Your areola diameter was 13 Monster spawn increase started at turn 22962 Monster spawn increase reached its maximum at turn 206915 In this game, Eevee's evolution was spiriteon Maximum amount of combined random monster spawn freqs was 2247 Your limit for ascension was at turn 263640 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: giant gray jellyfish (freq bonus 8) The monster species that spawned more often: reprimand kobold (freq bonus 12) The monster species that spawned more often: mill swallower (freq bonus 5) The monster species that spawned more often: probe wort (freq bonus 12) The monster species that spawned more often: archival liberal (freq bonus 4) The monster species that spawned more often: takuhi (freq bonus 24) The monster species that spawned more often: reverer enframing insert guesstimate (freq bonus 18) The monster species that spawned more often: pincher coffered (freq bonus 3) The monster species that spawned more often: bicameral demanding unforbidding (freq bonus 21) The monster species that spawned more often: large spider (freq bonus 10) The monster species that spawned more often: overbear television (freq bonus 21) The monster species that spawned more often: algorithm octad (freq bonus 8) The monster species that spawned more often: aranea (freq bonus 8) The monster species that spawned more often: bramble wort (freq bonus 21) The monster species that spawned more often: antidotium golem (freq bonus 12) The monster species that spawned more often: Hastur the Unspeakable (freq bonus 20) The monster species that spawned more often: chevalier (freq bonus 60) The monster species that spawned more often: drachm irreconcilably appreciatory (freq bonus 8) The monster species that spawned more often: ghostplay soccer comer (freq bonus 16) The monster species that spawned more often: amender thinner instinctively (freq bonus 4) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 1) The monster species that never randomly spawned: navy force fungus The monster species that never randomly spawned: progressional repeating The monster species that never randomly spawned: brailling soc The monster species that never randomly spawned: tabbed coughing unnameable blackberry The monster species that never randomly spawned: starry mold The monster species that never randomly spawned: own eater The monster species that never randomly spawned: dissolved potato zruty The monster species that never randomly spawned: fibre nippily The monster species that never randomly spawned: simonized swarming The monster species that never randomly spawned: cloud hotelkeeper fluster antiparliamentarian The RNG hath decreed that this item was never generated: kyrt shirt (Armor) The RNG hath decreed that this item was never generated: honeycomb (Comestibles) The RNG hath decreed that this item was never generated: katana (Weapons) The RNG hath decreed that this item was never generated: pourpoor lash (Chains) The RNG hath decreed that this item was never generated: cloak of warmth (Armor) The RNG hath decreed that this item was never generated: alter reality (Scrolls) The RNG hath decreed that this item was never generated: tez stone (Gems) The RNG hath decreed that this item was generated more often: brass dragon scales (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden harp (Tools, freq bonus 3) The RNG hath decreed that this item was generated more often: spirit axe (Weapons, freq bonus 55) The RNG hath decreed that this item was generated more often: implant of stature (Implants, freq bonus 40) The RNG hath decreed that this item was generated more often: stone of permanence (Gems, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (Scrolls, freq bonus 19) The RNG hath decreed that this item was generated more often: momhat (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (Armor, freq bonus 18) The RNG hath decreed that this item was generated more often: light (Rings, freq bonus 22) The RNG hath decreed that this item was generated more often: kamerel vajra (Weapons, freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scales (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of stealing (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of bad part (Amulets, freq bonus 3) The RNG hath decreed that this item was generated more often: decoy making (Potions, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: kitchen apron (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: celestial pole (Weapons, freq bonus 7) The RNG hath decreed that this item was generated more often: Annemarie's jewel (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: gain health (Potions, freq bonus 47) The RNG hath decreed that this item was generated more often: displacer beast hide (Armor, freq bonus 4) The RNG hath decreed that this item was always generated cursed: droven lance (Weapons) The RNG hath decreed that this item was always generated cursed: heavy foam ball (Iron balls) The RNG hath decreed that this item was always generated cursed: butterfinger stone (Gems) The RNG hath decreed that this item was always generated cursed: elm-et (Armor) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (Armor) The RNG hath decreed that this trap was always invisible: interface screw trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 2) Trap randomization happened for 1 in 341 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 126 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were fire resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Burger King The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Oct 2 09:05:45 2023. You could not have safely prayed (214) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons scimitar (curved sword) Scrolls scroll of teleportation (ELF VERY ACCURASY) scroll of healing (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) scroll of mana (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of phase door (IDZ DO DIABLA BRUDNY ZDRAJCO) scroll of standard id (LASH EM EXTENDED BALROG SHOW) scroll of cure (VIA FERO DEO) scroll of heal other (FILTHY CASUAL) * scroll of extra healing (HANDS HIGHLY OR I SHOOTS) * scroll of greater mana restoration (PFAZER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new randomizer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) devices [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Expert) (0 of 160) club [Basic] (max Expert) (0 of 160) grinder [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (0 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (0 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Expert) (0 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye 467 the Cook... Since you quit, the score list will not be checked.