| [ Player: 35 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-05-29.06:38:52.ttyrec Time: (1527575932) Tue May 29 06:38:52 2018 | [lThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] } [yĿ@(@h[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC7 Exp1 T1 It is written in the Book of Helm:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god He} [lm seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Pistol User, have been heralded from birth as the instrument of Helm. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Helm!--More--~ [0Ŀ@(@hHello 35, welcome to SlashEMExtended! You are a neutral female curser Gunner. --More--~ [U You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--~ [   [35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu  13(13)  Pw 4(4)  AC7 Exp1 T1You are lucky! Full moon tonight. [0Unknown command ' '.--More-- [`+pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  [Lh{nTurn the number pad on? [yn] (n)  [n[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu  13(13)  Pw 4(4)  AC7 Exp1 T1 [ 0Unknown command ' '.--More-- [ pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  [{nTurn the number pad on? [yn] (n)  [n[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu  13(13)  Pw 4(4)  AC7 Exp1 T1 [(0Unknown command ' '.--More-- [+pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  [ {nTurn the number pad on? [yn] (n)  [q n[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu  13(13)  Pw 4(4)  AC7 Exp1 T1 [] 0Unknown command ' '.--More-- [<pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  [{nTurn the number pad on? [yn] (n)  [c n[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu  13(13)  Pw 4(4)  AC7 Exp1 T1 [Ж#  [[quit [~uit [)it [m t [m *Really quit [yes/no]?  [Ky [e [ s [[35 the Pistol User  13(13)  Pw 4(4)Ŀ@(@h[35 the Pistol User ] St14 Dx11 Co18 In16 Wi8 Ch5 GunCurFemNeu Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n)  [5 q