?[ Player: 35 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-01.04:02:07.ttyrec Time: (1527825727) Fri Jun 1 04:02:07 2018 ?[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] A[<hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)N[hZ 9 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter  Q - a Flame Mage  R - a Form Changer (2 of 6)S[ +Choosing Race Pick the race of your Diver   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - angbander  l - angel  m - aquarian  n - argonian  o - asgardian  p - bastard  q - batman  r - borg  s - breton  t - burninator  u - centaur (1 of 8)X[$ v - chiropteran  w - clockwork automaton  x - cockatrice  y - cortex  z - curser  A - dark seducer  B - deathmold  C - deep elf  D - destabilizer  E - developer  F - devil  G - dinosaur  H - dolgsman  I - doppelganger  J - dragon  K - drow  L - dryad  M - dufflepud  N - dunadan  O - dwarf  P - elemental  Q - elf  R - ent (2 of 8)Y[  S - evilvariant  T - expert  U - fawn  V - felid  W - fenek  X - fiend  Y - gastly  Z - gelatinous cube  a - giant  b - gnome  c - golden saint  d - green slime  e - gremlin  f - grid bug  g - haxor  h - hemi-doppelganger  i - hemophage  j - herbalist  k - heretic  l - hobbit  m - homicider  n - hidden elf  o - human (3 of 8)Y[/  p - illithid  q - immunizer  r - imp  s - imperial  t - incantifier  u - inka  v - insectoid  w - ironman  x - jelly  y - khajiit  z - kobold  A - kop  B - leprechaun  C - levelscaler  D - levitator  E - lich  F - listener  G - lizardman  H - loli  I - lycanthrope  J - maia  K - mazewalker  L - mimic (4 of 8)Z[ M - minimalist  N - missingno  O - monkey  P - monster  Q - moon elf  R - mould  S - mummy  T - naga  U - nastinator  V - navi  W - nord  X - null  Y - nymph  Z - octopode  a - ogre  b - orc  c - peacemaker  d - phantom  e - poisoner  f - polyinitor  g - problematic  h - race X  i - randomizer (5 of 8)Z[X j - redditor  k - redguard  l - rodneyan  m - rohirrim  n - rougelike  o - salamander  p - satre  q - scurrier  r - sea elf  s - segfaulter  t - senser  u - shoe  v - sinner  w - skeleton  x - skillor  y - snail  z - snakeman  A - sokosolver  B - soviet  C - specialist  D - spiderman  E - spirit  F - spriggan (6 of 8)[[ G - sticker  H - sustainer  I - suxxor  J - sylph  K - thunderlord  L - trainer  M - transformer  N - trapper  O - troll  P - tumblrer  Q - turtle  R - unalignment thing  S - undefined  T - ungenomold  U - unicorn  V - unmagic  W - vamgoyle  X - vampire  Y - veela  Z - venture capitalist  a - vortex  b - warper  c - wind inhabitant (7 of 8)[[d  d - wisp  e - worm that walks  f - wraith  g - xorn  h - yeek  i - yokuda  j - yuki-onna  * - Random  ! - Quit (8 of 8)][hQ 2 +Use hybrid races? [yn] (n) _[2nChoosing Gender Pick the gender of your problematic Diver  m - male f - female * - Random ! - Quit(end) `[o7+Choosing Alignment Pick the alignment of your male problematic Diver  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) `[`- +d@[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T1 It is written in the Book of Whiro:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Whiro seeks to possess the Amulet, `[u- and with it to gain deserved ascendance over the other gods.  You, a newly trained Beachcomber, have been heralded from birth as the instrument of Whiro. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Whiro!--More--a[d@Hello 35, welcome to SlashEMExtended! You are a chaotic male problematic Diver.--More--c[] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--c[I [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T1The oilskin cloak fits very tightly.The moon is waning tonight.--More--d[DJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--e[F@ ' f[7 6Do you want to turn on the number pad? [yn] (n) g[JnDo you want to turn this annoying message off? [yn] (n) g[wG %n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false] (1 of 7)h[J hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  hybridaggravator [false]  hybridevilvariant [false]  hybridlevelscaler [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (2 of 7)h[>M  a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - classic_status [true]  g - cursesgraphics [false]  h - DECgraphics [false]  i - eatingconfirm [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - gmmessage [true]  m - graffitihilite [true]  n - help [true]  o - hilite_pet [true]  p - hitpointbar [true]  q - IBMgraphics [true]  r - ignintr [false]  s - invweight [true]  t - lit_corridor [true]  u - lootabc [false]  v - mail [true]  w - materialglyph [false] (3 of 7)h[ +i[&[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T1---.-|...|.d..||.@.||...|-----j[K 6 Amulets g - an uncursed amulet of magical breathing {0} Weapons a - an uncursed +2 knife (weapon in hand) {2} b - 3 uncursed +0 spears (alternate weapon; not wielded) {36} c - the uncursed +0 trident named Deathspade {10} Armor d - an uncursed +1 oilskin cloak (being worn) {4} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Tools e - a blessed can of grease (0:0) {0} f - 3 blessed tallow candles {0} h - a blessed towel {0}(end) u[4; a---.-|...|.d..||.@.||...|----- [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T1v[.What do you want to ready? [- bc or ?*] v[ |---.-|...|.d..||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T1b - 3 uncursed +0 spears (in quiver) {36}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T1w[" =What do you want to wield? [- abc or ?*] w[ Yc - the uncursed +0 trident named Deathspade (weapon in hand) {10}.--More--x[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T2---.-|...|.d..||.@.||...|-----y[¬#You are empty handed.--More--z[ ---.-|...|.d..||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T2c - the uncursed +0 trident named Deathspade (alternate weapon; not wielded) {10}.--More--{[X [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T2---.-|...|.d..||.@.||...|-----{[u/What do you want to wield? [- abc or ?*] {[ Da - an uncursed +2 knife (weapon in hand) {2}.--More--|[nG[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T2 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T3---.-|...|..d.||.@.||...|-----}[---.-|...|..d.||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T3c - the uncursed +0 trident named Deathspade (weapon in hand) {10}.--More--~[n---.-|...|..d.||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T3a - an uncursed +2 knife (alternate weapon; not wielded) {2}.--More--~[aG[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T3 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T4---.-|...|..d.||.@.||...|-----[ ---.-|...|..d.||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T4a - an uncursed +2 knife (weapon in hand) {2}.--More--[& ---.-|...|..d.||.@.||...|-----[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T4c - the uncursed +0 trident named Deathspade (alternate weapon; not wielded) {10}.--More--[KT [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T4 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[IX # [B\ enhance[& nhance[fK Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Grand Master)  body armor Basic (max Master)  two-handed weapons Unskilled (max Expert)  polymorphing Basic (max Grand Master)  devices Basic (max Grand Master)  spirituality Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Basic (max Expert)  short sword Unskilled (max Expert)  flail Unskilled (max Expert)  spear Basic (max Expert)  javelin [Kf Unskilled (max Expert)  trident Basic (max Legendary) (1 of 2)[r8 firearms Unskilled (max Expert)  Spellcasting Skills  divination spells Unskilled (max Expert)  body spells Basic (max Master)  elemental spells Basic (max Wizard) (2 of 2)[0[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[͕6Do you want to turn on the number pad? [yn] (n) [JnDo you want to turn this annoying message off? [yn] (n) [%n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false] (1 of 7)[N [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[## [f enhance[ nhance[ Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Grand Master)  body armor Basic (max Master)  two-handed weapons Unskilled (max Expert)  polymorphing Basic (max Grand Master)  devices Basic (max Grand Master)  spirituality Unskilled (max Expert)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  two-weapon combat Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Basic (max Expert)  short sword Unskilled (max Expert)  flail Unskilled (max Expert)  spear Basic (max Expert)  javelin [f Unskilled (max Expert)  trident Basic (max Legendary) (1 of 2)[8o firearms Unskilled (max Expert)  Spellcasting Skills  divination spells Unskilled (max Expert)  body spells Basic (max Master)  elemental spells Basic (max Wizard) (2 of 2)[i[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[ "Unknown command ' '.--More--["/pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) [\{nTurn the number pad on? [yn] (n) [y[n[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T5[ Amulets  g - an uncursed amulet of magical breathing {0}  Weapons  a - an uncursed +2 knife (weapon in hand) {2}  b - 3 uncursed +0 spears (in quiver) {36}  c - the uncursed +0 trident named Deathspade (alternate weapon; not wielded) {  Armor  d - an uncursed +1 oilskin cloak (being worn) {4}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  Tools  e - a blessed can of grease (0:0) {0}  f - 3 blessed tallow candles {0}  h - a blessed towel {0} (end) [{ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[ /What do you want to wield? [- abc or ?*] [+You are empty handed.--More--[&\ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T5---.-|.d.|....||.@.||...|-----[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T5 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T6d..@<[^[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T6 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T7.d@.[6C [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T7 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T8,,#@d.[,[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T8 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T9###@d.[=[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T9 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T10#,@,d[!4[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T10 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T11#,@d,.[r4[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T11 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T12#,@,,#[[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T12 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T13#,@,,#[ N[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T13 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T14#,@,,#[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T14 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T15#,@,,#[n[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T15 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T16#,@,,#[6[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T16 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T17#,@,,#[s[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T17 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T18#,@,,#[[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T18 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T19,,@,,#[b[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T19 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T20,,@,,#[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T20 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T21,#@,,#[ There is a wall in the way![35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T21[  Amulets  g - an uncursed amulet of magical breathing {0}  Weapons  a - an uncursed +2 knife {2}  b - 3 uncursed +0 spears (in quiver) {36}  c - the uncursed +0 trident named Deathspade (alternate weapon; not wielded) {  Armor  d - an uncursed +1 oilskin cloak (being worn) {4}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  Tools  e - a blessed can of grease (0:0) {0}  f - 3 blessed tallow candles {0}  h - a blessed towel {0} (end) [[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha Dlvl:1 $0 HP 12(12)  Pw 2(2)  AC5 Exp1 T21,,,#############@,,,,,,,,,,,,###########---.-|...|....||.<.||...|-----[A-What do you want to put on? [gh or ?*] [g - an uncursed amulet of magical breathing (being worn) {0}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T21 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T22[0Unknown command ' '.--More--[qpYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) [ yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--[" [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T22[![35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T22 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T23#,#,@,d[[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T23 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T24-.,,,@,,,,[LN[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T24 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T25-.#,,,,,#,,@##,,,[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T25 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T26,,,d@,,#[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T26 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T27,,,d@#,,+,[[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T27 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T28#----,@$..|,d|....|,,....|-----[m [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T28 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T29,d@,-[G .@You see here 5 gold pieces {0}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T29 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T30..d[} [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T30 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T31@$.d[9 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T31 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T32,@.d,.[. [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T32#,@.,The little dog picks up 5 gold pieces {0}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T33.[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T33 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T34#,@d.,[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T34 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T35#,,,@d,,,,[\Q[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T35 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T36#,,@,,,,[4[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T36 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T37#,,@,,,,[$[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T37 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T38#,@,,,,[ZD[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T38 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T39,,,,@,###[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T39 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T40,,,@,,#[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T40 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T41,,,@,,#[i[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T41 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T42,@,,#[^,@,,Something is engraved here on the ground.Use "r." to read it.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T42 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T43[i<What do you want to read? [ijklm or ?*.] [`LSomething is engraved here on the ground.--More--[NoYou read: "History is an account, mostly false, of events, mostly unimportant, which are brought about by rulers, mostly knaves, and soldiers, mostly fools". --More--[?! [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T43[ݼ[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T43 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T44###@,[ J[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T44 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T45#@,,,[< [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T45 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T46,@,,[? [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T46 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T47#,@,,[[D [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T47 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T48#,@,,[t<[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T48 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T49,,@,[/B ,@,,Something is engraved here on the ground.Use "r." to read it.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T49 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T50[@T [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T50 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T51,@,,[ There is a wall in the way![35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T51[D,,@,Something is engraved here on the ground.Use "r." to read it.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T51 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T52[(K[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T52 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T53,,@,[]P[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T53 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T54,,@,[U[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T54 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T55,,,,@,[X[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T55 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T56,,,,@,[m[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T56 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T57,,,,@,#[,[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T57,,,,@dThe little dog drops 5 gold pieces.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T58$[,,,,@,,You see here 5 gold pieces {0}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T58 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T59[֧[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T59 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T60,,,,$@,[z[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T60 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T61,,,@,[ [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T61 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T62,,$@d,,[ ,,,@,,You see here 5 gold pieces {0}.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T62 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T63d[" Autopickup: ON, for all objects.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T63[@/[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T63 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T64d,[9d5 gold pieces.[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha 5 12(12)  Pw 2(2)  AC5 Exp1 T64[N[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T64 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T65,,,,,,@,,[[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T65 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T66,,,,@,,,[[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T66 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T67d,@,,[ʜ[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T67 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T68,,@d,,,[a[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T68 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T69#@d,#,[ѩ[35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T69 [35 the Beachcomber ] St16 Dx13 Co14 In11 Wi9 Ch5 DivProMalCha  12(12)  Pw 2(2)  AC5 Exp1 T70,d@#,[# Really save? [yn] (n) [- CySaving...Be seeing you...