Zt Player: 35 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-17.10:15:59.ttyrec Time: (1518862559) Sat Feb 17 10:15:59 2018 ZyThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] Z% hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)Z.+Choosing Race Pick the race of your Barbarian   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)Z+ v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)Z  S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8)Zל  p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8)Z M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8)Zt j - satre  k - scurrier  l - sea elf  m - segfaulter  n - senser  o - sinner  p - skeleton  q - skillor  r - snail  s - snakeman  t - sokosolver  u - soviet  v - specialist  w - spiderman  x - spirit  y - spriggan  z - sticker  A - sustainer  B - suxxor  C - sylph  D - thunderlord  E - trainer  F - transformer (6 of 8)Z#)+Use hybrid races? [yn] (n) Z nChoosing Gender Pick the gender of your soviet Barbarian  m - male f - female * - Random ! - Quit(end) ZW 8+Choosing Alignment Pick the alignment of your female soviet Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Zb+Zw Ŀ+f@Zx [35 the Plunderess ] St16 Dx9 Co16 In5 Wi8 Ch7 BarSovFemLaw Dlvl:1 $0 HP 20(20)  Pw 5(5)  AC6 Exp1 T1 It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mitra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderess, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeZ < of us all: Go bravely with Mitra!--More--Z$Ŀ+f@ZioHello 35, welcome to SlashTHEM Extended! You are a lawful female soviet Barbarian.--More--Zne Tip bloka l'da zhelayet udachi vam... on on on.--More--Z BYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Z7 Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--Z _ĿZb [35 the Plunderess ] St16 Dx9 Co16 In5 Wi8 Ch7 BarSovFemLaw  20(20)  Pw 5(5)  AC6 Exp1 T1There is a staircase up here.You see here 11 zolotaya monetas {0}.--More-- Z+Be careful! New moon tonight. Z.  Z 11 gold pieces.[35 the Plunderess ] St16 Dx9 Co16 In5 Wi8 Ch7 BarSovFemLaw 11 HP 20(20)  Pw 5(5)  AC6 Exp1 T2--More-- Z[ How many times do I have to say it? You're not supposed to be playing old and outdated versions! Play the current up-to-date version instead! If you have any complaints, get on the #em.slashem.me Freenode IRC channel.--More--Z( [35 the Plunderess  20(20)  Pw 5(5)Ŀ+f@[35 the Plunderess ] St16 Dx9 Co16 In5 Wi8 Ch7 BarSovFemLaw Dlvl:1 $11 HP 20(20)  Pw 5(5)  AC6 Exp1 T2Nekotoryye pizda nazvali sovetskiy reshil, chto vy ne mozhete poluchit' zabavnoye soobshcheniye pryamo seychas.--More--Z b Tvoi tovari hotjat tebja identifitsirovat? DYWYPI? [da] [ynq] (n) Zn Weapons a - an uncursed +0 dvuruchnyy mech (weapon in hands) {60} b - an uncursed +0 topor (alternate weapon; not wielded) {24} Armor c - an uncursed +0 kol'chuzhnaya (being worn) {100} Comestibles d - 2 uncursed ratsion pitaniyas {2} Scrolls e - 5 uncursed scrolls of istseleniye {5} f - 4 uncursed scrolls of volshebnaya sila {4} g - 3 uncursed scrolls of faza dver' {3} h - 2 uncursed scrolls of identifikatsiya odin punkt {2} i - an uncursed scroll of lecheniye {1}(end) Z>Ŀ+f@Do you want to see your attributes? [ynq] (n) Z4nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drunken boxing. You could not have this property extrinsically: reflection. You could not have this property intrinsically: magical breathing. Scroll identification only worked 100 times out of 167. Ring identification only worked 4 times out of 8. Wand identification only worked 3 times out of 8. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 256. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 75% chance. Monsters only dropped their equipment with 74% chance. Scroll drop chance was reduced to 65%. Ring drop chance was reduced to 99%. Potion drop chance was reduced to 95%. The following skill could not be tZ4rained at all: general combat. The following skill was trained at half the usual rate: body spells. The following skill was trained at one fifth the usual rate: unicorn horn. --More--!Z The following skill was limited to basic proficiency: chaos spells. The following skill was limited to skilled proficiency: crossbow. The following skill was limited to expert proficiency: searching. The following skill became untrainable if you tried to train it too early: polearms (turn 359). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 26255. Monster spawn increase had reached its maximum at turn 75348. In this game, Eevee's evolution was volareon. Your limit for ascension was at turn 604565. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: arachnid or centipede (freq bonus 2). The monster color that was spawned more often: brown (freq bonus 4). The monster species that was spawned more often: slime mold (freq bonus 9). The monster species that wa!Z os spawned more often: goblin shaman (freq bonus 18). The monster species that was spawned more often: tormented potato (freq bonus 9).The monster species that was spawned more often: high-elven ranger (freq bonus 7).The monster species that was spawned more often: ancient magic dragon (freq bonus 288). --More--#ZThe monster species that was spawned more often: greater basilisk (freq bonus 8).The monster species that was spawned more often: forest hulk (freq bonus 24). The monster species that was spawned more often: shadow shape (freq bonus 6). The monster species that was spawned more often: corrosive wall (freq bonus 60). The monster species that was spawned more often: cold hound (freq bonus 14). The monster species that was spawned more often: susuwatari (freq bonus 60). The monster species that was spawned more often: dim mold (freq bonus 24). The monster species that was spawned more often: shatterwater vortex (freq bonus 16). The monster species that was spawned more often: vampire lord (freq bonus 12). The monster species that was spawned more often: eldritch growth (freq bonus 16). The monster species that was spawned more often: Thorin II Oakenshield (freq bonus 12). The monster species that was#Z spawned more often: tunnel terror (freq bonus 4). The monster species that was spawned more often: venom fungus (freq bonus 24). The monster species that was spawned more often: Elif (freq bonus 32). The monster species that was spawned more often: Patricia (freq bonus 16). The monster trait that was more common: monsters that grunt (freq bonus 4). The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 1). --More--$ZY The monster trait that was more common: monsters that want quest artifacts (freq bonus 2). The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 3). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 3). The monster trait that was more common: monsters that make boss taunts (freq bonus 2). The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 5). The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 4). The monster trait that was more common: monsters that make cow sounds (freq bonus 3). The monster species that was never randomly spawned: korean girl. The monster species that was never randomly spawned: Anti-Crime Special Forces Officer. The monster species that was never randomly spawned: umbral hulk. The monster spec$ZY sies that was never randomly spawned: thorn mushroom. The monster species that was never randomly spawned: \x_V [. The monster species that was never randomly spawned: neolithic turret. The monster species that was never randomly spawned: violet bladewitch. The monster species that was never randomly spawned: lichen. --More--%Z-The monster species that was never randomly spawned: volt bomb. The monster species that was never randomly spawned: Riverman. The monster class that was always generated with extra speed: human or elf. The RNG hath decreed that this item was never generated: morganite (pink). The RNG hath decreed that this item was never generated: weighting gauntlets (svintsovyye perchatki). The RNG hath decreed that this item was never generated: elven arrow (runicheskiy strelka). The RNG hath decreed that this item was never generated: keen memory (black lily). The RNG hath decreed that this item was never generated: spell loss stone (gray). The RNG hath decreed that this item was never generated: green lightsaber (lazernyy mech). The RNG hath decreed that this item was never generated: amulet of teleport control (transitory). The RNG hath decreed that this item was never generated: superscrolling (terr%Z-Hible). The RNG hath decreed that this item was never generated: ruby dragon scale shield (rubin drakon'yey shchit). The RNG hath decreed that this item was never generated: leather saber ((null)). The RNG hath decreed that this item was generated more often: gauntlets of --More--&Zreflection (zerkal'nyye perchatki, freq bonus 7). The RNG hath decreed that this item was generated more often: likhoy (lunar, freq bonus 7). The RNG hath decreed that this item was generated more often: pospeshnost' samoupravleniya (purple, freq bonus 95). The RNG hath decreed that this item was generated more often: wings of angel (kryl'ya, freq bonus 17). The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 20). The RNG hath decreed that this item was generated more often: cloak of stat lock (smiritel'naya rubashka plashch, freq bonus 6). The RNG hath decreed that this item was generated more often: bec de corbin (klyuv drevkom, freq bonus 17). The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 19). The RNG hath decreed that this item was generated more often: blood dragon scale mail ((nul&Zl), freq bonus 48). The RNG hath decreed that this item was generated more often: acid (white, freq bonus 41). The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 8). The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (plotno prilegayushchiye perchatki, freq bonus 2). --More--&ZqThe RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 8). The RNG hath decreed that this item was generated more often: udalit' proklyatiye (wrinkled, freq bonus 13). The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 11). The RNG hath decreed that this item was generated more often: svyazuyushchey pole (talkative, freq bonus 9). The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: vylechit' monstra (adorable, freq bonus 5). The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 11). The RNG hath decreed that this item class was generated more often: Tools &ZrS(freq bonus 75). The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)). The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)). The RNG hath decreed that this item was always generated cursed: amulet of --More--(Zs~ anti-teleportation (rigid). The RNG hath decreed that this item was always generated cursed: assault rifle ((null)). The RNG hath decreed that this item was always generated cursed: crystal boots (steklyannyye sapogi). The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray). The RNG hath decreed that this item was always generated cursed: luckstone (gray). The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)). The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray). The RNG hath decreed that this item was always generated cursed: helm of neutral (tusklyy tsvetnoy shlem). The RNG hath decreed that this trap was always invisible: ceiling collapse trap. The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 4). Next attribute increase check woul(Z~ d have come at turn 304. Strength training was 0. Dexterity training was 0. Wisdom training was 0. --More--(Z QConstitution training was 0. You were poison resistant. You were prevented from having reflection (0). You were prevented from drunken boxing (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (512). You are dead. --More--*ZԦ\Ŀ+f@[35 the Plunderess ] St16 Dx9 Co16 In5 Wi8 Ch7 BarSovFemLaw Dlvl:1 $11 HP 20(20)  Pw 5(5)  AC6 Exp1 T2Do you want to see your discoveries? [ynq] (n) ,Z~!q,Z1"$ ,Z#2